Player Matchup

Ra
Ra
HerbertTM
Ra
Level 8
God Stats
4W - 1L
1,666 SR
Queue Stats
9W - 8L
1,459 Elo+
Solo
Athena
Athena
LordNatty
Athena
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 55L
1,547 Elo+
Solo
Ymir
Ymir
Mane195
Ymir
Level 12
God Stats
5W - 0L
1,832 SR
Queue Stats
18W - 20L
1,448 Elo+
Party 1
Medusa
Medusa
PillsburyDugboy
Medusa
Level 13
God Stats
8W - 3L
1,537 SR
Queue Stats
10W - 14L
1,302 Elo+
Party 1
Merlin
Merlin
doomdadadivida
Merlin
Level 22
God Stats
5W - 7L
1,369 SR
Queue Stats
27W - 31L
1,421 Elo+
Party 1
Team Averages
Level 16
1,581 SR
1,436 Elo+

VS

Team Averages
Level 16
1,423 SR
1,374 Elo+
Merlin
Merlin
MoyLee
Merlin
Level 23
God Stats
1W - 3L
1,189 SR
Queue Stats
26W - 36L
1,373 Elo+
Solo
Olorun
Olorun
RCXZILLA
Olorun
Level 16
God Stats
9W - 9L
1,357 SR
Queue Stats
151W - 155L
1,390 Elo+
Solo
Danzaburou
Danzaburou
SANExENAS
Danzaburou
Level 8
God Stats
10W - 10L
1,568 SR
Queue Stats
11W - 13L
1,449 Elo+
Solo
Ra
Ra
bubbazgammer123
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,176 Elo+
Solo
Chaac
Chaac
memoshoots
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 17
11,494
1,045
9,610
10,255
4,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
LordNatty
Athena
19
7 / 2 / 34
13,106
1,191
11,400
20,222
25,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
Mane195
Ymir
20
10 / 6 / 27
13,104
1,191
16,590
21,477
31,784
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
26 / 1 / 14
15,966
1,451
36,827
10,241
5,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 5 / 22
11,281
1,026
13,676
11,559
5,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MoyLee
Merlin
17
7 / 5 / 7
12,279
1,116
13,892
11,401
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
RCXZILLA
Olorun
17
2 / 11 / 9
10,418
947
10,796
17,823
7,716
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SANExENAS
Danzaburou
17
8 / 10 / 10
12,754
1,159
23,651
24,677
10,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 17 / 7
9,490
863
5,500
19,147
7,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
18
2 / 6 / 15
11,376
1,034
11,674
23,691
32,739
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
68
49
Kills
20
20
Deaths
49
114
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
6
17
1.92
W
Athena
LordNatty
Athena
7
2
34
12
W
Ymir
Mane195
Ymir
10
6
27
3.92
L
Merlin
MoyLee
Merlin
7
5
7
2.1
W
26
1
14
33
L
Olorun
RCXZILLA
Olorun
2
11
9
0.59
L
Danzaburou
SANExENAS
Danzaburou
8
10
10
1.3
L
1
17
7
0.26
W
3
5
22
2.8
L
Chaac
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,103
Damage
65,513
73,754
Taken
96,739
72,848
Mitigated
63,495
6,130
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,610
2,638
727
2,032
10,255
4,578
0
4,013
6,242
25,365
0
W
Athena
LordNatty
Athena
11,400
3,323
0
0
20,222
25,368
0
9,290
10,932
22,906
0
W
Ymir
Mane195
Ymir
16,590
3,619
0
0
21,477
31,784
0
9,432
12,045
30,753
0
L
Merlin
MoyLee
Merlin
13,892
1,157
0
0
11,401
4,781
0
4,198
7,203
47,569
0
W
36,827
21,278
0
3,171
10,241
5,681
0
3,805
6,436
0
62,721
L
Olorun
RCXZILLA
Olorun
10,796
7,091
597
2,571
17,823
7,716
0
9,084
8,442
22,530
0
L
Danzaburou
SANExENAS
Danzaburou
23,651
16,203
0
4,756
24,677
10,588
0
11,949
12,728
0
42,138
L
5,500
1,672
733
323
19,147
7,671
0
11,666
7,427
9,281
0
W
13,676
1,686
0
200
11,559
5,437
0
3,648
7,911
30,109
0
L
Chaac
11,674
1,474
0
2,513
23,691
32,739
0
14,028
9,663
0
34,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,951
Gold Earned
56,317
190
Minions Killed
166
1
Camps Cleared
6
965,016
Distance Traveled
855,135
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,494
1,045
37
3
1
155,360
3
W
Athena
13,106
1,191
19
2
0
239,707
0
W
Ymir
13,104
1,191
33
3
0
191,066
0
L
Merlin
12,279
1,116
75
7
0
179,417
0
W
Medusa
15,966
1,451
61
6
0
200,770
0
L
Olorun
10,418
947
17
2
1
134,108
0
L
Danzaburou
12,754
1,159
32
3
5
172,280
0
L
Ra
9,490
863
5
0
0
141,110
1
W
Merlin
11,281
1,026
40
4
0
178,113
1
L
Chaac
11,376
1,034
37
3
0
228,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role