Player Matchup

Izanami
Izanami
AmirKazemi24
Izanami
Level 69
God Stats
6W - 2L
1,631 SR
Queue Stats
239W - 185L
1,514 Elo+
Solo
Chiron
Chiron
DazzaYO8
Chiron
Level 112
God Stats
7W - 4L
1,619 SR
Queue Stats
101W - 109L
1,409 Elo+
Solo
Ra
Ra
Morfeus02
Ra
Level 89
God Stats
3W - 3L
1,563 SR
Queue Stats
242W - 230L
1,401 Elo+
Solo
Artio
Artio
Silicaterro
Artio
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,364 Elo+
Solo
Nemesis
Nemesis
Your1Last1Shadow
Nemesis
Level 49
God Stats
11W - 10L
1,489 SR
Queue Stats
578W - 556L
1,431 Elo+
Solo
Team Averages
Level 74
1,560 SR
1,424 Elo+

VS

Team Averages
Level 88
1,560 SR
1,438 Elo+
Bastet
Bastet
 
Bastet
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
IamTheFatStig
Tiamat
Level 112
God Stats
11W - 4L
1,534 SR
Queue Stats
291W - 283L
1,417 Elo+
Solo
Izanami
Izanami
Limseks
Izanami
Level 88
God Stats
13W - 10L
1,643 SR
Queue Stats
259W - 326L
1,413 Elo+
Party 1
Bacchus
Bacchus
TPFC_Iggy_98__
Bacchus
Level 99
God Stats
35W - 20L
1,610 SR
Queue Stats
648W - 690L
1,433 Elo+
Party 1
Hercules
Hercules
Totoxenberg
Hercules
Level 108
God Stats
5W - 3L
1,512 SR
Queue Stats
426W - 506L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmirKazemi24
Izanami
14
1 / 6 / 0
7,894
526
3,930
10,916
3,282
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
DazzaYO8
Chiron
14
6 / 6 / 1
8,586
572
10,879
12,510
4,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 6 / 0
7,518
501
3,161
11,594
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 0
5,517
368
982
11,381
6,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 1
6,783
452
1,903
4,711
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
9 / 2 / 5
9,682
645
11,117
8,433
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 0 / 2
8,363
558
6,690
4,513
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Limseks
Izanami
16
6 / 0 / 0
9,271
618
7,115
6,866
2,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 1 / 7
8,235
549
5,810
11,103
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Totoxenberg
Hercules
13
2 / 6 / 4
7,727
515
5,364
12,704
10,574
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
9
Kills
21
22
Deaths
9
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
2
5
5.75
L
Izanami
AmirKazemi24
Izanami
1
6
0
0.17
L
Chiron
DazzaYO8
Chiron
6
6
1
1.08
W
2
0
2
3
W
Izanami
Limseks
Izanami
6
0
0
6
L
0
6
0
0
L
0
4
0
0
W
2
1
7
5.5
W
Hercules
Totoxenberg
Hercules
2
6
4
0.67
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
36,096
51,112
Taken
43,619
20,909
Mitigated
28,811
10,019
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,117
4,023
0
4,288
8,433
3,027
37
1,387
7,046
0
63,067
L
Izanami
AmirKazemi24
Izanami
3,930
2,252
0
2,636
10,916
3,282
0
989
9,927
0
65,283
L
Chiron
DazzaYO8
Chiron
10,879
4,611
0
2,846
12,510
4,984
72
624
11,886
0
54,500
W
6,690
723
0
2,099
4,513
3,064
743
1,144
3,369
56,059
0
W
Izanami
Limseks
Izanami
7,115
4,988
0
1,969
6,866
2,279
890
154
6,712
0
75,496
L
3,161
403
233
2,671
11,594
4,562
0
6,269
5,000
55,678
0
L
982
203
60
983
11,381
6,417
100
3,132
8,097
8,945
0
W
5,810
585
0
3,674
11,103
9,867
160
1,426
9,677
21,130
0
W
Hercules
Totoxenberg
Hercules
5,364
1,363
0
3,610
12,704
10,574
342
32
12,672
0
36,992
L
1,903
539
0
590
4,711
1,664
0
1,031
3,634
0
28,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,298
Gold Earned
43,278
441
Minions Killed
477
0
Camps Cleared
0
1,202,649
Distance Traveled
1,501,215
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,682
645
109
7
0
351,847
0
L
Izanami
7,894
526
125
8
0
231,315
4
L
Chiron
8,586
572
105
7
0
223,907
1
W
Tiamat
8,363
558
128
9
0
286,331
4
W
Izanami
9,271
618
139
9
0
289,580
1
L
Ra
7,518
501
125
8
0
235,810
1
L
Artio
5,517
368
21
1
0
295,128
3
W
Bacchus
8,235
549
35
2
0
299,020
4
W
Hercules
7,727
515
66
4
0
274,437
1
L
Nemesis
6,783
452
65
4
0
216,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role