Player Matchup

Fenrir
Fenrir
Gortweezy
Fenrir
Level 144
God Stats
8W - 4L
1,748 SR
Queue Stats
209W - 159L
1,472 Elo+
Solo
Sylvanus
Sylvanus
PolloJB
Sylvanus
Level 143
God Stats
8W - 8L
1,674 SR
Queue Stats
83W - 78L
1,553 Elo+
Solo
Cernunnos
Cernunnos
Solo Blind
Cernunnos
Level 139
God Stats
3W - 0L
1,714 SR
Queue Stats
88W - 72L
1,548 Elo+
Solo
Hades
Hades
ThelastVeneficus
Hades
Level 109
God Stats
140W - 90L
1,677 SR
Queue Stats
509W - 490L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
marine55555
Zhong Kui
Level 124
God Stats
10W - 6L
1,603 SR
Queue Stats
597W - 531L
1,554 Elo+
Solo
Team Averages
Level 132
1,683 SR
1,526 Elo+

VS

Team Averages
Level 108
1,525 SR
1,454 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
LadyOfThePhoenix
Aphrodite
Level 67
God Stats
11W - 11L
1,575 SR
Queue Stats
96W - 108L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
OsKr164
Danzaburou
Level 112
God Stats
23W - 22L
1,585 SR
Queue Stats
685W - 696L
1,501 Elo+
Party 1
Pele
Pele
RUPINDREYK
Pele
Level 54
God Stats
9W - 19L
1,464 SR
Queue Stats
66W - 106L
1,289 Elo+
Solo
Khepri
Khepri
daActiveSlaking
Khepri
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
174W - 198L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gortweezy
Fenrir
11
2 / 3 / 5
6,284
628
4,589
7,396
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
PolloJB
Sylvanus
9
0 / 0 / 6
5,393
539
3,043
6,093
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
Solo Blind
Cernunnos
10
4 / 0 / 0
5,829
583
4,530
4,433
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 0 / 2
6,058
606
4,611
5,816
2,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
marine55555
Zhong Kui
11
0 / 0 / 1
6,028
603
5,531
7,766
5,652
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 3 / 1
5,667
567
3,040
6,569
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
10
0 / 1 / 0
5,568
557
4,818
8,265
6,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OsKr164
Danzaburou
8
0 / 1 / 0
4,726
473
1,375
4,967
1,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 2 / 1
5,100
510
1,806
5,701
1,536
Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 1
4,210
421
1,923
5,605
1,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
3
3
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
1
0.5
W
Fenrir
Gortweezy
Fenrir
2
3
5
1.5
L
Aphrodite
0
1
0
0
L
Danzaburou
OsKr164
Danzaburou
0
1
0
0
W
Sylvanus
PolloJB
Sylvanus
0
0
6
3
L
2
2
1
1.25
W
Cernunnos
Solo Blind
Cernunnos
4
0
0
4
W
3
0
2
4
L
0
2
1
0.25
W
Zhong Kui
marine55555
Zhong Kui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,304
Damage
12,962
31,504
Taken
31,107
16,317
Mitigated
12,792
17,992
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,040
1,001
0
779
6,569
1,977
217
2,148
4,421
30,434
0
W
Fenrir
Gortweezy
Fenrir
4,589
1,447
0
3,278
7,396
2,558
12
1,125
6,271
0
35,662
L
Aphrodite
4,818
970
0
5,200
8,265
6,461
0
5,356
2,909
35,620
0
L
Danzaburou
OsKr164
Danzaburou
1,375
391
0
2,132
4,967
1,228
0
1,073
3,894
0
24,254
W
Sylvanus
PolloJB
Sylvanus
3,043
1,102
707
2,506
6,093
3,835
120
1,336
4,757
14,034
0
L
1,806
279
0
1,237
5,701
1,536
0
2,943
2,758
0
13,460
W
Cernunnos
Solo Blind
Cernunnos
4,530
2,032
0
1,313
4,433
1,703
88
637
3,796
0
32,898
W
4,611
650
234
4,239
5,816
2,569
0
1,944
3,872
38,414
0
L
1,923
136
120
260
5,605
1,590
0
1,665
3,940
10,441
0
W
Zhong Kui
marine55555
Zhong Kui
5,531
1,311
0
5,715
7,766
5,652
342
4,739
3,027
38,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
25,271
317
Minions Killed
223
0
Camps Cleared
0
890,421
Distance Traveled
814,226
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,667
567
73
7
0
174,148
2
W
Fenrir
6,284
628
77
8
0
204,095
2
L
Aphrodite
5,568
557
70
7
0
162,948
1
L
Danzaburou
4,726
473
43
4
0
161,288
2
W
Sylvanus
5,393
539
29
3
0
175,614
2
L
Pele
5,100
510
26
3
0
158,316
4
W
Cernunnos
5,829
583
60
6
0
167,708
3
W
Hades
6,058
606
67
7
0
190,452
2
L
Khepri
4,210
421
11
1
0
157,526
1
W
Zhong Kui
6,028
603
84
8
0
152,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role