Player Matchup

Izanami
Izanami
Clarko Sharko
Izanami
Level 46
God Stats
43W - 19L
1,710 SR
Queue Stats
80W - 70L
1,593 Elo+
Party 2
Hera
Hera
Covelo
Hera
Level 38
God Stats
6W - 4L
1,624 SR
Queue Stats
43W - 39L
1,557 Elo+
Solo
Zeus
Zeus
Klentt
Zeus
Level 47
God Stats
41W - 20L
1,690 SR
Queue Stats
67W - 58L
1,592 Elo+
Party 2
Sun Wukong
Sun Wukong
NYFlores
Sun Wukong
Level 37
God Stats
8W - 8L
1,248 SR
Queue Stats
436W - 437L
1,508 Elo+
Solo
Nu Wa
Nu Wa
OGSimpson69
Nu Wa
Level 46
God Stats
10W - 6L
1,815 SR
Queue Stats
144W - 133L
1,524 Elo+
Solo
Team Averages
Level 43
1,618 SR
1,555 Elo+

VS

Team Averages
Level 77
1,564 SR
1,514 Elo+
Heimdallr
Heimdallr
Evrod_
Heimdallr
Level 124
God Stats
23W - 15L
1,633 SR
Queue Stats
441W - 415L
1,547 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KINGM0DE
Kumbhakarna
Level 48
God Stats
34W - 10L
1,775 SR
Queue Stats
154W - 110L
1,613 Elo+
Party 1
Pele
Pele
Nyles1
Pele
Level 84
God Stats
10W - 6L
1,365 SR
Queue Stats
777W - 703L
1,507 Elo+
Party 1
Raijin
Raijin
Snikklefryx
Raijin
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,389 Elo+
Solo
Nike
Nike
Star Joestar
Nike
Level 90
God Stats
10W - 12L
1,549 SR
Queue Stats
472W - 393L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
5 / 8 / 9
11,030
1,103
14,715
17,192
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Covelo
Hera
16
1 / 2 / 8
9,389
939
11,108
7,978
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Klentt
Zeus
16
3 / 10 / 6
9,906
991
10,171
13,140
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
NYFlores
Sun Wukong
16
2 / 5 / 9
10,247
1,025
12,393
15,851
15,146
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 4 / 8
10,670
1,067
15,455
9,017
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

126

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Evrod_
Heimdallr
18
8 / 2 / 14
11,874
1,187
18,820
12,403
5,730
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
KINGM0DE
Kumbhakarna
17
1 / 5 / 18
9,697
970
3,801
16,994
20,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
Nyles1
Pele
17
11 / 4 / 8
11,738
1,174
16,806
13,854
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
17
5 / 1 / 13
11,125
1,113
10,665
9,736
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 3 / 17
10,625
1,063
10,002
16,497
19,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
99
15
Kills
29
29
Deaths
15
40
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
8
9
1.19
L
Hera
Covelo
Hera
1
2
8
2.5
W
Heimdallr
Evrod_
Heimdallr
8
2
14
7.5
W
Kumbhakarna
KINGM0DE
Kumbhakarna
1
5
18
2
L
Zeus
Klentt
Zeus
3
10
6
0.6
L
Sun Wukong
NYFlores
Sun Wukong
2
5
9
1.3
W
Pele
Nyles1
Pele
11
4
8
3.75
L
4
4
8
2
W
Raijin
5
1
13
11.5
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,842
Damage
60,094
63,178
Taken
69,484
31,216
Mitigated
55,467
5,808
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
14,715
10,077
0
2,734
17,192
6,039
0
2,965
13,941
0
33,104
L
Hera
Covelo
Hera
11,108
2,526
148
674
7,978
2,670
0
2,435
5,498
26,524
0
W
Heimdallr
Evrod_
Heimdallr
18,820
9,566
0
1,789
12,403
5,730
0
6,456
5,765
0
49,341
W
Kumbhakarna
KINGM0DE
Kumbhakarna
3,801
393
0
0
16,994
20,366
0
8,827
7,762
8,077
0
L
Zeus
Klentt
Zeus
10,171
898
0
121
13,140
4,390
0
2,442
10,598
28,921
0
L
Sun Wukong
NYFlores
Sun Wukong
12,393
3,351
0
1,479
15,851
15,146
0
4,568
10,799
0
29,957
W
Pele
Nyles1
Pele
16,806
5,179
0
1,488
13,854
6,646
0
8,159
5,445
0
33,992
L
15,455
4,050
0
652
9,017
2,971
0
2,056
6,495
28,465
0
W
Raijin
10,665
524
0
0
9,736
3,652
0
5,575
3,979
45,831
0
W
10,002
1,084
0
1,033
16,497
19,073
0
6,468
9,799
0
25,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,242
Gold Earned
55,059
170
Minions Killed
218
9
Camps Cleared
6
952,764
Distance Traveled
945,440
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,030
1,103
29
3
0
186,538
0
L
Hera
9,389
939
45
5
2
201,449
2
W
Heimdallr
11,874
1,187
69
7
4
194,934
1
W
Kumbhakarna
9,697
970
7
1
0
183,247
0
L
Zeus
9,906
991
29
3
1
180,515
0
L
Sun Wukong
10,247
1,025
29
3
6
211,478
0
W
Pele
11,738
1,174
38
4
2
197,692
0
L
Nu Wa
10,670
1,067
38
4
0
172,784
0
W
Raijin
11,125
1,113
75
8
0
190,241
0
W
Nike
10,625
1,063
29
3
0
179,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role