Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BigJoseph123
Mulan
Level 18
God Stats
2W - 0L
1,487 SR
Queue Stats
78W - 54L
1,708 Elo+
Party 2
Sylvanus
Sylvanus
LemonadeFam
Sylvanus
Level 158
God Stats
5W - 3L
1,582 SR
Queue Stats
237W - 164L
1,702 Elo+
Party 2
Da Ji
Da Ji
Scyxeno
Da Ji
Level 134
God Stats
1W - 0L
1,712 SR
Queue Stats
304W - 217L
1,683 Elo+
Party 2
Eset
Eset
Viltch
Eset
Level 150
God Stats
1W - 1L
1,841 SR
Queue Stats
250W - 163L
1,712 Elo+
Party 2
Team Averages
Level 109
1,624 SR
1,661 Elo+

VS

Team Averages
Level 40
1,561 SR
1,524 Elo+
Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Erstixy
Thanatos
Level 28
God Stats
2W - 2L
1,854 SR
Queue Stats
27W - 36L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Zenfang
Danzaburou
Level 28
God Stats
6W - 5L
1,431 SR
Queue Stats
153W - 168L
1,573 Elo+
Solo
Ullr
Ullr
siemback2
Ullr
Level 29
God Stats
3W - 8L
1,519 SR
Queue Stats
190W - 168L
1,523 Elo+
Party 1
Terra
Terra
v lFossy x
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 2 / 9
9,500
792
9,197
11,084
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 4 / 15
9,036
753
4,529
10,629
8,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
LemonadeFam
Sylvanus
17
5 / 0 / 14
10,687
891
9,705
19,451
20,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Scyxeno
Da Ji
15
3 / 1 / 15
9,029
752
8,713
10,915
9,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eset
Viltch
Eset
17
7 / 2 / 10
10,190
849
16,709
6,148
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 3 / 7
7,920
660
10,024
8,162
2,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Erstixy
Thanatos
13
2 / 6 / 3
7,833
653
6,081
10,538
3,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Zenfang
Danzaburou
15
2 / 6 / 5
8,731
728
13,084
13,225
4,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ullr
15
4 / 3 / 3
8,617
718
12,804
8,965
3,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
12
0 / 3 / 6
7,576
631
3,966
10,878
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
21
Kills
9
9
Deaths
21
63
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
9
4.25
L
Scylla
 
Scylla
1
3
7
1.5
W
2
4
15
2.38
L
Thanatos
Erstixy
Thanatos
2
6
3
0.58
W
Sylvanus
LemonadeFam
Sylvanus
5
0
14
12
W
Da Ji
Scyxeno
Da Ji
3
1
15
10.5
W
Eset
Viltch
Eset
7
2
10
6
L
Danzaburou
Zenfang
Danzaburou
2
6
5
0.75
L
Ullr
4
3
3
1.83
L
Terra
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,853
Damage
45,959
58,227
Taken
51,768
45,898
Mitigated
23,361
25,003
Healing
16,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,197
5,022
905
1,611
11,084
5,140
2,473
2,650
8,434
0
38,103
L
Scylla
 
Scylla
10,024
1,007
857
1,753
8,162
2,675
0
4,430
3,463
24,703
0
W
4,529
493
596
1,504
10,629
8,240
619
2,314
8,315
0
8,119
L
Thanatos
Erstixy
Thanatos
6,081
382
405
4,084
10,538
3,616
0
5,126
5,152
0
8,651
W
Sylvanus
LemonadeFam
Sylvanus
9,705
2,337
7,179
8,699
19,451
20,767
735
5,078
14,373
16,260
0
W
Da Ji
Scyxeno
Da Ji
8,713
855
266
1,155
10,915
9,085
686
2,392
8,523
0
10,449
W
Eset
Viltch
Eset
16,709
531
2,214
874
6,148
2,666
1,291
1,556
4,592
35,680
0
L
Danzaburou
Zenfang
Danzaburou
13,084
3,254
427
1,782
13,225
4,642
0
5,768
6,941
0
27,934
L
Ullr
12,804
2,835
233
942
8,965
3,592
0
4,888
3,899
0
21,063
L
Terra
3,966
370
2,837
3,371
10,878
8,836
0
6,202
4,356
8,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,442
Gold Earned
40,677
140
Minions Killed
104
0
Camps Cleared
0
1,115,950
Distance Traveled
1,055,928
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,500
792
79
7
0
219,580
0
L
Scylla
7,920
660
23
2
0
216,477
1
W
Mulan
9,036
753
5
0
0
236,987
0
L
Thanatos
7,833
653
5
0
0
203,692
0
W
Sylvanus
10,687
891
11
1
0
227,642
9
W
Da Ji
9,029
752
2
0
0
219,853
0
W
Eset
10,190
849
43
4
0
211,888
0
L
Danzaburou
8,731
728
46
4
0
199,670
0
L
Ullr
8,617
718
22
2
0
211,051
1
L
Terra
7,576
631
8
1
0
225,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role