Player Matchup

Merlin
Merlin
Djgunner65
Merlin
Level 13
God Stats
3W - 7L
1,323 SR
Queue Stats
8W - 23L
1,217 Elo+
Party 1
Terra
Terra
ErinMc88
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
Frite_101
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,206 Elo+
Party 1
Ra
Ra
MegaTheOne96
Ra
Level 29
God Stats
58W - 66L
1,433 SR
Queue Stats
311W - 338L
1,430 Elo+
Solo
Da Ji
Da Ji
RicewKnife
Da Ji
Level 18
God Stats
0W - 3L
1,117 SR
Queue Stats
41W - 60L
1,267 Elo+
Solo
Team Averages
Level 19
1,375 SR
1,324 Elo+

VS

Team Averages
Level 17
1,378 SR
1,313 Elo+
Xing Tian
Xing Tian
HollowStump1
Xing Tian
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,134 Elo+
Solo
Hou Yi
Hou Yi
SlackingSlayer
Hou Yi
Level 16
God Stats
1W - 4L
1,169 SR
Queue Stats
6W - 8L
1,340 Elo+
Solo
Ares
Ares
SoloSpetznaz
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Thorne0708
Charybdis
Level 23
God Stats
22W - 36L
1,310 SR
Queue Stats
79W - 86L
1,283 Elo+
Solo
Ra
Ra
ashy_research8
Ra
Level 26
God Stats
2W - 2L
1,410 SR
Queue Stats
53W - 74L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Djgunner65
Merlin
16
4 / 11 / 2
11,740
903
11,421
17,914
7,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Terra
ErinMc88
Terra
12
0 / 3 / 0
9,472
729
79
6,847
6,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Frite_101
Charybdis
18
1 / 6 / 6
11,101
854
7,663
17,522
7,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 1 / 3
12,518
963
21,180
12,685
5,618
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
16
4 / 13 / 3
11,182
860
6,332
21,461
10,425
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HollowStump1
Xing Tian
15
0 / 0 / 0
7,870
605
0
0
0
20
11 / 1 / 18
14,417
1,109
17,930
11,901
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 4 / 19
12,857
989
8,459
19,457
24,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Thorne0708
Charybdis
20
15 / 0 / 15
15,944
1,226
29,286
9,302
3,675
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
3 / 9 / 13
11,881
914
13,693
13,412
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
99
14
Kills
34
34
Deaths
14
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Merlin
Djgunner65
Merlin
4
11
2
0.45
L
Terra
ErinMc88
Terra
0
3
0
0
L
Charybdis
Frite_101
Charybdis
1
6
6
0.67
W
Xing Tian
HollowStump1
Xing Tian
0
0
0
0
L
5
1
3
6.5
L
Da Ji
4
13
3
0.42
W
11
1
18
20
W
5
4
19
3.63
W
Charybdis
Thorne0708
Charybdis
15
0
15
22.5
W
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,675
Damage
69,368
76,429
Taken
54,072
36,437
Mitigated
37,574
3,946
Healing
2,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Djgunner65
Merlin
11,421
563
0
154
17,914
7,032
0
4,492
13,422
21,424
0
L
Terra
ErinMc88
Terra
79
79
6
219
6,847
6,361
0
1,736
5,111
366
0
L
Charybdis
Frite_101
Charybdis
7,663
3,691
0
538
17,522
7,001
0
6,013
11,509
0
27,652
W
Xing Tian
HollowStump1
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
21,180
265
1,231
1,570
12,685
5,618
0
3,233
9,452
62,837
0
L
Da Ji
6,332
2,456
0
228
21,461
10,425
0
6,678
14,783
0
14,458
W
17,930
11,058
0
1,434
11,901
4,942
0
7,403
4,498
0
38,668
W
8,459
2,217
0
0
19,457
24,059
0
9,507
9,950
13,364
0
W
Charybdis
Thorne0708
Charybdis
29,286
20,617
0
0
9,302
3,675
0
6,706
2,596
0
84,689
W
13,693
2,713
532
449
13,412
4,898
0
9,064
4,348
32,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,013
Gold Earned
62,969
168
Minions Killed
222
2
Camps Cleared
7
850,332
Distance Traveled
852,896
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,740
903
33
3
0
169,570
0
L
Terra
9,472
729
0
0
0
38,710
0
L
Charybdis
11,101
854
25
2
1
200,385
0
W
Xing Tian
7,870
605
0
0
0
0
0
L
Ra
12,518
963
89
7
1
283,957
0
L
Da Ji
11,182
860
21
2
0
157,710
0
W
Hou Yi
14,417
1,109
52
4
3
221,267
1
W
Ares
12,857
989
5
0
1
232,968
2
W
Charybdis
15,944
1,226
128
10
3
217,513
0
W
Ra
11,881
914
37
3
0
181,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role