Player Matchup

Baron Samedi
Baron Samedi
Anje
Baron Samedi
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
334W - 372L
1,421 Elo+
Solo
Set
Set
IgorIstoricar
Set
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Pip__Ginger__Pip
Zhong Kui
Level 65
God Stats
1W - 0L
1,223 SR
Queue Stats
3W - 10L
1,194 Elo+
Solo
Nemesis
Nemesis
SoulReapper115
Nemesis
Level 103
God Stats
2W - 0L
1,739 SR
Queue Stats
177W - 181L
1,429 Elo+
Solo
Skadi
Skadi
m0ldovan
Skadi
Level 124
God Stats
7W - 1L
1,750 SR
Queue Stats
110W - 112L
1,425 Elo+
Solo
Team Averages
Level 107
1,543 SR
1,394 Elo+

VS

Team Averages
Level 86
1,436 SR
1,442 Elo+
Ra
Ra
 
Ra
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
JavikLeGrand
Cupid
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,387 Elo+
Solo
Nu Wa
Nu Wa
RiaSenpai
Nu Wa
Level 65
God Stats
1W - 2L
1,469 SR
Queue Stats
23W - 36L
1,367 Elo+
Solo
Ullr
Ullr
SamGuilor
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,451 Elo+
Solo
Nemesis
Nemesis
tumcc
Nemesis
Level 119
God Stats
0W - 2L
1,212 SR
Queue Stats
93W - 74L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anje
Baron Samedi
20
14 / 5 / 24
14,907
877
23,065
16,263
10,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 4 / 26
13,381
787
9,960
21,020
20,470
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
20
10 / 6 / 21
13,369
786
15,244
24,916
16,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 4 / 21
13,065
769
11,660
17,755
14,340
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
m0ldovan
Skadi
20
10 / 6 / 18
13,795
811
18,300
20,837
6,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
8 / 9 / 6
12,734
749
23,099
17,241
7,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 9 / 9
13,669
804
21,896
19,770
8,171
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
RiaSenpai
Nu Wa
16
1 / 7 / 11
10,372
610
16,977
9,495
3,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
16
0 / 11 / 6
9,426
554
10,121
17,448
6,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
tumcc
Nemesis
20
5 / 10 / 13
12,874
757
12,827
21,245
11,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
69
46
Kills
24
25
Deaths
46
110
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
8
9
6
1.22
W
Baron Samedi
Anje
Baron Samedi
14
5
24
5.2
W
4
4
26
4.25
L
10
9
9
1.61
W
Zhong Kui
10
6
21
3.42
L
Nu Wa
RiaSenpai
Nu Wa
1
7
11
0.93
L
Ullr
0
11
6
0.27
W
8
4
21
4.63
W
Skadi
m0ldovan
Skadi
10
6
18
3.17
L
Nemesis
tumcc
Nemesis
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,229
Damage
84,920
100,791
Taken
85,199
68,353
Mitigated
37,268
46,223
Healing
20,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
23,099
1,898
5,975
3,974
17,241
7,991
0
7,693
9,548
53,050
0
W
Baron Samedi
Anje
Baron Samedi
23,065
1,335
8,369
4,299
16,263
10,575
2,811
5,887
10,376
58,559
0
W
9,960
2,878
5,420
7,297
21,020
20,470
573
8,423
12,597
0
30,937
L
21,896
11,355
1,570
3,741
19,770
8,171
108
11,590
8,180
0
34,946
W
Zhong Kui
15,244
908
2,330
6,034
24,916
16,346
1,801
9,361
15,555
29,261
0
L
Nu Wa
RiaSenpai
Nu Wa
16,977
2,073
496
375
9,495
3,081
0
2,912
6,583
29,274
0
L
Ullr
10,121
4,429
394
642
17,448
6,707
0
8,567
8,881
0
21,065
W
11,660
3,138
2,045
3,792
17,755
14,340
928
6,744
11,011
0
22,728
W
Skadi
m0ldovan
Skadi
18,300
7,222
2,349
4,288
20,837
6,622
2,425
9,661
11,176
0
53,785
L
Nemesis
tumcc
Nemesis
12,827
4,173
0
3,763
21,245
11,318
0
7,547
13,698
0
29,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,517
Gold Earned
59,075
213
Minions Killed
162
0
Camps Cleared
0
1,460,761
Distance Traveled
1,208,869
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,734
749
64
4
0
284,079
0
W
Baron Samedi
14,907
877
62
4
0
257,624
1
W
Set
13,381
787
46
3
0
312,209
0
L
Cupid
13,669
804
33
2
0
188,002
0
W
Zhong Kui
13,369
786
24
1
0
298,472
0
L
Nu Wa
10,372
610
12
1
0
212,225
3
L
Ullr
9,426
554
17
1
0
235,879
0
W
Nemesis
13,065
769
25
1
0
308,969
0
W
Skadi
13,795
811
56
3
0
283,487
0
L
Nemesis
12,874
757
36
2
0
288,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role