Player Matchup

Nemesis
Nemesis
RehashJoke
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,750 Elo+
Party 1
Hercules
Hercules
Reitgar
Hercules
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,750 Elo+
Party 1
Danzaburou
Danzaburou
Teramos
Danzaburou
Level 25
God Stats
0W - 1L
1,779 SR
Queue Stats
1W - 1L
1,750 Elo+
Party 1
Team Averages
Level 22
1,593 SR
1,750 Elo+

VS

Team Averages
Level 89
1,605 SR
1,577 Elo+
Pele
Pele
DiamondJackie
Pele
Level 81
God Stats
4W - 2L
1,688 SR
Queue Stats
132W - 114L
1,561 Elo+
Party 2
Achilles
Achilles
ElPabIo
Achilles
Level 27
God Stats
11W - 3L
1,712 SR
Queue Stats
180W - 148L
1,722 Elo+
Party 2
Scylla
Scylla
Ytsuharu
Scylla
Level 159
God Stats
1W - 1L
1,415 SR
Queue Stats
20W - 17L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RehashJoke
Nemesis
12
2 / 17 / 3
11,192
589
10,613
29,916
9,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
Reitgar
Hercules
14
6 / 7 / 2
12,421
654
14,139
47,823
21,298
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Teramos
Danzaburou
13
0 / 15 / 7
11,110
585
8,542
20,487
5,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 3 / 16
15,397
810
36,709
18,893
8,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
ElPabIo
Achilles
18
17 / 3 / 16
15,364
809
40,215
18,523
19,311
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Ytsuharu
Scylla
17
2 / 2 / 22
13,223
696
8,401
14,078
6,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
8
Kills
39
39
Deaths
8
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
20
3
16
9.33
W
Achilles
ElPabIo
Achilles
17
3
16
8.33
L
Nemesis
RehashJoke
Nemesis
2
17
3
0.21
L
Hercules
Reitgar
Hercules
6
7
2
1
L
Danzaburou
Teramos
Danzaburou
0
15
7
0.23
W
Scylla
Ytsuharu
Scylla
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,294
Damage
85,325
98,226
Taken
51,494
36,342
Mitigated
33,960
19,880
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,709
14,007
0
10,058
18,893
8,220
312
746
18,147
0
84,581
W
Achilles
ElPabIo
Achilles
40,215
13,698
0
2,694
18,523
19,311
275
664
17,859
0
66,075
L
Nemesis
RehashJoke
Nemesis
10,613
4,342
0
3,194
29,916
9,549
0
3,926
25,990
0
27,992
L
Hercules
Reitgar
Hercules
14,139
5,038
0
14,543
47,823
21,298
0
3,397
44,426
0
23,623
L
Danzaburou
Teramos
Danzaburou
8,542
3,235
0
2,143
20,487
5,495
81
1,293
19,194
0
33,097
W
Scylla
Ytsuharu
Scylla
8,401
346
269
6,051
14,078
6,429
1,942
608
13,470
42,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,723
Gold Earned
43,984
120
Minions Killed
201
2
Camps Cleared
15
857,361
Distance Traveled
1,108,299
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,397
810
74
4
9
390,528
2
W
Achilles
15,364
809
53
3
3
372,306
4
L
Nemesis
11,192
589
27
1
0
274,638
2
L
Hercules
12,421
654
22
1
0
329,873
0
L
Danzaburou
11,110
585
71
4
2
252,850
0
W
Scylla
13,223
696
74
4
3
345,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role