Player Matchup

Anubis
Anubis
BeaTzz2200
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,064 Elo+
Solo
Khepri
Khepri
Lofdungr
Khepri
Level 22
God Stats
10W - 8L
1,515 SR
Queue Stats
12W - 20L
1,282 Elo+
Party 1
Achilles
Achilles
skjelhaug
Achilles
Level 26
God Stats
2W - 3L
1,543 SR
Queue Stats
107W - 152L
1,199 Elo+
Party 1
Team Averages
Level 24
1,519 SR
1,182 Elo+

VS

Team Averages
Level 12
1,381 SR
1,166 Elo+
Ra
Ra
Trayzzerr
Ra
Level 11
God Stats
0W - 2L
1,588 SR
Queue Stats
0W - 4L
1,274 Elo+
Party 2
Amaterasu
Amaterasu
stormzzz94
Amaterasu
Level 10
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 2
Izanami
Izanami
zgzRABAN
Izanami
Level 16
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 7L
1,060 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BeaTzz2200
Anubis
19
12 / 9 / 5
16,838
732
34,854
20,871
12,230
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
Lofdungr
Khepri
17
0 / 7 / 16
14,717
640
8,397
29,184
47,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
skjelhaug
Achilles
17
7 / 11 / 8
15,157
659
20,444
26,307
16,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 9 / 14
15,440
671
22,530
25,631
16,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
stormzzz94
Amaterasu
18
6 / 3 / 19
15,228
662
13,534
27,986
39,603
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
zgzRABAN
Izanami
18
12 / 7 / 11
15,748
685
27,822
21,823
7,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
71
19
Kills
27
27
Deaths
19
29
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
BeaTzz2200
Anubis
12
9
5
1.61
W
Khepri
Lofdungr
Khepri
0
7
16
1.14
L
9
9
14
1.78
W
Achilles
skjelhaug
Achilles
7
11
8
1
L
Amaterasu
stormzzz94
Amaterasu
6
3
19
5.17
L
Izanami
zgzRABAN
Izanami
12
7
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,695
Damage
63,886
76,362
Taken
75,440
76,385
Mitigated
63,817
9,939
Healing
29,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BeaTzz2200
Anubis
34,854
785
0
3,618
20,871
12,230
1,500
6,546
14,325
89,568
0
W
Khepri
Lofdungr
Khepri
8,397
1,643
0
3,218
29,184
47,839
837
7,402
21,782
23,004
0
L
22,530
3,536
5,211
9,635
25,631
16,395
854
16,845
8,786
80,254
0
W
Achilles
skjelhaug
Achilles
20,444
9,241
0
3,103
26,307
16,316
1,554
8,696
17,611
0
41,530
L
Amaterasu
stormzzz94
Amaterasu
13,534
5,646
0
8,416
27,986
39,603
191
14,358
13,628
0
35,511
L
Izanami
zgzRABAN
Izanami
27,822
21,408
0
6,121
21,823
7,819
1,078
13,530
8,293
0
61,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,712
Gold Earned
46,416
168
Minions Killed
233
2
Camps Cleared
13
1,007,665
Distance Traveled
1,129,826
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,838
732
111
5
2
300,423
4
W
Khepri
14,717
640
23
1
0
338,573
1
L
Ra
15,440
671
131
6
6
335,800
1
W
Achilles
15,157
659
34
1
0
368,669
0
L
Amaterasu
15,228
662
31
1
3
417,583
5
L
Izanami
15,748
685
71
3
4
376,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role