Player Matchup

Ravana
Ravana
Auger97
Ravana
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,228 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Lager999
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,458 Elo+
Party 3
Vulcan
Vulcan
PipiKakaLord
Vulcan
Level 28
God Stats
18W - 31L
1,353 SR
Queue Stats
142W - 213L
1,389 Elo+
Party 2
Xbalanque
Xbalanque
abcq1
Xbalanque
Level 23
God Stats
20W - 24L
1,269 SR
Queue Stats
126W - 193L
1,244 Elo+
Party 2
Yemoja
Yemoja
iamdjbigred901
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,424 SR
1,364 Elo+

VS

Team Averages
Level 21
1,502 SR
1,277 Elo+
Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Chernoboy157
The Morrigan
Level 30
God Stats
32W - 50L
1,356 SR
Queue Stats
94W - 150L
1,305 Elo+
Solo
Sol
Sol
ElRoZa
Sol
Level 28
God Stats
13W - 6L
1,710 SR
Queue Stats
599W - 644L
1,337 Elo+
Solo
Merlin
Merlin
JimmyAngler
Merlin
Level 11
God Stats
35W - 42L
1,443 SR
Queue Stats
245W - 267L
1,226 Elo+
Party 1
Cthulhu
Cthulhu
mightyrasomon
Cthulhu
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 6L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Auger97
Ravana
9
0 / 1 / 4
5,349
535
3,565
5,479
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Lager999
Morgan Le Fay
9
4 / 3 / 0
5,795
580
3,281
5,948
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
9
1 / 1 / 0
5,351
535
2,043
2,312
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
abcq1
Xbalanque
11
3 / 1 / 0
5,879
588
2,234
5,050
1,550
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
0 / 4 / 0
4,006
401
167
3,683
1,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 3 / 0
6,423
642
4,223
6,030
1,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Chernoboy157
The Morrigan
8
1 / 3 / 1
4,922
492
2,024
5,217
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
ElRoZa
Sol
9
2 / 0 / 1
5,675
568
1,679
2,917
677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
9
1 / 2 / 1
5,386
539
3,319
4,014
897
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
4
2 / 1 / 2
4,523
452
750
2,502
794

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
8
Kills
9
10
Deaths
9
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
0
1
L
Ravana
Auger97
Ravana
0
1
4
2
W
The Morrigan
Chernoboy157
The Morrigan
1
3
1
0.5
W
Sol
ElRoZa
Sol
2
0
1
2.5
W
Merlin
1
2
1
0.75
L
Morgan Le Fay
Lager999
Morgan Le Fay
4
3
0
1.33
L
Vulcan
1
1
0
1
L
Xbalanque
abcq1
Xbalanque
3
1
0
3
L
0
4
0
0
W
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,290
Damage
11,995
22,472
Taken
20,680
7,682
Mitigated
5,736
3,383
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,223
2,508
48
1,438
6,030
1,562
684
508
5,522
0
32,444
L
Ravana
Auger97
Ravana
3,565
964
0
1,734
5,479
1,972
0
1,628
3,784
0
25,137
W
The Morrigan
Chernoboy157
The Morrigan
2,024
950
0
557
5,217
1,806
479
2,209
2,968
12,712
3,811
W
Sol
ElRoZa
Sol
1,679
825
0
2,197
2,917
677
1,011
1,360
1,413
23,452
0
W
Merlin
3,319
66
0
1,311
4,014
897
221
915
3,099
17,874
0
L
Morgan Le Fay
Lager999
Morgan Le Fay
3,281
828
0
1,000
5,948
2,064
739
1,946
3,905
27,678
0
L
Vulcan
2,043
480
0
554
2,312
684
120
802
1,476
22,929
0
L
Xbalanque
abcq1
Xbalanque
2,234
739
0
0
5,050
1,550
0
337
4,713
0
24,242
L
167
87
95
0
3,683
1,412
0
2,351
1,332
2,144
0
W
Cthulhu
750
428
0
764
2,502
794
0
275
2,187
4,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,380
Gold Earned
26,929
204
Minions Killed
201
0
Camps Cleared
0
788,088
Distance Traveled
847,865
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,423
642
61
6
0
189,488
0
L
Ravana
5,349
535
47
5
0
201,395
3
W
The Morrigan
4,922
492
28
3
0
197,482
0
W
Sol
5,675
568
57
6
0
176,901
3
W
Merlin
5,386
539
44
4
0
191,257
5
L
Morgan Le Fay
5,795
580
48
5
0
145,162
0
L
Vulcan
5,351
535
48
5
0
193,767
3
L
Xbalanque
5,879
588
60
6
0
152,855
0
L
Yemoja
4,006
401
1
0
0
94,909
0
W
Cthulhu
4,523
452
11
1
0
92,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role