Player Matchup

Yemoja
Yemoja
Cresentstar
Yemoja
Level 68
God Stats
107W - 162L
1,393 SR
Queue Stats
109W - 164L
1,210 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LeaCarrot
Ah Muzen Cab
Level 23
God Stats
17W - 12L
1,451 SR
Queue Stats
19W - 28L
1,189 Elo+
Solo
Sol
Sol
michskaggs28
Sol
Level 62
God Stats
74W - 96L
1,420 SR
Queue Stats
384W - 585L
1,266 Elo+
Solo
Team Averages
Level 51
1,421 SR
1,221 Elo+

VS

Team Averages
Level 17
1,561 SR
1,134 Elo+
Sol
Sol
AboAlsaes
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,091 Elo+
Party 1
Tiamat
Tiamat
CrimsonGhost923
Tiamat
Level 29
God Stats
2W - 4L
1,430 SR
Queue Stats
30W - 51L
1,220 Elo+
Solo
Nemesis
Nemesis
Xi_R-i-P_iX10
Nemesis
Level 5
God Stats
1W - 1L
1,754 SR
Queue Stats
2W - 6L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 2 / 10
8,418
702
3,701
6,421
4,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LeaCarrot
Ah Muzen Cab
14
9 / 2 / 5
9,588
799
16,190
10,119
3,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
4 / 0 / 7
8,779
732
7,065
4,324
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,248
604
6,224
11,267
3,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 0
6,745
562
7,651
11,062
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
9
1 / 4 / 3
7,052
588
1,333
10,739
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
4
4
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Yemoja
2
2
10
3.5
L
1
6
0
0.17
W
Ah Muzen Cab
LeaCarrot
Ah Muzen Cab
9
2
5
5.75
L
Nemesis
1
4
3
0.63
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,956
Damage
15,208
20,864
Taken
33,068
10,074
Mitigated
16,255
5,552
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,224
1,427
335
3,085
11,267
3,804
0
3,476
7,791
17,717
0
W
Yemoja
3,701
576
716
47
6,421
4,554
269
4,395
1,750
22,803
0
L
7,651
512
301
1,269
11,062
5,698
0
3,727
7,335
19,967
0
W
Ah Muzen Cab
LeaCarrot
Ah Muzen Cab
16,190
12,840
0
4,495
10,119
3,887
1,284
6,573
3,089
0
40,185
L
Nemesis
1,333
122
0
828
10,739
6,753
0
3,401
7,338
0
6,605
W
7,065
1,608
0
294
4,324
1,633
140
2,243
1,851
15,417
1,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
21,045
116
Minions Killed
63
4
Camps Cleared
2
684,098
Distance Traveled
587,889
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,248
604
26
2
0
185,654
0
W
Yemoja
8,418
702
38
3
1
209,215
1
L
Tiamat
6,745
562
33
3
2
199,852
2
W
Ah Muzen Cab
9,588
799
51
4
2
232,175
0
L
Nemesis
7,052
588
4
0
0
202,383
0
W
Sol
8,779
732
27
2
1
242,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role