Player Matchup

Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
GNKK-Dope
Camazotz
Level 157
God Stats
3W - 8L
1,447 SR
Queue Stats
497W - 512L
1,559 Elo+
Solo
Persephone
Persephone
Mck0o0
Persephone
Level 104
God Stats
1W - 3L
1,628 SR
Queue Stats
185W - 188L
1,648 Elo+
Solo
Cernunnos
Cernunnos
Saurischia
Cernunnos
Level 156
God Stats
4W - 4L
1,673 SR
Queue Stats
170W - 196L
1,552 Elo+
Solo
Ymir
Ymir
xRJNx
Ymir
Level 102
God Stats
6W - 2L
1,852 SR
Queue Stats
634W - 604L
1,618 Elo+
Solo
Team Averages
Level 133
1,620 SR
1,575 Elo+

VS

Team Averages
Level 126
1,566 SR
1,566 Elo+
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HΕLL
Bacchus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 39L
1,588 Elo+
Solo
Cerberus
Cerberus
Neepls
Cerberus
Level 149
God Stats
2W - 0L
1,722 SR
Queue Stats
168W - 123L
1,598 Elo+
Party 1
Artemis
Artemis
amateur420
Artemis
Level 142
God Stats
2W - 1L
1,742 SR
Queue Stats
178W - 148L
1,574 Elo+
Party 1
Janus
Janus
xpuissancex
Janus
Level 148
God Stats
3W - 8L
1,367 SR
Queue Stats
224W - 196L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 5 / 5
8,647
786
5,944
8,982
3,703
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
GNKK-Dope
Camazotz
15
2 / 4 / 7
9,209
837
8,029
12,610
11,045
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Mck0o0
Persephone
14
0 / 4 / 6
8,373
761
11,374
7,336
2,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Saurischia
Cernunnos
16
7 / 5 / 2
9,389
854
15,911
10,684
4,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
xRJNx
Ymir
14
1 / 5 / 10
8,823
802
2,807
15,371
16,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
6 / 3 / 10
9,929
903
10,774
8,389
3,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
HΕLL
Bacchus
16
1 / 2 / 18
9,100
827
5,993
12,499
17,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Neepls
Cerberus
15
2 / 2 / 17
9,273
843
6,678
15,346
12,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
amateur420
Artemis
17
10 / 2 / 12
10,624
966
13,569
8,717
4,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
4 / 3 / 13
9,633
876
9,774
10,867
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
12
Kills
23
23
Deaths
12
30
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
5
0.9
W
Raijin
 
Raijin
6
3
10
3.67
L
Camazotz
GNKK-Dope
Camazotz
2
4
7
1.38
W
Bacchus
HΕLL
Bacchus
1
2
18
5
L
Persephone
Mck0o0
Persephone
0
4
6
0.75
W
Cerberus
Neepls
Cerberus
2
2
17
5.25
L
Cernunnos
Saurischia
Cernunnos
7
5
2
1.6
W
Artemis
amateur420
Artemis
10
2
12
8
L
Ymir
xRJNx
Ymir
1
5
10
1.2
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,065
Damage
46,788
54,983
Taken
55,818
39,365
Mitigated
42,925
17,927
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,944
583
0
602
8,982
3,703
334
4,969
4,013
16,804
0
W
Raijin
 
Raijin
10,774
247
1,739
993
8,389
3,688
1,282
2,771
5,569
25,940
0
L
Camazotz
GNKK-Dope
Camazotz
8,029
1,089
2,262
5,586
12,610
11,045
120
7,613
4,997
0
16,767
W
Bacchus
HΕLL
Bacchus
5,993
358
1,288
1,734
12,499
17,072
458
4,905
7,516
9,763
0
L
Persephone
Mck0o0
Persephone
11,374
217
604
1,924
7,336
2,857
357
4,142
3,190
26,276
0
W
Cerberus
Neepls
Cerberus
6,678
70
450
2,503
15,346
12,725
234
5,394
9,684
11,451
0
L
Cernunnos
Saurischia
Cernunnos
15,911
7,555
258
1,770
10,684
4,784
960
6,966
3,718
0
24,953
W
Artemis
amateur420
Artemis
13,569
5,377
760
1,969
8,717
4,523
2,227
3,301
5,282
0
31,164
L
Ymir
xRJNx
Ymir
2,807
380
1,465
3,456
15,371
16,976
145
9,528
5,843
5,422
0
W
9,774
298
1,854
2,788
10,867
4,917
1,129
3,754
6,786
31,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,441
Gold Earned
48,559
108
Minions Killed
146
0
Camps Cleared
0
1,001,252
Distance Traveled
1,026,296
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,647
786
36
3
0
193,613
6
W
Raijin
9,929
903
39
4
0
193,245
0
L
Camazotz
9,209
837
18
2
0
206,392
1
W
Bacchus
9,100
827
12
1
0
201,047
4
L
Persephone
8,373
761
30
3
0
206,195
2
W
Cerberus
9,273
843
22
2
0
226,926
0
L
Cernunnos
9,389
854
12
1
0
197,148
3
W
Artemis
10,624
966
27
2
0
204,825
2
L
Ymir
8,823
802
12
1
0
197,904
1
W
Janus
9,633
876
46
4
0
200,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role