Player Matchup

Ymir
Ymir
Charybdeez
Ymir
Level 122
God Stats
2W - 1L
1,603 SR
Queue Stats
87W - 54L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
Khazadinator
Sun Wukong
Level 103
God Stats
2W - 0L
1,533 SR
Queue Stats
60W - 42L
1,625 Elo+
Party 1
Baron Samedi
Baron Samedi
LucaRaul10
Baron Samedi
Level 157
God Stats
1W - 0L
1,674 SR
Queue Stats
94W - 63L
1,621 Elo+
Party 1
Team Averages
Level 127
1,603 SR
1,618 Elo+

VS

Team Averages
Level 68
1,524 SR
1,556 Elo+
Anubis
Anubis
chuty
Anubis
Level 29
God Stats
3W - 5L
1,529 SR
Queue Stats
16W - 19L
1,410 Elo+
Party 2
Anhur
Anhur
cookiecrature
Anhur
Level 160
God Stats
2W - 5L
1,481 SR
Queue Stats
314W - 251L
1,609 Elo+
Solo
Khepri
Khepri
manueh81
Khepri
Level 14
God Stats
0W - 2L
1,561 SR
Queue Stats
6W - 7L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 16
10,458
747
10,923
12,402
1,720
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Khazadinator
Sun Wukong
15
10 / 2 / 14
11,463
819
12,935
17,219
10,019
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
LucaRaul10
Baron Samedi
16
10 / 4 / 14
11,628
831
18,343
14,538
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
chuty
Anubis
13
5 / 9 / 2
9,604
686
11,577
14,770
8,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 8 / 4
8,304
593
10,058
16,158
6,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
manueh81
Khepri
11
1 / 8 / 5
8,673
620
4,443
17,025
17,979
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
25
Kills
8
10
Deaths
25
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
4
16
3.25
W
Sun Wukong
Khazadinator
Sun Wukong
10
2
14
8.5
W
Baron Samedi
LucaRaul10
Baron Samedi
10
4
14
4.25
L
Anubis
chuty
Anubis
5
9
2
0.67
L
2
8
4
0.5
L
Khepri
manueh81
Khepri
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,201
Damage
26,078
44,159
Taken
47,953
17,596
Mitigated
33,142
16,724
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,923
2,010
0
2,250
12,402
1,720
548
5,468
5,284
28,783
0
W
Sun Wukong
Khazadinator
Sun Wukong
12,935
2,313
0
4,099
17,219
10,019
489
6,087
9,795
0
40,822
W
Baron Samedi
LucaRaul10
Baron Samedi
18,343
2,217
3,589
6,786
14,538
5,857
1,031
4,865
8,637
44,998
3,278
L
Anubis
chuty
Anubis
11,577
280
0
2,884
14,770
8,264
0
8,412
6,358
42,620
0
L
10,058
5,402
0
1,351
16,158
6,899
111
9,705
6,453
0
23,101
L
Khepri
manueh81
Khepri
4,443
386
0
180
17,025
17,979
0
10,737
6,288
15,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
26,581
169
Minions Killed
119
11
Camps Cleared
3
786,969
Distance Traveled
575,932
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,458
747
39
3
2
253,744
2
W
Sun Wukong
11,463
819
65
5
3
282,092
1
W
Baron Samedi
11,628
831
65
5
6
251,133
0
L
Anubis
9,604
686
68
5
3
181,893
4
L
Anhur
8,304
593
30
2
0
172,988
4
L
Khepri
8,673
620
21
2
0
221,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role