Player Matchup

Apollo
Apollo
NewLeaf
Apollo
Level 120
God Stats
0W - 1L
1,542 SR
Queue Stats
20W - 27L
1,598 Elo+
Party 1
Zhong Kui
Zhong Kui
SoullMuncher
Zhong Kui
Level 105
God Stats
3W - 1L
1,635 SR
Queue Stats
50W - 54L
1,550 Elo+
Solo
Yemoja
Yemoja
TheAstralOcean
Yemoja
Level 58
God Stats
0W - 2L
1,564 SR
Queue Stats
7W - 6L
1,668 Elo+
Party 1
Team Averages
Level 94
1,580 SR
1,605 Elo+

VS

Team Averages
Level 103
1,640 SR
1,550 Elo+
Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Aceroy
Loki
Level 127
God Stats
4W - 3L
1,530 SR
Queue Stats
67W - 79L
1,547 Elo+
Solo
Medusa
Medusa
BarneyOnPerc30
Medusa
Level 75
God Stats
5W - 1L
1,890 SR
Queue Stats
441W - 444L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NewLeaf
Apollo
11
1 / 10 / 5
9,096
606
8,183
15,712
6,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SoullMuncher
Zhong Kui
15
6 / 9 / 2
11,846
790
17,134
22,539
16,456
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 7
10,787
719
7,380
15,861
22,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
8 / 2 / 13
12,011
801
15,635
17,695
23,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
Aceroy
Loki
14
4 / 5 / 12
10,624
708
13,004
13,509
4,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 3 / 10
11,740
783
20,305
14,011
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
9
Kills
22
22
Deaths
10
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
8
2
13
7.25
W
Loki
Aceroy
Loki
4
5
12
2
W
10
3
10
5
L
Apollo
NewLeaf
Apollo
1
10
5
0.35
L
Zhong Kui
SoullMuncher
Zhong Kui
6
9
2
0.78
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,697
Damage
48,944
54,112
Taken
45,215
45,101
Mitigated
33,549
12,593
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
15,635
2,262
2,106
8,660
17,695
23,288
0
8,420
9,275
38,535
0
W
Loki
Aceroy
Loki
13,004
4,518
0
976
13,509
4,484
350
8,485
5,024
0
40,650
W
20,305
10,721
0
3,532
14,011
5,777
269
8,304
5,707
0
58,675
L
Apollo
NewLeaf
Apollo
8,183
5,385
0
982
15,712
6,418
686
5,074
10,638
0
27,271
L
Zhong Kui
SoullMuncher
Zhong Kui
17,134
1,736
0
6,410
22,539
16,456
517
6,194
16,345
41,924
0
L
7,380
1,258
2,084
3,117
15,861
22,227
0
4,855
11,006
26,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
34,375
159
Minions Killed
189
4
Camps Cleared
10
715,821
Distance Traveled
821,709
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,011
801
54
4
2
292,247
0
W
Loki
10,624
708
52
3
5
264,935
3
W
Medusa
11,740
783
83
6
3
264,527
2
L
Apollo
9,096
606
49
3
3
228,947
0
L
Zhong Kui
11,846
790
69
5
1
222,941
2
L
Yemoja
10,787
719
41
3
0
263,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role