Player Matchup

Neith
Neith
G_Mayhem187
Neith
Level 29
God Stats
50W - 68L
1,402 SR
Queue Stats
54W - 90L
1,268 Elo+
Solo
Ne Zha
Ne Zha
SpartasChaos
Ne Zha
Level 28
God Stats
4W - 4L
1,469 SR
Queue Stats
163W - 208L
1,340 Elo+
Solo
Ah Puch
Ah Puch
d3ad14
Ah Puch
Level 28
God Stats
4W - 4L
1,628 SR
Queue Stats
146W - 175L
1,413 Elo+
Solo
Team Averages
Level 28
1,500 SR
1,341 Elo+

VS

Team Averages
Level 42
1,692 SR
1,484 Elo+
Ymir
Ymir
Ravenwell
Ymir
Level 70
God Stats
7W - 8L
1,688 SR
Queue Stats
288W - 220L
1,546 Elo+
Party 1
Zeus
Zeus
SW1FT ASS4SS1N
Zeus
Level 28
God Stats
38W - 26L
1,541 SR
Queue Stats
70W - 58L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
Starwarsismywar
Danzaburou
Level 28
God Stats
2W - 1L
1,846 SR
Queue Stats
24W - 21L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
12,807
640
8,131
9,415
4,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
16
10 / 4 / 8
13,621
681
13,470
14,305
7,832
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
d3ad14
Ah Puch
19
12 / 1 / 10
14,984
749
32,630
18,877
8,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 9 / 3
12,294
615
8,735
27,541
30,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 7 / 3
12,075
604
10,804
14,269
4,149
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Starwarsismywar
Danzaburou
14
0 / 10 / 6
11,312
566
10,185
22,410
6,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
26
Kills
7
7
Deaths
26
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Ymir
4
9
3
0.61
L
3
7
3
0.64
W
Ne Zha
10
4
8
3.5
L
Danzaburou
Starwarsismywar
Danzaburou
0
10
6
0.3
W
Ah Puch
d3ad14
Ah Puch
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,231
Damage
29,724
42,597
Taken
64,220
20,397
Mitigated
41,182
16,216
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,131
2,501
448
2,514
9,415
4,364
1,293
5,196
4,219
0
42,243
L
Ymir
8,735
2,169
0
2,972
27,541
30,199
28
12,449
15,092
23,118
0
L
10,804
1,084
41
752
14,269
4,149
28
7,289
6,980
43,657
0
W
Ne Zha
13,470
5,802
0
2,708
14,305
7,832
385
6,767
7,538
0
37,939
L
Danzaburou
Starwarsismywar
Danzaburou
10,185
3,336
0
2,307
22,410
6,834
0
13,106
9,304
0
39,121
W
Ah Puch
d3ad14
Ah Puch
32,630
1,847
0
10,546
18,877
8,201
899
9,405
9,472
97,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,412
Gold Earned
35,681
236
Minions Killed
184
13
Camps Cleared
3
1,040,236
Distance Traveled
911,161
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,807
640
83
4
3
336,412
1
L
Ymir
12,294
615
28
1
1
311,116
4
L
Zeus
12,075
604
68
3
1
313,570
3
W
Ne Zha
13,621
681
32
2
2
350,028
0
L
Danzaburou
11,312
566
88
4
1
286,475
0
W
Ah Puch
14,984
749
121
6
8
353,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role