Player Matchup

Khepri
Khepri
Baclofen
Khepri
Level 109
God Stats
11W - 4L
1,688 SR
Queue Stats
115W - 95L
1,595 Elo+
Solo
Heimdallr
Heimdallr
Batsunanda
Heimdallr
Level 116
God Stats
20W - 25L
1,501 SR
Queue Stats
413W - 434L
1,648 Elo+
Solo
King Arthur
King Arthur
Bell1
King Arthur
Level 153
God Stats
12W - 13L
1,553 SR
Queue Stats
312W - 334L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
ChessIsTheBest
Zhong Kui
Level 149
God Stats
77W - 76L
1,569 SR
Queue Stats
1,200W - 1,187L
1,572 Elo+
Party 1
Olorun
Olorun
DiamondTofu
Olorun
Level 108
God Stats
1W - 0L
1,638 SR
Queue Stats
102W - 88L
1,565 Elo+
Party 1
Team Averages
Level 127
1,589 SR
1,581 Elo+

VS

Team Averages
Level 138
1,502 SR
1,574 Elo+
Cerberus
Cerberus
 
Cerberus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Balzet
Merlin
Level 152
God Stats
19W - 14L
1,570 SR
Queue Stats
281W - 250L
1,566 Elo+
Party 2
Nemesis
Nemesis
Naijul
Nemesis
Level 137
God Stats
25W - 23L
1,515 SR
Queue Stats
146W - 119L
1,593 Elo+
Party 2
Charybdis
Charybdis
Nature
Charybdis
Level 159
God Stats
1W - 3L
1,343 SR
Queue Stats
119W - 138L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
benere
Baron Samedi
Level 129
God Stats
13W - 13L
1,581 SR
Queue Stats
418W - 438L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Baclofen
Khepri
16
1 / 1 / 6
9,824
982
5,217
15,453
22,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Batsunanda
Heimdallr
16
2 / 1 / 8
9,525
953
15,599
7,772
3,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Bell1
King Arthur
16
7 / 3 / 1
11,010
1,101
15,032
20,263
16,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
ChessIsTheBest
Zhong Kui
16
0 / 0 / 9
10,057
1,006
9,924
10,827
18,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
16
1 / 1 / 8
9,200
920
9,760
7,143
3,261
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

271

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 2 / 5
8,984
898
5,823
16,982
18,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Balzet
Merlin
16
1 / 1 / 5
9,503
950
13,723
5,548
2,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Naijul
Nemesis
15
0 / 4 / 3
8,337
834
6,455
12,098
5,770
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Nature
Charybdis
15
4 / 2 / 1
9,876
988
19,877
12,668
6,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
benere
Baron Samedi
15
1 / 2 / 4
9,044
904
10,662
10,592
13,291
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
11
Kills
6
6
Deaths
11
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
5
1.25
W
Khepri
Baclofen
Khepri
1
1
6
4
L
Merlin
Balzet
Merlin
1
1
5
3.5
W
Heimdallr
Batsunanda
Heimdallr
2
1
8
6
W
King Arthur
Bell1
King Arthur
7
3
1
2.5
W
Zhong Kui
ChessIsTheBest
Zhong Kui
0
0
9
4.5
W
Olorun
1
1
8
5
L
Nemesis
Naijul
Nemesis
0
4
3
0.38
L
Charybdis
Nature
Charybdis
4
2
1
2.25
L
Baron Samedi
benere
Baron Samedi
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,532
Damage
56,540
61,458
Taken
57,888
64,460
Mitigated
46,523
10,322
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,823
239
0
574
16,982
18,662
0
9,111
7,871
11,640
0
W
Khepri
Baclofen
Khepri
5,217
369
0
2,243
15,453
22,508
0
8,735
6,718
11,439
0
L
Merlin
Balzet
Merlin
13,723
288
249
544
5,548
2,751
0
1,495
4,053
42,036
0
W
Heimdallr
Batsunanda
Heimdallr
15,599
8,625
0
1,163
7,772
3,072
0
4,911
2,861
0
41,746
W
King Arthur
Bell1
King Arthur
15,032
1,684
0
0
20,263
16,999
0
8,094
12,169
225
39,070
W
Zhong Kui
ChessIsTheBest
Zhong Kui
9,924
1,742
0
1,992
10,827
18,620
0
3,878
6,949
15,429
0
W
Olorun
9,760
5,555
3,033
1,891
7,143
3,261
0
4,590
2,553
27,837
0
L
Nemesis
Naijul
Nemesis
6,455
2,615
0
1,541
12,098
5,770
0
5,667
6,431
0
12,036
L
Charybdis
Nature
Charybdis
19,877
10,904
0
821
12,668
6,049
0
4,018
8,650
0
43,468
L
Baron Samedi
benere
Baron Samedi
10,662
1,366
2,005
3,486
10,592
13,291
0
4,835
5,757
24,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,616
Gold Earned
45,744
191
Minions Killed
182
10
Camps Cleared
8
1,040,472
Distance Traveled
994,089
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,984
898
8
1
1
200,240
0
W
Khepri
9,824
982
18
2
2
221,047
0
L
Merlin
9,503
950
67
7
1
206,145
0
W
Heimdallr
9,525
953
70
7
2
201,685
1
W
King Arthur
11,010
1,101
44
4
5
219,791
0
W
Zhong Kui
10,057
1,006
13
1
0
204,999
0
W
Olorun
9,200
920
46
5
1
192,950
0
L
Nemesis
8,337
834
10
1
2
224,524
0
L
Charybdis
9,876
988
66
7
3
187,446
0
L
Baron Samedi
9,044
904
31
3
1
175,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role