Player Matchup

Nu Wa
Nu Wa
Baucito
Nu Wa
Level 155
God Stats
20W - 24L
1,400 SR
Queue Stats
206W - 244L
1,466 Elo+
Solo
Skadi
Skadi
BeatMyMeek
Skadi
Level 47
God Stats
2W - 7L
1,300 SR
Queue Stats
32W - 49L
1,377 Elo+
Party 2
Chaac
Chaac
ComeToPoodge
Chaac
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 72L
1,453 Elo+
Party 2
Merlin
Merlin
Souluxx
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,504 Elo+
Party 2
Charybdis
Charybdis
akoiniee
Charybdis
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,583 Elo+
Solo
Team Averages
Level 72
1,440 SR
1,477 Elo+

VS

Team Averages
Level 56
1,755 SR
1,693 Elo+
Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CRUSADERZORRO
Hercules
Level 62
God Stats
335W - 197L
1,748 SR
Queue Stats
348W - 222L
1,718 Elo+
Party 1
Tyr
Tyr
elorat
Tyr
Level 87
God Stats
7W - 1L
1,765 SR
Queue Stats
777W - 543L
1,755 Elo+
Party 1
Izanami
Izanami
jennifur
Izanami
Level 42
God Stats
116W - 32L
2,004 SR
Queue Stats
626W - 382L
1,761 Elo+
Party 1
He Bo
He Bo
smillerlite
He Bo
Level 47
God Stats
123W - 47L
1,758 SR
Queue Stats
123W - 47L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baucito
Nu Wa
14
2 / 9 / 1
9,319
932
12,576
19,533
6,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
14
1 / 4 / 0
8,475
848
7,485
17,295
6,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 6 / 2
9,159
916
9,309
21,653
20,749
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
Souluxx
Merlin
14
0 / 7 / 0
8,175
818
16,706
13,837
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
akoiniee
Charybdis
14
0 / 8 / 0
7,962
796
5,878
16,047
5,939
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

68

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 1 / 21
9,656
966
4,076
10,577
12,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
CRUSADERZORRO
Hercules
17
4 / 0 / 20
10,610
1,061
12,461
20,773
21,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
elorat
Tyr
17
3 / 0 / 20
10,917
1,092
13,321
11,489
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
jennifur
Izanami
17
12 / 3 / 10
11,324
1,132
24,811
9,686
3,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
15 / 0 / 14
11,641
1,164
31,351
9,165
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
119
4
Kills
34
34
Deaths
4
3
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
21
10.5
L
Nu Wa
Baucito
Nu Wa
2
9
1
0.28
L
Skadi
1
4
0
0.25
W
Hercules
CRUSADERZORRO
Hercules
4
0
20
14
L
1
6
2
0.33
L
Merlin
Souluxx
Merlin
0
7
0
0
L
Charybdis
akoiniee
Charybdis
0
8
0
0
W
Tyr
elorat
Tyr
3
0
20
13
W
Izanami
jennifur
Izanami
12
3
10
5.67
W
15
0
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,954
Damage
86,020
88,365
Taken
61,690
44,321
Mitigated
56,490
3,301
Healing
21,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,076
403
0
390
10,577
12,335
0
4,338
6,239
23,164
0
L
Nu Wa
Baucito
Nu Wa
12,576
3,776
0
0
19,533
6,742
0
8,949
10,356
33,341
0
L
Skadi
7,485
2,170
0
136
17,295
6,169
0
5,154
11,995
0
17,581
W
Hercules
CRUSADERZORRO
Hercules
12,461
3,912
1,650
10,300
20,773
21,895
0
8,625
11,530
0
16,804
L
9,309
1,703
0
2,870
21,653
20,749
0
7,333
14,072
0
16,990
L
Merlin
Souluxx
Merlin
16,706
739
0
0
13,837
4,722
0
6,911
6,712
33,788
0
L
Charybdis
akoiniee
Charybdis
5,878
3,183
0
295
16,047
5,939
0
6,523
9,300
0
14,519
W
Tyr
elorat
Tyr
13,321
2,761
0
4,823
11,489
15,069
0
5,109
6,380
503
23,123
W
Izanami
jennifur
Izanami
24,811
20,762
0
1,586
9,686
3,848
0
5,641
4,045
0
63,568
W
31,351
554
644
2,256
9,165
3,343
0
5,569
3,596
41,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,090
Gold Earned
54,148
130
Minions Killed
196
3
Camps Cleared
7
863,694
Distance Traveled
1,020,063
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,656
966
36
4
0
189,413
1
L
Nu Wa
9,319
932
40
4
0
160,938
0
L
Skadi
8,475
848
25
3
0
176,320
0
W
Hercules
10,610
1,061
10
1
1
228,183
0
L
Chaac
9,159
916
13
1
1
184,595
1
L
Merlin
8,175
818
38
4
1
181,087
0
L
Charybdis
7,962
796
14
1
1
160,754
0
W
Tyr
10,917
1,092
32
3
2
227,293
0
W
Izanami
11,324
1,132
92
9
2
170,277
0
W
He Bo
11,641
1,164
26
3
2
204,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role