Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FreeWetCats
Gilgamesh
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 102L
1,508 Elo+
Party 2
Skadi
Skadi
LilDallyVert
Skadi
Level 26
God Stats
31W - 21L
1,577 SR
Queue Stats
135W - 134L
1,493 Elo+
Party 2
Bellona
Bellona
Smith0729
Bellona
Level 17
God Stats
21W - 8L
1,689 SR
Queue Stats
23W - 14L
1,552 Elo+
Solo
Chang'e
Chang'e
saw4yama
Chang'e
Level 21
God Stats
7W - 7L
1,628 SR
Queue Stats
39W - 30L
1,578 Elo+
Solo
Team Averages
Level 24
1,579 SR
1,526 Elo+

VS

Team Averages
Level 40
1,540 SR
1,571 Elo+
Tyr
Tyr
AlphaPogDog
Tyr
Level 10
God Stats
15W - 16L
1,669 SR
Queue Stats
48W - 46L
1,675 Elo+
Solo
Cthulhu
Cthulhu
BigMeatyClaus
Cthulhu
Level 138
God Stats
4W - 3L
1,568 SR
Queue Stats
120W - 83L
1,656 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RedRaven01
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 1
Hel
Hel
TheCatGodd3ss
Hel
Level 20
God Stats
0W - 3L
1,466 SR
Queue Stats
104W - 102L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Ydistraido93Y
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 5
7,272
559
3,313
5,998
5,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
FreeWetCats
Gilgamesh
10
3 / 2 / 7
7,205
554
4,101
9,649
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 4
6,516
501
5,618
5,253
1,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Smith0729
Bellona
14
6 / 0 / 2
8,802
677
5,975
5,439
4,640
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
saw4yama
Chang'e
12
3 / 0 / 3
7,322
563
6,113
6,414
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,865
451
3,292
10,776
4,444
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
10
3 / 3 / 0
6,300
485
6,239
7,655
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
RedRaven01
Cu Chulainn
8
0 / 6 / 0
5,183
399
1,429
7,427
1,318
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 2 / 2
5,297
407
1,124
5,496
1,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
Ydistraido93Y
Danzaburou
10
1 / 3 / 1
6,248
481
3,947
7,549
2,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
4
4
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
5
5.5
L
0
3
1
0.17
L
Cthulhu
3
3
0
1
W
Gilgamesh
FreeWetCats
Gilgamesh
3
2
7
3.25
W
2
2
4
2
L
Cu Chulainn
RedRaven01
Cu Chulainn
0
6
0
0
W
Bellona
Smith0729
Bellona
6
0
2
7
L
0
2
2
0.5
L
Danzaburou
Ydistraido93Y
Danzaburou
1
3
1
0.5
W
Chang'e
saw4yama
Chang'e
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,120
Damage
16,031
32,753
Taken
38,903
18,086
Mitigated
13,776
13,257
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,313
501
0
1,361
5,998
5,569
0
1,319
4,679
24,938
0
L
3,292
439
0
2,720
10,776
4,444
0
2,141
8,314
0
36,025
L
Cthulhu
6,239
188
0
1,408
7,655
4,064
0
3,273
4,040
36,425
0
W
Gilgamesh
FreeWetCats
Gilgamesh
4,101
811
0
3,236
9,649
4,470
16
1,749
7,900
0
36,318
W
5,618
1,530
0
250
5,253
1,370
1,132
660
4,593
0
28,331
L
Cu Chulainn
RedRaven01
Cu Chulainn
1,429
423
0
0
7,427
1,318
0
123
7,162
0
17,653
W
Bellona
Smith0729
Bellona
5,975
1,853
0
2,057
5,439
4,640
0
618
4,821
0
52,313
L
1,124
100
1,123
1,765
5,496
1,580
0
1,551
3,847
6,721
0
L
Danzaburou
Ydistraido93Y
Danzaburou
3,947
2,426
0
1,671
7,549
2,370
0
1,796
5,753
0
36,012
W
Chang'e
saw4yama
Chang'e
6,113
106
2,013
4,340
6,414
2,037
288
3,017
3,397
35,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,117
Gold Earned
28,893
338
Minions Killed
273
0
Camps Cleared
0
1,285,228
Distance Traveled
1,193,191
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,272
559
36
3
0
250,789
6
L
Tyr
5,865
451
74
6
0
218,883
1
L
Cthulhu
6,300
485
63
5
0
266,865
2
W
Gilgamesh
7,205
554
50
4
0
271,971
4
W
Skadi
6,516
501
48
4
0
226,588
2
L
Cu Chulainn
5,183
399
45
3
0
236,429
1
W
Bellona
8,802
677
134
10
0
264,481
4
L
Hel
5,297
407
15
1
0
244,755
3
L
Danzaburou
6,248
481
76
6
0
226,259
3
W
Chang'e
7,322
563
70
5
0
271,399
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role