Player Matchup

Anubis
Anubis
 
Anubis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FattyDumpTruck
Izanami
Level 27
God Stats
25W - 5L
1,787 SR
Queue Stats
418W - 105L
1,858 Elo+
Solo
Nike
Nike
IIDontGiveAFork
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,469 Elo+
Solo
Jormungandr
Jormungandr
Vanvike
Jormungandr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 123L
1,643 Elo+
Solo
Fenrir
Fenrir
kugan15
Fenrir
Level 24
God Stats
35W - 32L
1,641 SR
Queue Stats
256W - 269L
1,569 Elo+
Solo
Team Averages
Level 19
1,586 SR
1,608 Elo+

VS

Team Averages
Level 20
1,549 SR
1,618 Elo+
Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bepis97
Janus
Level 28
God Stats
4W - 3L
1,558 SR
Queue Stats
156W - 113L
1,680 Elo+
Solo
Ne Zha
Ne Zha
Itherel
Ne Zha
Level 15
God Stats
3W - 0L
1,761 SR
Queue Stats
14W - 18L
1,736 Elo+
Party 1
Odin
Odin
ThiaguinhoGeo
Odin
Level 26
God Stats
23W - 22L
1,596 SR
Queue Stats
207W - 216L
1,484 Elo+
Solo
Yemoja
Yemoja
Zylneos
Yemoja
Level 14
God Stats
1W - 1L
1,328 SR
Queue Stats
36W - 35L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 8 / 1
5,297
441
1,284
10,387
3,850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 2 / 2
5,950
496
4,901
6,538
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 2 / 2
6,364
530
3,114
6,441
1,683
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Vanvike
Jormungandr
9
1 / 3 / 2
5,533
461
3,893
8,679
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
kugan15
Fenrir
10
3 / 3 / 1
6,026
502
5,752
8,751
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 3 / 3
6,883
574
6,475
7,749
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Bepis97
Janus
13
8 / 0 / 3
8,401
700
11,184
5,189
2,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Itherel
Ne Zha
11
5 / 3 / 5
7,167
597
4,934
8,473
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 2
7,115
593
2,347
6,021
3,225
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Zylneos
Yemoja
10
1 / 1 / 6
6,114
510
3,120
6,871
4,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
18
18
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
8
1
0.06
W
Izanami
 
Izanami
3
3
3
1.5
W
Janus
Bepis97
Janus
8
0
3
9.5
L
2
2
2
1.5
L
2
2
2
1.5
W
Ne Zha
Itherel
Ne Zha
5
3
5
2.5
W
1
1
2
2
L
Jormungandr
Vanvike
Jormungandr
1
3
2
0.67
W
Yemoja
Zylneos
Yemoja
1
1
6
4
L
Fenrir
kugan15
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
28,060
40,796
Taken
34,303
14,467
Mitigated
14,282
5,139
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,284
232
0
2,014
10,387
3,850
210
5,137
5,250
18,668
0
W
Izanami
 
Izanami
6,475
4,059
0
1,684
7,749
1,977
3,184
786
6,887
0
46,965
W
Janus
Bepis97
Janus
11,184
1,690
0
1,924
5,189
2,099
274
1,509
3,613
53,896
0
L
4,901
3,388
0
1,472
6,538
1,665
1,132
2,028
4,510
0
43,345
L
3,114
927
0
540
6,441
1,683
186
838
5,448
0
28,099
W
Ne Zha
Itherel
Ne Zha
4,934
1,800
0
860
8,473
2,683
114
1,311
7,162
0
33,428
W
2,347
1,092
0
1,726
6,021
3,225
143
0
6,021
4,524
33,025
L
Jormungandr
Vanvike
Jormungandr
3,893
1,406
0
0
8,679
4,761
0
4,105
4,574
20,593
0
W
Yemoja
Zylneos
Yemoja
3,120
1,039
1,521
2,012
6,871
4,298
752
1,668
5,154
12,785
0
L
Fenrir
kugan15
Fenrir
5,752
1,934
0
1,113
8,751
2,508
0
2,505
6,157
0
28,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,170
Gold Earned
35,680
287
Minions Killed
372
0
Camps Cleared
0
1,038,893
Distance Traveled
1,157,106
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,297
441
41
3
0
152,002
0
W
Izanami
6,883
574
110
9
0
216,617
8
W
Janus
8,401
700
93
8
0
250,480
3
L
Izanami
5,950
496
81
7
0
202,618
3
L
Nike
6,364
530
80
7
0
228,019
4
W
Ne Zha
7,167
597
54
5
0
222,545
3
W
Odin
7,115
593
93
8
0
237,054
2
L
Jormungandr
5,533
461
35
3
0
239,902
5
W
Yemoja
6,114
510
22
2
0
230,410
3
L
Fenrir
6,026
502
50
4
0
216,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role