Player Matchup

Olorun
Olorun
DeeMaq
Olorun
Level 7
God Stats
2W - 0L
1,818 SR
Queue Stats
2W - 5L
1,212 Elo+
Solo
Ra
Ra
MegaTheOne96
Ra
Level 29
God Stats
58W - 66L
1,422 SR
Queue Stats
311W - 338L
1,420 Elo+
Solo
Sol
Sol
Miira02
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,399 Elo+
Solo
Amaterasu
Amaterasu
OrangeXLoFi
Amaterasu
Level 29
God Stats
2W - 1L
1,532 SR
Queue Stats
88W - 99L
1,494 Elo+
Solo
Nemesis
Nemesis
TH_Mark39
Nemesis
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
320W - 331L
1,413 Elo+
Solo
Team Averages
Level 20
1,554 SR
1,388 Elo+

VS

Team Averages
Level 17
1,492 SR
1,378 Elo+
Ymir
Ymir
ELPAPU665
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,342 Elo+
Solo
Olorun
Olorun
GreatGamers9459
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,395 Elo+
Party 1
Artemis
Artemis
Mrs_Mima94
Artemis
Level 27
God Stats
32W - 31L
1,475 SR
Queue Stats
39W - 37L
1,465 Elo+
Solo
Hel
Hel
Reaper 2594981
Hel
Level 6
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 7L
1,328 Elo+
Party 1
Da Ji
Da Ji
WolvenWarden
Da Ji
Level 20
God Stats
1W - 2L
1,702 SR
Queue Stats
109W - 116L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DeeMaq
Olorun
20
3 / 6 / 21
13,146
1,011
25,490
16,980
7,873
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 2 / 20
14,129
1,087
16,288
9,600
4,531
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
19
0 / 1 / 13
11,197
861
6,140
9,802
3,404
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
OrangeXLoFi
Amaterasu
20
8 / 0 / 12
14,507
1,116
23,163
19,754
30,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
TH_Mark39
Nemesis
20
18 / 2 / 9
14,605
1,123
14,836
9,996
4,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 2 / 5
12,605
970
15,574
18,960
11,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 9 / 5
11,163
859
5,483
19,131
7,058
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Mrs_Mima94
Artemis
19
3 / 1 / 3
12,586
968
18,870
9,143
3,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
1 / 14 / 3
10,922
840
5,699
24,707
12,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 10 / 2
12,003
923
13,521
23,129
10,179
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
29
36
Kills
11
11
Deaths
36
75
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
DeeMaq
Olorun
3
6
21
2.25
L
Ymir
4
2
5
3.25
L
0
9
5
0.28
W
7
2
20
8.5
W
Sol
0
1
13
6.5
L
Artemis
Mrs_Mima94
Artemis
3
1
3
4.5
W
Amaterasu
OrangeXLoFi
Amaterasu
8
0
12
14
L
1
14
3
0.18
W
Nemesis
TH_Mark39
Nemesis
18
2
9
11.25
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,917
Damage
59,147
66,132
Taken
95,070
50,448
Mitigated
44,798
24,026
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DeeMaq
Olorun
25,490
20,262
1,227
6,152
16,980
7,873
0
7,060
9,920
43,604
0
L
Ymir
15,574
3,472
0
1,453
18,960
11,023
0
11,064
7,896
30,621
0
L
5,483
2,434
312
742
19,131
7,058
0
11,388
7,743
23,251
0
W
16,288
1,162
4,285
1,906
9,600
4,531
0
5,543
4,057
52,166
0
W
Sol
6,140
1,355
0
3,440
9,802
3,404
0
3,566
6,236
12,323
0
L
Artemis
Mrs_Mima94
Artemis
18,870
8,029
141
428
9,143
3,927
0
3,695
5,448
0
60,454
W
Amaterasu
OrangeXLoFi
Amaterasu
23,163
10,543
0
5,630
19,754
30,297
0
6,661
13,093
97
54,376
L
5,699
1,475
341
321
24,707
12,611
0
14,912
9,795
17,641
0
W
Nemesis
TH_Mark39
Nemesis
14,836
6,621
0
1,386
9,996
4,343
0
4,055
5,941
0
27,302
L
13,521
3,665
83
304
23,129
10,179
0
6,956
16,173
129
27,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,584
Gold Earned
59,279
240
Minions Killed
224
14
Camps Cleared
4
1,239,750
Distance Traveled
1,030,438
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,146
1,011
45
3
1
198,246
0
L
Ymir
12,605
970
41
3
0
176,703
0
L
Olorun
11,163
859
41
3
0
180,536
1
W
Ra
14,129
1,087
92
7
0
280,545
0
W
Sol
11,197
861
13
1
0
192,797
1
L
Artemis
12,586
968
82
6
2
215,223
1
W
Amaterasu
14,507
1,116
66
5
6
298,341
2
L
Hel
10,922
840
33
3
0
206,888
0
W
Nemesis
14,605
1,123
24
2
7
269,821
2
L
Da Ji
12,003
923
27
2
2
251,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role