Player Matchup

Danzaburou
Danzaburou
DrBexnPlxshie
Danzaburou
Level 62
God Stats
3W - 1L
1,375 SR
Queue Stats
18W - 18L
1,543 Elo+
Party 2
Raijin
Raijin
Mulletman33
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
SCOTBEER01
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,839 Elo+
Party 2
Zhong Kui
Zhong Kui
STEUpaladin
Zhong Kui
Level 146
God Stats
4W - 4L
1,672 SR
Queue Stats
284W - 280L
1,437 Elo+
Party 3
Cthulhu
Cthulhu
Zena 2888
Cthulhu
Level 148
God Stats
8W - 3L
1,388 SR
Queue Stats
341W - 347L
1,435 Elo+
Party 3
Team Averages
Level 80
1,487 SR
1,551 Elo+

VS

Team Averages
Level 49
1,458 SR
1,521 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chreator
Ah Muzen Cab
Level 141
God Stats
0W - 2L
1,272 SR
Queue Stats
81W - 82L
1,450 Elo+
Solo
Vulcan
Vulcan
CombatHat046
Vulcan
Level 29
God Stats
0W - 2L
1,520 SR
Queue Stats
12W - 19L
1,405 Elo+
Party 1
Kuzenbo
Kuzenbo
Saya an Diva
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,689 Elo+
Party 1
Pele
Pele
VanGeko
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,374 Elo+
Party 1
Guan Yu
Guan Yu
VveniVvidiVvici
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrBexnPlxshie
Danzaburou
20
21 / 2 / 7
12,743
1,158
29,022
12,644
6,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
12
2 / 7 / 8
8,549
777
5,571
8,547
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
SCOTBEER01
Apollo
16
4 / 4 / 14
9,587
872
4,548
10,684
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
STEUpaladin
Zhong Kui
17
4 / 3 / 18
10,009
910
9,218
11,852
7,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Zena 2888
Cthulhu
16
1 / 2 / 18
10,116
920
8,449
10,759
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chreator
Ah Muzen Cab
16
2 / 6 / 9
8,666
788
10,839
12,805
5,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
16
6 / 7 / 6
10,300
936
8,245
10,692
7,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
Saya an Diva
Kuzenbo
14
3 / 6 / 6
8,032
730
6,273
11,741
14,088
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
VanGeko
Pele
15
1 / 6 / 12
7,954
723
5,420
13,034
13,134
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 7 / 4
7,720
702
2,153
11,834
6,987
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
51
32
Kills
14
18
Deaths
32
65
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Chreator
Ah Muzen Cab
2
6
9
1.08
L
Vulcan
6
7
6
1.29
W
Danzaburou
DrBexnPlxshie
Danzaburou
21
2
7
12.25
W
Raijin
2
7
8
0.86
W
Apollo
SCOTBEER01
Apollo
4
4
14
2.75
W
Zhong Kui
STEUpaladin
Zhong Kui
4
3
18
4.33
L
Kuzenbo
Saya an Diva
Kuzenbo
3
6
6
1
L
Pele
VanGeko
Pele
1
6
12
1.17
L
2
7
4
0.57
W
Cthulhu
Zena 2888
Cthulhu
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,808
Damage
32,930
54,486
Taken
60,106
33,846
Mitigated
47,024
22,177
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Chreator
Ah Muzen Cab
10,839
3,539
132
3,566
12,805
5,751
0
5,201
7,604
0
37,185
L
Vulcan
8,245
3,511
254
865
10,692
7,064
0
5,418
5,274
14,509
0
W
Danzaburou
DrBexnPlxshie
Danzaburou
29,022
14,910
1,860
5,691
12,644
6,476
2,376
3,795
8,849
0
49,256
W
Raijin
5,571
352
0
97
8,547
3,094
123
2,202
5,985
7,831
0
W
Apollo
SCOTBEER01
Apollo
4,548
1,034
195
3,411
10,684
4,717
1,170
3,535
7,004
0
18,296
W
Zhong Kui
STEUpaladin
Zhong Kui
9,218
1,545
855
5,776
11,852
7,939
1,019
2,439
9,413
28,501
0
L
Kuzenbo
Saya an Diva
Kuzenbo
6,273
1,758
282
609
11,741
14,088
0
3,624
8,117
8,129
0
L
Pele
VanGeko
Pele
5,420
228
211
1,346
13,034
13,134
0
6,739
6,295
162
12,958
L
2,153
411
35
482
11,834
6,987
0
2,256
9,578
0
2,539
W
Cthulhu
Zena 2888
Cthulhu
8,449
237
1,440
2,852
10,759
11,620
84
2,623
8,136
22,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,004
Gold Earned
42,672
161
Minions Killed
91
0
Camps Cleared
0
1,069,457
Distance Traveled
849,414
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,666
788
52
5
0
171,669
0
L
Vulcan
10,300
936
16
1
0
177,258
2
W
Danzaburou
12,743
1,158
56
5
0
208,050
0
W
Raijin
8,549
777
5
0
0
181,773
0
W
Apollo
9,587
872
34
3
0
217,017
1
W
Zhong Kui
10,009
910
42
4
0
212,830
0
L
Kuzenbo
8,032
730
5
0
0
142,113
0
L
Pele
7,954
723
17
2
0
185,326
0
L
Guan Yu
7,720
702
1
0
0
173,048
0
W
Cthulhu
10,116
920
24
2
0
249,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role