Player Matchup

Scylla
Scylla
Aukschneh
Scylla
Level 148
God Stats
2W - 0L
1,951 SR
Queue Stats
63W - 54L
1,661 Elo+
Solo
Sun Wukong
Sun Wukong
GammaFizz
Sun Wukong
Level 83
God Stats
2W - 1L
1,339 SR
Queue Stats
47W - 40L
1,559 Elo+
Solo
Fenrir
Fenrir
MarioBro0613
Fenrir
Level 109
God Stats
8W - 13L
1,438 SR
Queue Stats
203W - 170L
1,551 Elo+
Solo
Sylvanus
Sylvanus
Ntninja11
Sylvanus
Level 148
God Stats
37W - 19L
1,784 SR
Queue Stats
136W - 94L
1,650 Elo+
Party 1
Hachiman
Hachiman
bigdogcook18
Hachiman
Level 107
God Stats
10W - 3L
1,560 SR
Queue Stats
216W - 168L
1,662 Elo+
Party 1
Team Averages
Level 119
1,614 SR
1,617 Elo+

VS

Team Averages
Level 135
1,557 SR
1,508 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Flammmy
Artemis
Level 143
God Stats
2W - 7L
1,500 SR
Queue Stats
214W - 181L
1,500 Elo+
Solo
Fenrir
Fenrir
Himchase
Fenrir
Level 103
God Stats
2W - 6L
1,341 SR
Queue Stats
201W - 195L
1,418 Elo+
Solo
Nu Wa
Nu Wa
Mohatnas
Nu Wa
Level 151
God Stats
12W - 12L
1,600 SR
Queue Stats
504W - 481L
1,579 Elo+
Solo
Horus
Horus
Quito2551
Horus
Level 116
God Stats
16W - 9L
1,842 SR
Queue Stats
534W - 504L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aukschneh
Scylla
19
8 / 1 / 1
12,187
609
13,501
7,651
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GammaFizz
Sun Wukong
18
2 / 0 / 4
11,658
583
9,509
13,478
11,354
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
17
3 / 2 / 3
10,970
549
7,124
15,464
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Ntninja11
Sylvanus
14
0 / 0 / 10
9,749
487
4,621
16,220
17,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
bigdogcook18
Hachiman
16
5 / 3 / 5
10,740
537
13,071
15,176
5,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 4 / 0
8,913
446
4,732
12,712
15,845
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Flammmy
Artemis
14
1 / 4 / 1
8,574
429
12,936
14,363
4,702
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Himchase
Fenrir
14
3 / 3 / 1
9,106
455
6,022
12,858
8,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
Mohatnas
Nu Wa
16
2 / 3 / 3
9,936
497
8,110
8,891
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Quito2551
Horus
12
0 / 4 / 3
8,002
400
4,750
17,834
15,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
6
6
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
W
Scylla
Aukschneh
Scylla
8
1
1
8.5
L
Artemis
Flammmy
Artemis
1
4
1
0.38
W
Sun Wukong
GammaFizz
Sun Wukong
2
0
4
4
L
Fenrir
Himchase
Fenrir
3
3
1
1.17
W
Fenrir
3
2
3
2.25
L
Nu Wa
Mohatnas
Nu Wa
2
3
3
1.17
W
Sylvanus
Ntninja11
Sylvanus
0
0
10
5
L
Horus
Quito2551
Horus
0
4
3
0.38
W
Hachiman
bigdogcook18
Hachiman
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,826
Damage
36,550
67,989
Taken
66,658
44,235
Mitigated
46,777
31,220
Healing
18,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,732
926
0
3,676
12,712
15,845
589
1,147
11,238
55,520
0
W
Scylla
Aukschneh
Scylla
13,501
2,000
206
3,179
7,651
3,156
1,720
1,259
6,234
88,315
0
L
Artemis
Flammmy
Artemis
12,936
6,728
0
4,174
14,363
4,702
280
3,118
11,245
0
71,663
W
Sun Wukong
GammaFizz
Sun Wukong
9,509
2,222
0
6,880
13,478
11,354
0
6,697
6,488
0
73,285
L
Fenrir
Himchase
Fenrir
6,022
975
0
3,716
12,858
8,325
0
4,172
8,489
0
57,290
W
Fenrir
7,124
2,716
0
2,764
15,464
6,736
1,316
3,883
11,315
0
87,211
L
Nu Wa
Mohatnas
Nu Wa
8,110
1,519
0
1,041
8,891
2,348
0
4,983
3,858
70,097
0
W
Sylvanus
Ntninja11
Sylvanus
4,621
497
3,653
7,738
16,220
17,169
230
2,106
13,946
17,355
0
L
Horus
Quito2551
Horus
4,750
2,072
1,763
4,412
17,834
15,557
0
6,260
11,521
0
21,510
W
Hachiman
bigdogcook18
Hachiman
13,071
9,769
0
6,800
15,176
5,820
2,015
2,246
12,771
0
98,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,304
Gold Earned
44,531
609
Minions Killed
514
0
Camps Cleared
0
1,933,606
Distance Traveled
1,850,039
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,913
446
108
5
0
383,266
4
W
Scylla
12,187
609
164
8
0
388,899
2
L
Artemis
8,574
429
116
6
0
340,615
4
W
Sun Wukong
11,658
583
160
8
0
446,719
5
L
Fenrir
9,106
455
100
5
0
385,837
4
W
Fenrir
10,970
549
128
6
0
402,214
1
L
Nu Wa
9,936
497
155
8
0
370,957
6
W
Sylvanus
9,749
487
17
1
0
350,381
6
L
Horus
8,002
400
35
2
0
369,364
6
W
Hachiman
10,740
537
140
7
0
345,393
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role