Player Matchup

Ra
Ra
StoneMade-Mac
Ra
Level 99
God Stats
0W - 1L
1,404 SR
Queue Stats
10W - 26L
1,214 Elo+
Solo
Vamana
Vamana
iQuikz_santi
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,210 Elo+
Solo
Skadi
Skadi
ketsuyokuu
Skadi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 60L
1,415 Elo+
Solo
Team Averages
Level 52
1,468 SR
1,280 Elo+

VS

Team Averages
Level 84
1,439 SR
1,247 Elo+
Neith
Neith
CHEVY_53517
Neith
Level 41
God Stats
26W - 63L
1,217 SR
Queue Stats
26W - 66L
1,068 Elo+
Solo
Hercules
Hercules
Dead-Numb
Hercules
Level 105
God Stats
3W - 0L
1,570 SR
Queue Stats
126W - 184L
1,322 Elo+
Solo
Bacchus
Bacchus
HaywireAnderson
Bacchus
Level 106
God Stats
10W - 11L
1,531 SR
Queue Stats
184W - 264L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,688
569
3,528
6,044
1,996
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
9
0 / 4 / 1
5,656
566
2,196
8,876
3,565
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
9
2 / 2 / 0
6,361
636
5,904
5,337
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 7
7,019
702
7,318
6,175
2,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Dead-Numb
Hercules
12
6 / 0 / 5
8,145
815
4,285
8,616
8,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 1 / 6
7,114
711
4,013
7,607
7,204
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
11
11
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Hercules
Dead-Numb
Hercules
6
0
5
8.5
W
3
1
6
6
L
0
5
1
0.1
L
Vamana
0
4
1
0.13
L
Skadi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,628
Damage
15,616
20,257
Taken
22,398
7,367
Mitigated
17,673
2,380
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,318
2,638
0
899
6,175
2,017
776
1,089
5,086
0
26,876
W
Hercules
Dead-Numb
Hercules
4,285
904
195
3,328
8,616
8,452
54
2,300
6,316
0
23,695
W
4,013
414
344
3,058
7,607
7,204
362
1,522
6,085
11,886
0
L
3,528
400
397
891
6,044
1,996
0
1,000
5,044
17,517
0
L
Vamana
2,196
585
0
1,092
8,876
3,565
0
1,606
7,270
0
5,880
L
Skadi
5,904
3,641
0
0
5,337
1,806
0
1,407
3,930
0
17,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,705
Gold Earned
22,278
76
Minions Killed
99
2
Camps Cleared
6
454,444
Distance Traveled
547,518
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,019
702
39
4
2
176,978
0
W
Hercules
8,145
815
48
5
3
196,110
2
W
Bacchus
7,114
711
12
1
1
174,430
1
L
Ra
5,688
569
36
4
1
153,608
1
L
Vamana
5,656
566
6
1
0
187,879
0
L
Skadi
6,361
636
34
3
1
112,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role