Player Matchup

Mulan
Mulan
HyZari00
Mulan
Level 88
God Stats
0W - 3L
1,402 SR
Queue Stats
13W - 12L
1,585 Elo+
Party 1
Ra
Ra
Japakslll
Ra
Level 82
God Stats
0W - 1L
1,768 SR
Queue Stats
4W - 4L
1,484 Elo+
Party 1
Scylla
Scylla
Kanuiy
Scylla
Level 125
God Stats
19W - 7L
1,526 SR
Queue Stats
30W - 13L
1,650 Elo+
Party 1
Fenrir
Fenrir
SixxGrimmjow
Fenrir
Level 27
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 1
Loki
Loki
lacqf
Loki
Level 109
God Stats
0W - 1L
1,430 SR
Queue Stats
92W - 88L
1,480 Elo+
Party 1
Team Averages
Level 86
1,520 SR
1,576 Elo+

VS

Team Averages
Level 70
1,547 SR
1,459 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BalicoTroll
Anubis
Level 35
God Stats
21W - 9L
1,760 SR
Queue Stats
50W - 48L
1,422 Elo+
Solo
Ullr
Ullr
Lücky
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,517 Elo+
Party 2
Poseidon
Poseidon
Mazuca
Poseidon
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,361 Elo+
Solo
Danzaburou
Danzaburou
MrBatalha_
Danzaburou
Level 99
God Stats
28W - 28L
1,472 SR
Queue Stats
117W - 128L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HyZari00
Mulan
20
8 / 5 / 11
14,039
1,170
15,483
20,737
25,845
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 9 / 10
11,483
957
12,745
18,583
7,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Kanuiy
Scylla
19
3 / 9 / 13
11,926
994
15,639
13,922
5,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
19
4 / 14 / 14
12,327
1,027
13,794
26,479
10,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
lacqf
Loki
19
6 / 14 / 12
12,783
1,065
14,178
25,147
11,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
10 / 2 / 21
13,293
1,108
16,749
18,353
23,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
20
13 / 6 / 28
15,075
1,256
22,224
17,325
7,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Lücky
Ullr
20
17 / 7 / 18
14,186
1,182
27,449
17,504
6,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Mazuca
Poseidon
20
6 / 5 / 27
12,430
1,036
14,433
11,298
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MrBatalha_
Danzaburou
20
5 / 2 / 30
12,844
1,070
18,330
12,269
4,264
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
175
22
Kills
51
51
Deaths
22
60
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
2
21
10.25
W
Anubis
13
6
28
4.5
L
Mulan
HyZari00
Mulan
8
5
11
2.7
L
1
9
10
0.67
L
Scylla
Kanuiy
Scylla
3
9
13
1.06
W
Ullr
Lücky
Ullr
17
7
18
3.71
W
Poseidon
Mazuca
Poseidon
6
5
27
3.9
W
Danzaburou
MrBatalha_
Danzaburou
5
2
30
10
L
Fenrir
4
14
14
0.79
L
Loki
lacqf
Loki
6
14
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,839
Damage
99,185
104,868
Taken
76,749
61,664
Mitigated
44,323
9,248
Healing
13,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,749
1,545
0
2,305
18,353
23,021
0
7,509
10,844
6,159
22,963
W
Anubis
22,224
1,299
0
7,901
17,325
7,065
0
5,833
11,492
61,411
0
L
Mulan
HyZari00
Mulan
15,483
1,695
0
2,217
20,737
25,845
0
7,157
13,580
0
26,116
L
12,745
1,202
2,252
3,999
18,583
7,891
0
8,489
10,094
66,610
0
L
Scylla
Kanuiy
Scylla
15,639
1,320
0
0
13,922
5,136
0
1,402
12,520
34,188
0
W
Ullr
Lücky
Ullr
27,449
12,889
0
898
17,504
6,458
0
7,082
10,422
0
42,493
W
Poseidon
Mazuca
Poseidon
14,433
2,461
0
272
11,298
3,515
0
2,772
8,526
30,671
0
W
Danzaburou
MrBatalha_
Danzaburou
18,330
7,443
0
2,030
12,269
4,264
0
5,188
7,081
0
32,043
L
Fenrir
13,794
1,125
0
737
26,479
10,929
0
11,866
14,613
0
20,923
L
Loki
lacqf
Loki
14,178
5,194
0
43
25,147
11,863
0
11,267
13,880
0
31,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,558
Gold Earned
67,828
237
Minions Killed
228
6
Camps Cleared
7
1,121,308
Distance Traveled
1,055,901
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,293
1,108
18
2
0
242,348
0
W
Anubis
15,075
1,256
98
8
1
170,057
1
L
Mulan
14,039
1,170
16
1
0
237,004
1
L
Ra
11,483
957
126
11
0
213,368
0
L
Scylla
11,926
994
44
4
2
213,999
0
W
Ullr
14,186
1,182
36
3
3
209,213
0
W
Poseidon
12,430
1,036
35
3
1
187,394
0
W
Danzaburou
12,844
1,070
41
3
2
246,889
0
L
Fenrir
12,327
1,027
20
2
1
220,015
0
L
Loki
12,783
1,065
31
3
3
236,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role