Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold II
JoaoPauloF
Vamana
Gold II
Level 134
God Stats
38W - 27L
1,631 SR
Queue Stats
704W - 680L
1,549 MMR
Solo
Yemoja
Yemoja
Platinum V
NaguCrazyYT
Yemoja
Platinum V
Level 128
God Stats
0W - 2L
1,343 SR
Queue Stats
77W - 83L
1,516 MMR
Solo
Thanatos
Thanatos
Gold IV
xXKirito21Xx
Thanatos
Gold IV
Level 101
God Stats
17W - 13L
1,623 SR
Queue Stats
39W - 40L
1,562 MMR
Solo
Anhur
Anhur
Bronze III
zCompacT
Anhur
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,519 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,526 SR
1,539 MMR
Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze III
 
Horus
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond V
Ilucion
Artemis
Diamond V
Level 140
God Stats
5W - 3L
1,635 SR
Queue Stats
101W - 100L
1,976 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Imagirlgivem3elo
Sun Wukong
Gold III
Level 97
God Stats
8W - 10L
1,479 SR
Queue Stats
302W - 309L
1,382 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
aldopaolo2
Ao Kuang
Gold V
Level 40
God Stats
2W - 1L
1,514 SR
Queue Stats
102W - 101L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
0 / 2 / 1
8,882
522
6,084
7,188
2,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
JoaoPauloF
Vamana
15
0 / 2 / 0
8,311
489
12,428
18,371
12,033
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
13
3 / 1 / 3
7,610
448
5,493
10,133
7,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
xXKirito21Xx
Thanatos
14
4 / 4 / 1
8,470
498
8,511
15,089
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
zCompacT
Anhur
13
3 / 6 / 2
8,438
496
3,692
11,658
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TsukuyomiTiamatApolloAthenaMorgan Le Fay

VS

Bans
SetCabrakanTyrGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 1 / 5
10,078
593
8,633
7,941
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
11
0 / 5 / 6
7,273
428
1,649
11,966
7,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Ilucion
Artemis
18
8 / 2 / 1
11,005
647
16,254
11,738
3,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Imagirlgivem3elo
Sun Wukong
17
0 / 1 / 3
9,985
587
10,792
17,968
14,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
aldopaolo2
Ao Kuang
17
5 / 1 / 1
10,394
611
7,714
13,251
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
15
15
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
1
0.25
W
Anubis
 
Anubis
2
1
5
4.5
W
Horus
 
Horus
0
5
6
0.6
W
Artemis
Ilucion
Artemis
8
2
1
4.25
W
Sun Wukong
Imagirlgivem3elo
Sun Wukong
0
1
3
1.5
L
Vamana
JoaoPauloF
Vamana
0
2
0
0
L
Yemoja
3
1
3
4.5
W
Ao Kuang
aldopaolo2
Ao Kuang
5
1
1
5.5
L
Thanatos
xXKirito21Xx
Thanatos
4
4
1
1.13
L
Anhur
zCompacT
Anhur
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
45,042
62,439
Taken
62,864
32,429
Mitigated
34,297
26,859
Healing
35,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,084
478
0
3,050
7,188
2,635
0
3,490
3,698
79,950
0
W
Anubis
 
Anubis
8,633
42
0
3,881
7,941
3,780
505
3,500
4,441
71,819
0
W
Horus
 
Horus
1,649
621
1,200
4,453
11,966
7,902
590
3,118
8,848
0
19,497
W
Artemis
Ilucion
Artemis
16,254
9,239
0
5,318
11,738
3,772
3,596
2,515
9,223
0
85,911
W
Sun Wukong
Imagirlgivem3elo
Sun Wukong
10,792
2,369
0
10,921
17,968
14,075
0
1,860
16,108
0
71,556
L
Vamana
JoaoPauloF
Vamana
12,428
4,748
0
7,843
18,371
12,033
0
3,262
15,109
10,020
54,210
L
Yemoja
5,493
1,287
1,598
3,128
10,133
7,772
0
2,972
7,161
28,836
0
W
Ao Kuang
aldopaolo2
Ao Kuang
7,714
1,321
0
9,813
13,251
4,768
0
3,319
9,932
67,546
0
L
Thanatos
xXKirito21Xx
Thanatos
8,511
3,346
0
10,162
15,089
6,121
0
4,738
10,351
0
52,780
L
Anhur
zCompacT
Anhur
3,692
1,919
0
1,078
11,658
3,868
0
1,943
9,715
0
47,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,711
Gold Earned
48,735
522
Minions Killed
581
0
Camps Cleared
0
1,641,013
Distance Traveled
1,725,507
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,882
522
166
10
0
316,734
7
W
Anubis
10,078
593
144
8
0
319,255
9
W
Horus
7,273
428
34
2
0
332,379
7
W
Artemis
11,005
647
137
8
0
317,080
7
W
Sun Wukong
9,985
587
132
8
0
367,989
2
L
Vamana
8,311
489
119
7
0
338,211
7
L
Yemoja
7,610
448
42
2
0
337,162
3
W
Ao Kuang
10,394
611
134
8
0
388,804
2
L
Thanatos
8,470
498
92
5
0
359,325
6
L
Anhur
8,438
496
103
6
0
289,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role