Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KWATA_FVGA
Thor
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 58L
1,362 Elo+
Solo
Chaac
Chaac
dybra820
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,426 Elo+
Solo
Vulcan
Vulcan
huygo
Vulcan
Level 61
God Stats
5W - 7L
1,065 SR
Queue Stats
354W - 375L
1,471 Elo+
Solo
Team Averages
Level 81
1,413 SR
1,452 Elo+

VS

Team Averages
Level 83
1,451 SR
1,296 Elo+
Khepri
Khepri
EndryBoi
Khepri
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,320 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Grimm MH
Morgan Le Fay
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,420 Elo+
Solo
Heimdallr
Heimdallr
Luteraar
Heimdallr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,062 Elo+
Solo
Neith
Neith
Nimpimpom
Neith
Level 65
God Stats
5W - 5L
1,255 SR
Queue Stats
187W - 196L
1,347 Elo+
Solo
Pele
Pele
nkggames
Pele
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 4 / 20
11,273
867
14,008
17,783
14,429
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
 
Charybdis
15
4 / 7 / 15
10,184
783
9,079
11,783
4,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 4 / 19
10,098
777
5,238
16,096
16,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
dybra820
Chaac
18
9 / 3 / 18
11,764
905
20,474
15,383
13,561
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
huygo
Vulcan
20
8 / 1 / 22
12,716
978
17,397
8,802
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EndryBoi
Khepri
15
1 / 6 / 12
8,463
651
4,640
15,115
20,789
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Grimm MH
Morgan Le Fay
15
5 / 8 / 5
9,845
757
12,999
15,298
6,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Luteraar
Heimdallr
16
3 / 6 / 9
8,941
688
10,274
12,623
5,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Nimpimpom
Neith
17
5 / 4 / 6
9,610
739
13,537
12,012
5,248
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pele
16
4 / 9 / 8
9,183
706
7,140
15,465
6,402
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
58
33
Kills
18
19
Deaths
33
94
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
4
20
4.75
W
Charybdis
 
Charybdis
4
7
15
1.64
L
Khepri
EndryBoi
Khepri
1
6
12
1.17
L
Morgan Le Fay
Grimm MH
Morgan Le Fay
5
8
5
0.94
W
3
4
19
3.13
L
Heimdallr
Luteraar
Heimdallr
3
6
9
1.25
L
Neith
Nimpimpom
Neith
5
4
6
2
W
Chaac
dybra820
Chaac
9
3
18
6
W
Vulcan
huygo
Vulcan
8
1
22
19
L
Pele
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,196
Damage
48,590
69,847
Taken
70,513
52,709
Mitigated
44,590
25,386
Healing
15,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,008
1,821
0
6,540
17,783
14,429
617
4,464
13,319
1,304
18,312
W
Charybdis
 
Charybdis
9,079
4,465
116
1,504
11,783
4,496
553
2,286
9,497
0
21,801
L
Khepri
EndryBoi
Khepri
4,640
460
2,663
2,055
15,115
20,789
0
4,470
10,520
11,723
0
L
Morgan Le Fay
Grimm MH
Morgan Le Fay
12,999
2,385
804
1,742
15,298
6,476
0
3,887
11,144
21,951
0
W
5,238
523
1,071
4,392
16,096
16,055
270
4,388
11,708
0
9,958
L
Heimdallr
Luteraar
Heimdallr
10,274
4,359
0
1,501
12,623
5,675
0
2,644
9,767
0
21,939
L
Neith
Nimpimpom
Neith
13,537
5,045
729
3,717
12,012
5,248
0
2,931
8,983
0
30,789
W
Chaac
dybra820
Chaac
20,474
1,287
1,157
5,445
15,383
13,561
1,987
2,772
12,611
1,214
36,487
W
Vulcan
huygo
Vulcan
17,397
5,661
1,643
3,518
8,802
4,168
1,970
3,835
4,967
43,660
0
L
Pele
7,140
755
902
1,737
15,465
6,402
0
4,351
10,972
106
18,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,035
Gold Earned
46,042
146
Minions Killed
109
0
Camps Cleared
0
1,256,747
Distance Traveled
1,039,726
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,273
867
8
1
0
242,024
0
W
Charybdis
10,184
783
25
2
0
195,728
5
L
Khepri
8,463
651
7
1
0
222,440
1
L
Morgan Le Fay
9,845
757
19
1
0
216,890
0
W
Thor
10,098
777
10
1
0
228,556
1
L
Heimdallr
8,941
688
35
3
0
188,828
0
L
Neith
9,610
739
34
3
0
199,392
0
W
Chaac
11,764
905
26
2
0
305,952
3
W
Vulcan
12,716
978
77
6
0
284,487
0
L
Pele
9,183
706
14
1
0
212,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role