Player Matchup

Cupid
Cupid
Bob24135
Cupid
Level 19
God Stats
10W - 7L
1,784 SR
Queue Stats
18W - 19L
1,422 Elo+
Party 1
Sol
Sol
DjRyRy
Sol
Level 47
God Stats
3W - 1L
1,297 SR
Queue Stats
164W - 141L
1,416 Elo+
Party 1
Ganesha
Ganesha
GrannyMcStrap
Ganesha
Level 68
God Stats
18W - 20L
1,596 SR
Queue Stats
228W - 208L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HauntedVIII
Tsukuyomi
Level 65
God Stats
57W - 38L
1,590 SR
Queue Stats
134W - 124L
1,463 Elo+
Party 1
Osiris
Osiris
TheSavageOne
Osiris
Level 97
God Stats
8W - 13L
1,487 SR
Queue Stats
264W - 255L
1,504 Elo+
Party 1
Team Averages
Level 59
1,551 SR
1,454 Elo+

VS

Team Averages
Level 64
1,524 SR
1,491 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MightyMy
Hou Yi
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,481 Elo+
Party 2
Vamana
Vamana
N4gg4RMan2002
Vamana
Level 48
God Stats
19W - 25L
1,441 SR
Queue Stats
81W - 96L
1,442 Elo+
Solo
Achilles
Achilles
SolemnWhishes
Achilles
Level 27
God Stats
22W - 29L
1,479 SR
Queue Stats
61W - 56L
1,530 Elo+
Party 2
Sol
Sol
parzitano
Sol
Level 45
God Stats
6W - 9L
1,702 SR
Queue Stats
428W - 436L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bob24135
Cupid
9
2 / 0 / 2
4,913
614
2,712
962
226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
DjRyRy
Sol
9
1 / 0 / 0
5,056
632
1,947
3,605
1,181
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
8
0 / 2 / 4
4,847
606
2,044
6,436
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
HauntedVIII
Tsukuyomi
8
2 / 0 / 5
5,307
663
4,465
4,248
1,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
10
3 / 0 / 0
6,077
760
2,845
3,325
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 1 / 0
4,443
555
1,075
5,355
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
MightyMy
Hou Yi
7
1 / 2 / 0
4,141
518
2,315
3,718
793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
4,361
545
664
5,232
1,707
Achilles
SolemnWhishes
Achilles
6
1 / 2 / 1
4,267
533
2,054
5,684
3,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 0
4,845
606
2,229
2,956
980
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
2
2
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
W
Cupid
Bob24135
Cupid
2
0
2
3
W
Sol
DjRyRy
Sol
1
0
0
1
W
Ganesha
0
2
4
1
W
Tsukuyomi
HauntedVIII
Tsukuyomi
2
0
5
4.5
L
Hou Yi
MightyMy
Hou Yi
1
2
0
0.5
L
0
3
0
0
L
Achilles
SolemnWhishes
Achilles
1
2
1
0.75
W
Osiris
3
0
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,013
Damage
8,337
18,576
Taken
22,945
7,658
Mitigated
7,923
7,061
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,075
85
0
1,899
5,355
1,423
0
698
4,657
0
20,715
W
Cupid
Bob24135
Cupid
2,712
1,959
456
441
962
226
916
0
962
0
26,054
W
Sol
DjRyRy
Sol
1,947
592
0
1,579
3,605
1,181
128
1,937
1,668
22,914
0
W
Ganesha
2,044
268
0
1,376
6,436
2,921
0
0
6,436
10,433
0
W
Tsukuyomi
HauntedVIII
Tsukuyomi
4,465
1,443
0
557
4,248
1,166
49
292
3,956
0
24,697
L
Hou Yi
MightyMy
Hou Yi
2,315
1,121
0
919
3,718
793
0
607
3,111
0
15,849
L
664
285
0
1,065
5,232
1,707
0
0
5,232
0
20,934
L
Achilles
SolemnWhishes
Achilles
2,054
459
0
1,796
5,684
3,020
0
1,367
4,317
0
6,638
W
Osiris
2,845
1,280
0
2,652
3,325
2,164
506
0
3,325
0
29,842
L
2,229
241
0
1,887
2,956
980
0
1,319
1,637
27,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,200
Gold Earned
22,057
250
Minions Killed
201
0
Camps Cleared
0
798,677
Distance Traveled
694,925
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,443
555
52
7
0
164,732
1
W
Cupid
4,913
614
71
9
0
145,355
1
W
Sol
5,056
632
52
7
0
144,846
4
W
Ganesha
4,847
606
3
0
0
163,524
3
W
Tsukuyomi
5,307
663
44
6
0
169,331
3
L
Hou Yi
4,141
518
37
5
0
128,404
1
L
Vamana
4,361
545
46
6
0
122,281
0
L
Achilles
4,267
533
9
1
0
136,250
2
W
Osiris
6,077
760
80
10
0
175,621
2
L
Sol
4,845
606
57
7
0
143,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role