Player Matchup

Yemoja
Yemoja
AWildThresherMaw
Yemoja
Level 25
God Stats
2W - 2L
1,639 SR
Queue Stats
9W - 12L
1,791 Elo+
Party 1
Cupid
Cupid
Boysallover
Cupid
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
482W - 489L
1,543 Elo+
Party 1
Terra
Terra
Eloe1134
Terra
Level 78
God Stats
5W - 12L
1,498 SR
Queue Stats
247W - 257L
1,526 Elo+
Party 1
Mulan
Mulan
HighDonBush
Mulan
Level 88
God Stats
90W - 92L
1,522 SR
Queue Stats
481W - 477L
1,546 Elo+
Party 1
Hera
Hera
applebottomjohns
Hera
Level 114
God Stats
14W - 16L
1,532 SR
Queue Stats
398W - 408L
1,538 Elo+
Party 1
Team Averages
Level 76
1,538 SR
1,589 Elo+

VS

Team Averages
Level 90
1,548 SR
1,573 Elo+
Mercury
Mercury
FloatinLikeGod
Mercury
Level 107
God Stats
3W - 2L
1,454 SR
Queue Stats
439W - 393L
1,594 Elo+
Party 2
Heimdallr
Heimdallr
Jay13reezy
Heimdallr
Level 106
God Stats
18W - 20L
1,537 SR
Queue Stats
727W - 708L
1,550 Elo+
Party 2
Artio
Artio
JayIVIilkdud
Artio
Level 48
God Stats
15W - 10L
1,586 SR
Queue Stats
215W - 192L
1,552 Elo+
Party 2
Osiris
Osiris
flipnfinesse
Osiris
Level 123
God Stats
5W - 3L
1,590 SR
Queue Stats
341W - 293L
1,609 Elo+
Party 2
Janus
Janus
poolsidefx
Janus
Level 65
God Stats
62W - 57L
1,576 SR
Queue Stats
383W - 344L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,822
482
1,051
2,903
969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 0
4,770
477
1,988
4,845
1,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
Eloe1134
Terra
9
1 / 2 / 0
4,883
488
1,380
6,562
5,475
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 1 / 1
5,015
502
524
5,003
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,283
528
1,410
3,944
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,216
622
1,870
4,770
1,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Jay13reezy
Heimdallr
10
5 / 0 / 0
6,216
622
4,127
3,823
1,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 6
5,665
567
1,331
3,691
1,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
10
1 / 2 / 0
5,731
573
2,322
5,339
2,970
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
11
2 / 0 / 3
6,265
627
2,711
1,695
411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
10
10
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
3
0
0
L
Terra
Eloe1134
Terra
1
2
0
0.5
W
2
0
4
4
L
0
1
1
0.5
W
Heimdallr
Jay13reezy
Heimdallr
5
0
0
5
W
0
0
6
3
L
0
3
0
0
W
Osiris
1
2
0
0.5
W
Janus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,353
Damage
12,361
23,257
Taken
19,318
10,558
Mitigated
7,781
7,542
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,051
446
368
891
2,903
969
0
243
2,660
7,392
0
L
1,988
1,166
74
1,366
4,845
1,154
0
572
4,273
0
23,310
L
Terra
Eloe1134
Terra
1,380
273
0
1,982
6,562
5,475
0
876
5,640
19,185
0
W
1,870
252
0
475
4,770
1,615
0
267
4,503
0
35,672
L
524
37
0
2,274
5,003
1,853
590
363
4,610
0
21,874
W
Heimdallr
Jay13reezy
Heimdallr
4,127
2,456
0
1,917
3,823
1,026
858
564
3,259
0
31,459
W
1,331
67
240
1,714
3,691
1,759
243
1,092
2,599
11,782
0
L
1,410
386
0
587
3,944
1,107
460
1,700
2,032
30,333
0
W
Osiris
2,322
662
0
1,125
5,339
2,970
228
1,380
3,959
0
29,354
W
Janus
2,711
222
0
535
1,695
411
507
538
1,157
33,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,773
Gold Earned
30,093
244
Minions Killed
302
0
Camps Cleared
0
888,256
Distance Traveled
1,070,921
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,822
482
19
2
0
169,745
6
L
Cupid
4,770
477
55
6
0
184,284
2
L
Terra
4,883
488
33
3
0
158,026
3
W
Mercury
6,216
622
69
7
0
243,250
3
L
Mulan
5,015
502
63
6
0
194,873
1
W
Heimdallr
6,216
622
70
7
0
210,001
4
W
Artio
5,665
567
13
1
0
211,708
2
L
Hera
5,283
528
74
7
0
181,328
5
W
Osiris
5,731
573
63
6
0
197,143
1
W
Janus
6,265
627
87
9
0
208,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role