Player Matchup

Xing Tian
Xing Tian
Falcon5544
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PervyDuck
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
SFN_Kennel
Ra
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Sol
Sol
fortnitebaddie34
Sol
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Janus
Janus
franfa5250
Janus
Level 26
God Stats
1W - 4L
1,266 SR
Queue Stats
56W - 61L
1,307 Elo+
Solo
Team Averages
Level 7
1,453 SR
1,461 Elo+

VS

Team Averages
Level 16
1,472 SR
1,300 Elo+
Ares
Ares
Dapiba
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
Enrique_III06
Agni
Level 26
God Stats
2W - 0L
1,717 SR
Queue Stats
42W - 60L
1,224 Elo+
Solo
Odin
Odin
HereForFriends
Odin
Level 27
God Stats
8W - 5L
1,160 SR
Queue Stats
350W - 392L
1,305 Elo+
Solo
Skadi
Skadi
Ty1994
Skadi
Level 18
God Stats
3W - 1L
1,486 SR
Queue Stats
8W - 12L
1,333 Elo+
Solo
Charybdis
Charybdis
goten_2021
Charybdis
Level 8
God Stats
6W - 10L
1,500 SR
Queue Stats
13W - 25L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Falcon5544
Xing Tian
6
0 / 5 / 3
5,675
355
627
6,781
3,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
PervyDuck
Guan Yu
3
2 / 4 / 1
5,110
319
473
3,114
1,165
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 1
8,577
536
3,806
6,581
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 9 / 3
5,928
371
1,339
9,790
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
11
7 / 3 / 1
7,955
497
7,004
11,970
3,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dapiba
Ares
4
1 / 3 / 1
5,524
345
365
2,593
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
9 / 5 / 1
8,307
519
8,368
7,756
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 3 / 3
7,958
497
3,528
9,487
5,399
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Ty1994
Skadi
13
4 / 1 / 1
8,194
512
7,183
5,512
1,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
goten_2021
Charybdis
9
0 / 4 / 1
6,269
392
1,289
6,216
1,594
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
13
Kills
18
23
Deaths
16
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
Dapiba
Ares
1
3
1
0.5
W
9
5
1
1.9
L
Xing Tian
Falcon5544
Xing Tian
0
5
3
0.3
W
4
3
3
1.83
L
Guan Yu
PervyDuck
Guan Yu
2
4
1
0.63
L
3
2
1
1.75
W
Skadi
Ty1994
Skadi
4
1
1
4.5
L
1
9
3
0.28
L
Janus
7
3
1
2.5
W
Charybdis
goten_2021
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,249
Damage
20,733
38,236
Taken
31,564
12,156
Mitigated
11,705
5,861
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Dapiba
Ares
365
218
0
122
2,593
695
66
675
1,872
1,842
0
W
8,368
1,386
0
447
7,756
2,329
838
4,380
3,328
32,530
0
L
Xing Tian
Falcon5544
Xing Tian
627
181
0
0
6,781
3,485
72
2,021
4,544
5,546
0
W
3,528
1,323
0
2,375
9,487
5,399
171
3,240
6,177
0
29,906
L
Guan Yu
PervyDuck
Guan Yu
473
106
46
478
3,114
1,165
0
371
2,657
0
5,033
L
3,806
382
87
2,854
6,581
2,079
399
1,103
5,374
50,429
0
W
Skadi
Ty1994
Skadi
7,183
4,111
0
1,501
5,512
1,688
4,627
2,200
3,262
0
40,706
L
1,339
960
0
1,099
9,790
2,302
113
3,710
5,797
11,548
0
L
Janus
7,004
597
60
1,237
11,970
3,125
404
651
11,131
30,724
0
W
Charybdis
goten_2021
Charybdis
1,289
705
0
0
6,216
1,594
718
2,039
4,149
0
20,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
36,252
180
Minions Killed
215
0
Camps Cleared
0
957,525
Distance Traveled
1,159,026
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,524
345
3
0
0
78,053
0
W
Agni
8,307
519
64
4
0
286,490
0
L
Xing Tian
5,675
355
11
1
0
140,920
2
W
Odin
7,958
497
50
3
0
271,667
2
L
Guan Yu
5,110
319
5
0
0
89,818
1
L
Ra
8,577
536
107
7
0
214,493
1
W
Skadi
8,194
512
65
4
0
280,499
0
L
Sol
5,928
371
19
1
0
239,636
0
L
Janus
7,955
497
38
2
0
272,658
3
W
Charybdis
6,269
392
33
2
0
242,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role