Player Matchup

Ullr
Ullr
Alchemitsu
Ullr
Level 89
God Stats
1W - 3L
1,448 SR
Queue Stats
232W - 225L
1,453 Elo+
Party 4
Athena
Athena
Juggernoggamer9
Athena
Level 48
God Stats
16W - 24L
1,428 SR
Queue Stats
117W - 136L
1,429 Elo+
Party 4
Fenrir
Fenrir
MedicalImpala34
Fenrir
Level 26
God Stats
3W - 3L
1,425 SR
Queue Stats
9W - 15L
1,327 Elo+
Party 2
Loki
Loki
RaiD-Jaylen
Loki
Level 47
God Stats
2W - 5L
1,437 SR
Queue Stats
208W - 150L
1,528 Elo+
Solo
Raijin
Raijin
RiIex
Raijin
Level 80
God Stats
5W - 2L
1,706 SR
Queue Stats
143W - 121L
1,627 Elo+
Party 2
Team Averages
Level 58
1,489 SR
1,473 Elo+

VS

Team Averages
Level 59
1,540 SR
1,437 Elo+
Izanami
Izanami
 
Izanami
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
IxF Shadow
Bellona
Level 65
God Stats
6W - 4L
1,711 SR
Queue Stats
46W - 59L
1,378 Elo+
Party 1
Osiris
Osiris
Kvreq
Osiris
Level 26
God Stats
14W - 10L
1,293 SR
Queue Stats
62W - 80L
1,394 Elo+
Party 1
Hades
Hades
Laffuerty
Hades
Level 119
God Stats
79W - 49L
1,651 SR
Queue Stats
686W - 642L
1,487 Elo+
Party 3
Cthulhu
Cthulhu
alanwinner17
Cthulhu
Level 37
God Stats
70W - 69L
1,543 SR
Queue Stats
442W - 508L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,875
382
3,354
6,679
2,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 1
7,773
432
6,350
16,694
12,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 8 / 0
7,185
399
2,009
11,925
5,848
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 2 / 1
7,981
443
2,363
9,372
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
RiIex
Raijin
17
1 / 2 / 0
9,652
536
5,917
7,815
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 0 / 5
10,479
582
10,410
9,190
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
IxF Shadow
Bellona
15
6 / 2 / 4
9,601
533
9,262
7,677
6,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Kvreq
Osiris
16
4 / 1 / 2
9,589
533
4,672
8,835
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Laffuerty
Hades
19
4 / 0 / 0
11,365
631
5,785
11,072
6,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
alanwinner17
Cthulhu
14
1 / 1 / 3
8,001
445
5,740
8,985
7,147
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
18
18
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
5
5.5
L
1
2
1
0.75
W
Bellona
IxF Shadow
Bellona
6
2
4
4
L
1
4
1
0.38
W
Osiris
Kvreq
Osiris
4
1
2
5
W
Hades
Laffuerty
Hades
4
0
0
4
L
1
8
0
0.13
L
0
2
1
0.25
L
Raijin
RiIex
Raijin
1
2
0
0.5
W
Cthulhu
alanwinner17
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,993
Damage
35,869
52,485
Taken
45,759
26,989
Mitigated
29,758
7,607
Healing
18,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,410
4,264
0
3,170
9,190
4,148
2,463
2,190
7,000
0
107,701
L
3,354
1,278
0
1,482
6,679
2,053
0
2,152
4,527
0
36,634
W
Bellona
IxF Shadow
Bellona
9,262
3,680
0
1,572
7,677
6,555
581
975
6,644
0
46,292
L
6,350
945
0
3,387
16,694
12,765
0
5,935
10,759
23,843
0
W
Osiris
Kvreq
Osiris
4,672
1,197
0
3,774
8,835
5,634
0
1,291
7,456
0
74,956
W
Hades
Laffuerty
Hades
5,785
531
68
8,304
11,072
6,274
1,236
4,447
6,250
87,722
0
L
2,009
720
0
197
11,925
5,848
560
0
11,925
0
23,248
L
2,363
735
0
480
9,372
3,257
0
637
8,735
0
57,247
L
Raijin
RiIex
Raijin
5,917
665
0
2,061
7,815
3,066
0
2,801
5,014
77,974
0
W
Cthulhu
alanwinner17
Cthulhu
5,740
659
0
1,252
8,985
7,147
631
2,819
6,070
27,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,466
Gold Earned
49,035
451
Minions Killed
605
0
Camps Cleared
0
1,617,998
Distance Traveled
1,759,614
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,479
582
169
9
0
336,838
6
L
Ullr
6,875
382
77
4
0
231,790
4
W
Bellona
9,601
533
76
4
0
343,846
0
L
Athena
7,773
432
44
2
0
363,190
0
W
Osiris
9,589
533
128
7
0
385,939
0
W
Hades
11,365
631
187
10
0
353,285
2
L
Fenrir
7,185
399
53
3
0
316,927
0
L
Loki
7,981
443
107
6
0
379,672
2
L
Raijin
9,652
536
170
9
0
326,419
3
W
Cthulhu
8,001
445
45
3
0
339,706
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role