Player Matchup

Scylla
Scylla
CorvusNoxus
Scylla
Level 10
God Stats
1W - 0L
1,821 SR
Queue Stats
10W - 9L
1,388 Elo+
Solo
Olorun
Olorun
CrazyXFrog
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
LordDias4455
Fenrir
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,462 Elo+
Solo
Thanatos
Thanatos
adydaa
Thanatos
Level 9
God Stats
2W - 1L
1,116 SR
Queue Stats
16W - 15L
1,142 Elo+
Party 2
Da Ji
Da Ji
leDMGdealer
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,272 Elo+
Party 2
Team Averages
Level 14
1,487 SR
1,353 Elo+

VS

Team Averages
Level 12
1,418 SR
1,403 Elo+
Fenrir
Fenrir
BreathOfBless
Fenrir
Level 12
God Stats
6W - 9L
1,591 SR
Queue Stats
55W - 42L
1,592 Elo+
Party 3
Cthulhu
Cthulhu
OmegaCow
Cthulhu
Level 3
God Stats
12W - 7L
1,500 SR
Queue Stats
42W - 24L
1,500 Elo+
Party 3
Thor
Thor
TheFhoenix06
Thor
Level 12
God Stats
0W - 3L
1,258 SR
Queue Stats
26W - 48L
1,249 Elo+
Party 1
Charybdis
Charybdis
al2798
Charybdis
Level 14
God Stats
28W - 42L
1,212 SR
Queue Stats
38W - 62L
1,230 Elo+
Party 1
He Bo
He Bo
lollo58064
He Bo
Level 18
God Stats
1W - 2L
1,529 SR
Queue Stats
47W - 57L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
12 / 3 / 17
14,533
1,211
24,763
10,346
3,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
CrazyXFrog
Olorun
20
4 / 8 / 22
12,990
1,083
12,837
16,215
6,600
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
20
16 / 6 / 18
15,060
1,255
21,450
18,979
12,633
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
adydaa
Thanatos
20
7 / 7 / 20
13,468
1,122
19,746
14,674
5,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
13 / 8 / 21
14,196
1,183
21,149
14,811
6,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 12
14,233
1,186
20,470
17,452
9,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
OmegaCow
Cthulhu
20
11 / 5 / 15
14,782
1,232
13,697
17,620
19,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 18 / 16
13,923
1,160
18,647
37,633
12,737
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
al2798
Charybdis
19
3 / 15 / 11
12,051
1,004
5,947
21,798
6,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
19
1 / 9 / 15
11,577
965
8,041
14,961
3,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
101
52
Kills
32
32
Deaths
52
98
Assists
69
Player
Kills
Deaths
Assists
KDA
L
10
5
12
3.2
W
Scylla
12
3
17
6.83
W
Olorun
CrazyXFrog
Olorun
4
8
22
1.88
W
Fenrir
16
6
18
4.17
L
Cthulhu
OmegaCow
Cthulhu
11
5
15
3.7
L
7
18
16
0.83
W
Thanatos
adydaa
Thanatos
7
7
20
2.43
L
Charybdis
al2798
Charybdis
3
15
11
0.57
W
13
8
21
2.94
L
He Bo
1
9
15
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,945
Damage
66,802
75,025
Taken
109,464
35,251
Mitigated
51,928
12,386
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,470
7,288
0
1,139
17,452
9,106
0
3,914
13,538
0
34,862
W
Scylla
24,763
3,984
0
18
10,346
3,616
0
2,810
7,012
60,864
0
W
Olorun
CrazyXFrog
Olorun
12,837
7,622
220
3,336
16,215
6,600
0
5,460
10,594
28,380
0
W
Fenrir
21,450
6,312
0
1,635
18,979
12,633
0
4,749
13,812
0
37,539
L
Cthulhu
OmegaCow
Cthulhu
13,697
1,421
0
0
17,620
19,779
0
6,801
10,819
30,367
0
L
18,647
4,904
0
2,763
37,633
12,737
0
15,478
22,155
0
37,542
W
Thanatos
adydaa
Thanatos
19,746
4,552
0
7,177
14,674
5,952
0
5,325
9,343
0
26,524
L
Charybdis
al2798
Charybdis
5,947
5,186
0
494
21,798
6,366
0
6,035
15,763
0
38,332
W
21,149
7,551
0
0
14,811
6,450
0
3,394
11,324
0
29,188
L
He Bo
8,041
1,716
0
1,624
14,961
3,940
0
5,372
9,589
16,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,247
Gold Earned
66,566
176
Minions Killed
176
7
Camps Cleared
5
1,063,301
Distance Traveled
1,027,395
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,233
1,186
21
2
2
238,517
0
W
Scylla
14,533
1,211
75
6
0
210,538
0
W
Olorun
12,990
1,083
30
3
0
198,418
2
W
Fenrir
15,060
1,255
39
3
1
225,623
2
L
Cthulhu
14,782
1,232
36
3
1
243,096
1
L
Thor
13,923
1,160
38
3
1
207,996
6
W
Thanatos
13,468
1,122
20
2
2
237,562
1
L
Charybdis
12,051
1,004
70
6
0
170,417
0
W
Da Ji
14,196
1,183
12
1
4
191,160
1
L
He Bo
11,577
965
11
1
1
167,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role