Player Matchup

Khepri
Khepri
Grimm Trauma
Khepri
Level 56
God Stats
1W - 0L
1,571 SR
Queue Stats
15W - 8L
1,539 Elo+
Party 2
Anubis
Anubis
Ratz Dropped
Anubis
Level 103
God Stats
4W - 3L
1,550 SR
Queue Stats
119W - 119L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
Ratz J4M35MJ
Danzaburou
Level 83
God Stats
5W - 3L
1,457 SR
Queue Stats
104W - 97L
1,536 Elo+
Party 2
Team Averages
Level 81
1,526 SR
1,524 Elo+

VS

Team Averages
Level 91
1,533 SR
1,471 Elo+
Nike
Nike
Da_KidNexDoor_
Nike
Level 87
God Stats
1W - 1L
1,651 SR
Queue Stats
260W - 269L
1,490 Elo+
Solo
Ra
Ra
DripKage 9782
Ra
Level 88
God Stats
3W - 3L
1,752 SR
Queue Stats
95W - 132L
1,460 Elo+
Party 1
Neith
Neith
KillaCam7590
Neith
Level 97
God Stats
0W - 3L
1,196 SR
Queue Stats
182W - 173L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 1 / 12
8,168
681
2,692
4,752
4,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
14
8 / 0 / 5
9,580
798
11,021
7,593
4,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ratz J4M35MJ
Danzaburou
12
6 / 4 / 8
9,491
791
13,135
8,773
2,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
7,005
584
5,025
14,045
6,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 8 / 3
7,399
617
2,476
9,517
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 5 / 1
8,106
676
4,510
7,854
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
5
5
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
2
8
3
0.44
W
Khepri
1
1
12
7
L
3
5
1
0.7
W
Anubis
8
0
5
10.5
W
Danzaburou
Ratz J4M35MJ
Danzaburou
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,848
Damage
12,011
21,118
Taken
31,416
12,464
Mitigated
12,052
9,317
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,025
786
0
3,160
14,045
6,625
0
7,244
6,801
0
14,084
L
2,476
415
395
918
9,517
2,570
0
3,490
6,027
12,023
0
W
Khepri
2,692
158
244
368
4,752
4,857
385
1,114
3,638
11,190
0
L
4,510
934
495
1,218
7,854
2,857
0
3,376
4,478
0
23,738
W
Anubis
11,021
552
820
4,959
7,593
4,805
600
1,113
6,480
48,704
0
W
Danzaburou
Ratz J4M35MJ
Danzaburou
13,135
6,287
451
2,475
8,773
2,802
1,706
1,079
7,694
0
37,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
22,510
141
Minions Killed
105
7
Camps Cleared
3
624,997
Distance Traveled
537,247
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,005
584
30
3
0
180,161
0
L
Ra
7,399
617
21
2
1
160,716
0
W
Khepri
8,168
681
16
1
0
216,774
0
L
Neith
8,106
676
54
5
2
196,370
3
W
Anubis
9,580
798
84
7
3
210,624
5
W
Danzaburou
9,491
791
41
3
4
197,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role