Player Matchup

Charybdis
Charybdis
HiimRigby
Charybdis
Level 17
God Stats
6W - 2L
1,799 SR
Queue Stats
46W - 23L
1,632 Elo+
Solo
Hades
Hades
Persmurfere2
Hades
Level 20
God Stats
2W - 0L
1,800 SR
Queue Stats
45W - 44L
1,558 Elo+
Solo
Cupid
Cupid
RY--JO
Cupid
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,637 Elo+
Party 1
Chang'e
Chang'e
Wallahy_Watallah
Chang'e
Level 18
God Stats
9W - 10L
1,532 SR
Queue Stats
16W - 19L
1,497 Elo+
Party 1
Skadi
Skadi
hernamewasiron
Skadi
Level 28
God Stats
45W - 23L
1,802 SR
Queue Stats
215W - 211L
1,628 Elo+
Solo
Team Averages
Level 20
1,687 SR
1,590 Elo+

VS

Team Averages
Level 41
1,668 SR
1,599 Elo+
Morgan Le Fay
Morgan Le Fay
BaronTheCreator
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,815 Elo+
Party 2
Achilles
Achilles
OneMoonStar
Achilles
Level 16
God Stats
2W - 1L
1,847 SR
Queue Stats
29W - 26L
1,517 Elo+
Solo
Cernunnos
Cernunnos
OvMarco
Cernunnos
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
109W - 130L
1,492 Elo+
Solo
Amaterasu
Amaterasu
PoorPoorBird
Amaterasu
Level 29
God Stats
11W - 6L
1,539 SR
Queue Stats
72W - 65L
1,605 Elo+
Solo
Bacchus
Bacchus
Semaj1Almighty
Bacchus
Level 126
God Stats
3W - 3L
1,953 SR
Queue Stats
353W - 385L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HiimRigby
Charybdis
15
2 / 2 / 5
9,568
563
7,459
10,305
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 10
9,010
530
6,423
13,511
6,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
RY--JO
Cupid
15
6 / 2 / 8
9,298
547
5,238
13,819
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
11 / 1 / 12
10,306
606
15,456
12,485
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 3 / 8
10,136
596
12,245
12,752
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BaronTheCreator
Morgan Le Fay
12
4 / 6 / 6
8,243
485
10,564
10,839
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
OneMoonStar
Achilles
12
1 / 6 / 1
7,628
449
5,267
11,379
8,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
OvMarco
Cernunnos
11
2 / 11 / 5
7,434
437
11,209
14,839
4,716
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
PoorPoorBird
Amaterasu
14
2 / 4 / 6
8,263
486
8,159
15,795
11,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 3 / 3
8,716
513
8,104
13,667
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
30
Kills
13
13
Deaths
30
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BaronTheCreator
Morgan Le Fay
4
6
6
1.17
W
Charybdis
HiimRigby
Charybdis
2
2
5
2.25
L
Achilles
OneMoonStar
Achilles
1
6
1
0.25
L
Cernunnos
OvMarco
Cernunnos
2
11
5
0.41
W
2
5
10
1.4
L
Amaterasu
PoorPoorBird
Amaterasu
2
4
6
1.25
W
Cupid
RY--JO
Cupid
6
2
8
5
L
4
3
3
1.83
W
11
1
12
17
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,821
Damage
43,303
62,872
Taken
66,519
23,524
Mitigated
36,891
24,808
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BaronTheCreator
Morgan Le Fay
10,564
1,508
0
1,792
10,839
4,114
740
4,870
5,871
40,799
0
W
Charybdis
HiimRigby
Charybdis
7,459
3,330
0
1,761
10,305
4,621
3,373
826
8,969
0
59,515
L
Achilles
OneMoonStar
Achilles
5,267
565
0
824
11,379
8,398
369
3,339
7,712
0
36,674
L
Cernunnos
OvMarco
Cernunnos
11,209
4,921
0
1,626
14,839
4,716
430
5,132
9,469
0
34,815
W
6,423
302
227
5,208
13,511
6,381
0
5,756
7,234
44,626
0
L
Amaterasu
PoorPoorBird
Amaterasu
8,159
2,586
0
4,716
15,795
11,729
182
4,254
11,332
0
42,060
W
Cupid
RY--JO
Cupid
5,238
3,981
1,431
2,829
13,819
4,739
0
4,257
9,321
0
49,302
L
8,104
571
0
4,296
13,667
7,934
261
3,274
10,256
50,055
0
W
15,456
279
4,112
7,416
12,485
3,917
1,894
3,925
8,423
49,052
0
W
12,245
6,401
0
1,824
12,752
3,866
2,311
3,246
9,368
0
50,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,318
Gold Earned
40,284
408
Minions Killed
314
0
Camps Cleared
0
1,583,653
Distance Traveled
1,395,933
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,243
485
57
3
0
254,033
4
W
Charybdis
9,568
563
111
7
0
305,736
0
L
Achilles
7,628
449
62
4
0
265,484
0
L
Cernunnos
7,434
437
43
3
0
277,789
0
W
Hades
9,010
530
72
4
0
325,631
1
L
Amaterasu
8,263
486
70
4
0
293,105
4
W
Cupid
9,298
547
64
4
0
311,940
0
L
Bacchus
8,716
513
82
5
0
305,522
3
W
Chang'e
10,306
606
83
5
0
339,988
4
W
Skadi
10,136
596
78
5
0
300,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role