Player Matchup

Kali
Kali
EsHIR0
Kali
Level 27
God Stats
2W - 2L
1,354 SR
Queue Stats
47W - 45L
1,436 Elo+
Party 1
Chang'e
Chang'e
ForeverFlat
Chang'e
Level 13
God Stats
3W - 0L
1,831 SR
Queue Stats
8W - 8L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
Kronom
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,442 Elo+
Party 1
Sobek
Sobek
lcmadhead
Sobek
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 47L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
rendaru
Heimdallr
Level 8
God Stats
4W - 2L
1,455 SR
Queue Stats
9W - 6L
1,463 Elo+
Party 1
Team Averages
Level 23
1,528 SR
1,432 Elo+

VS

Team Averages
Level 19
1,431 SR
1,484 Elo+
Neith
Neith
BARIN97
Neith
Level 29
God Stats
23W - 27L
1,455 SR
Queue Stats
135W - 160L
1,336 Elo+
Solo
Bacchus
Bacchus
Djudaiiime
Bacchus
Level 29
God Stats
6W - 4L
1,579 SR
Queue Stats
85W - 70L
1,583 Elo+
Solo
Loki
Loki
NyroxJUNGLE
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,707 Elo+
Solo
Tiamat
Tiamat
Pendra
Tiamat
Level 14
God Stats
4W - 7L
1,299 SR
Queue Stats
6W - 15L
1,265 Elo+
Solo
Sylvanus
Sylvanus
PsamtikEU
Sylvanus
Level 15
God Stats
0W - 3L
1,320 SR
Queue Stats
20W - 24L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
EsHIR0
Kali
13
7 / 2 / 5
8,188
682
6,192
10,328
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
ForeverFlat
Chang'e
12
3 / 0 / 4
7,282
607
3,549
5,294
3,722
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Kronom
Guan Yu
12
1 / 1 / 3
6,651
554
4,031
8,596
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
lcmadhead
Sobek
10
2 / 1 / 8
6,296
525
3,558
9,566
6,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
rendaru
Heimdallr
11
5 / 1 / 4
6,384
532
7,140
4,247
1,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BARIN97
Neith
9
1 / 4 / 0
5,560
463
4,225
8,889
2,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Djudaiiime
Bacchus
11
2 / 4 / 1
6,822
569
5,547
10,266
10,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

6
0 / 3 / 0
4,647
387
601
4,316
908
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Pendra
Tiamat
12
1 / 4 / 0
6,432
536
4,412
6,356
3,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
PsamtikEU
Sylvanus
7
0 / 5 / 0
4,943
412
3,343
7,053
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
18
Kills
4
5
Deaths
20
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
BARIN97
Neith
1
4
0
0.25
L
Bacchus
Djudaiiime
Bacchus
2
4
1
0.63
W
Kali
EsHIR0
Kali
7
2
5
4.75
W
Chang'e
ForeverFlat
Chang'e
3
0
4
5
W
Guan Yu
Kronom
Guan Yu
1
1
3
2.5
L
0
3
0
0
L
Tiamat
Pendra
Tiamat
1
4
0
0.25
L
Sylvanus
PsamtikEU
Sylvanus
0
5
0
0
W
Sobek
lcmadhead
Sobek
2
1
8
6
W
Heimdallr
rendaru
Heimdallr
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
18,128
38,031
Taken
36,880
21,382
Mitigated
21,639
16,446
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BARIN97
Neith
4,225
2,663
0
2,785
8,889
2,527
1,092
2,836
6,053
0
27,244
L
Bacchus
Djudaiiime
Bacchus
5,547
799
0
2,512
10,266
10,863
0
45
10,221
28,832
0
W
Kali
EsHIR0
Kali
6,192
3,068
0
4,402
10,328
4,469
8
3,141
7,187
0
43,771
W
Chang'e
ForeverFlat
Chang'e
3,549
535
117
2,960
5,294
3,722
652
2,583
2,711
36,786
0
W
Guan Yu
Kronom
Guan Yu
4,031
936
64
2,728
8,596
5,339
612
4,597
3,999
0
26,219
L
601
208
0
498
4,316
908
0
1,036
3,280
0
12,386
L
Tiamat
Pendra
Tiamat
4,412
802
0
1,280
6,356
3,764
0
2,042
4,314
31,642
0
L
Sylvanus
PsamtikEU
Sylvanus
3,343
1,426
414
708
7,053
3,577
330
1,148
5,905
11,233
2,999
W
Sobek
lcmadhead
Sobek
3,558
180
0
4,650
9,566
6,550
400
1,273
8,293
13,419
0
W
Heimdallr
rendaru
Heimdallr
7,140
4,044
0
1,525
4,247
1,302
1,382
1,012
3,235
0
31,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,801
Gold Earned
28,404
271
Minions Killed
229
0
Camps Cleared
0
1,210,918
Distance Traveled
1,123,838
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,560
463
47
4
0
205,230
4
L
Bacchus
6,822
569
55
5
0
215,237
0
W
Kali
8,188
682
75
6
0
266,947
0
W
Chang'e
7,282
607
82
7
0
246,156
2
W
Guan Yu
6,651
554
49
4
0
250,966
0
L
Loki
4,647
387
25
2
0
198,440
1
L
Tiamat
6,432
536
69
6
0
214,300
0
L
Sylvanus
4,943
412
33
3
0
290,631
3
W
Sobek
6,296
525
14
1
0
239,323
6
W
Heimdallr
6,384
532
51
4
0
207,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role