Player Matchup

Cthulhu
Cthulhu
Silver I
IDarkMagicI
Cthulhu
Silver I
Level 64
God Stats
1W - 2L
1,632 SR
Queue Stats
251W - 263L
1,168 MMR
Solo
Vulcan
Vulcan
Gold V
Jingleberries
Vulcan
Gold V
Level 123
God Stats
3W - 1L
1,495 SR
Queue Stats
171W - 177L
1,187 MMR
Solo
Thanatos
Thanatos
Gold V
MrFister9165
Thanatos
Gold V
Level 108
God Stats
20W - 26L
1,615 SR
Queue Stats
224W - 223L
1,222 MMR
Solo
Apollo
Apollo
Gold V
frostylocks
Apollo
Gold V
Level 129
God Stats
17W - 19L
1,544 SR
Queue Stats
268W - 262L
1,331 MMR
Party 1
Odin
Odin
Gold V
pozole1745
Odin
Gold V
Level 127
God Stats
15W - 13L
1,581 SR
Queue Stats
192W - 200L
1,252 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,573 SR
1,232 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,618 SR
1,304 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
AIusky
Merlin
Silver I
Level 149
God Stats
9W - 13L
1,573 SR
Queue Stats
397W - 391L
1,153 MMR
Solo
Nemesis
Nemesis
Silver V
AzuriahNaccal
Nemesis
Silver V
Level 91
God Stats
0W - 1L
1,655 SR
Queue Stats
4W - 11L
1,283 MMR
Party 2
Izanami
Izanami
Silver III
eLSwifts
Izanami
Silver III
Level 117
God Stats
5W - 4L
1,684 SR
Queue Stats
25W - 44L
1,351 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
trippychick
Jormungandr
Bronze IV
Level 104
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 7L
1,234 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IDarkMagicI
Cthulhu
12
4 / 2 / 9
7,606
507
5,279
7,888
3,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 8
8,433
562
6,983
6,081
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
MrFister9165
Thanatos
15
7 / 1 / 10
9,247
616
10,121
12,806
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
17
5 / 0 / 1
9,832
655
6,021
7,124
2,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 5
8,632
575
7,191
9,457
7,369
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaMorgan Le FayTiamatArtemisGilgamesh

VS

Bans
TsukuyomiPersephoneSolRaijinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 5 / 0
7,152
477
7,345
14,678
14,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
AIusky
Merlin
13
2 / 5 / 0
7,586
506
4,212
7,840
3,283
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
11
0 / 6 / 2
6,920
461
4,922
11,219
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
eLSwifts
Izanami
14
1 / 3 / 2
8,652
577
2,632
8,588
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
trippychick
Jormungandr
10
1 / 3 / 3
6,942
463
4,995
9,653
6,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
22
Kills
6
6
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
0
0.4
L
Merlin
AIusky
Merlin
2
5
0
0.4
L
Nemesis
0
6
2
0.17
W
Cthulhu
IDarkMagicI
Cthulhu
4
2
9
4.25
W
4
1
8
8
W
Thanatos
MrFister9165
Thanatos
7
1
10
12
L
Izanami
eLSwifts
Izanami
1
3
2
0.67
W
Apollo
5
0
1
5.5
W
2
2
5
2.25
L
Jormungandr
trippychick
Jormungandr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,595
Damage
24,106
43,356
Taken
51,978
19,606
Mitigated
30,724
19,280
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,345
908
0
5,600
14,678
14,491
271
1,221
13,413
7,970
30,840
L
Merlin
AIusky
Merlin
4,212
88
0
1,433
7,840
3,283
0
2,783
5,019
47,120
0
L
Nemesis
4,922
1,221
63
2,720
11,219
4,514
559
2,717
8,302
0
40,371
W
Cthulhu
IDarkMagicI
Cthulhu
5,279
385
149
509
7,888
3,666
0
3,388
4,500
22,393
0
W
6,983
1,551
0
1,244
6,081
2,036
545
2,598
3,483
47,260
0
W
Thanatos
MrFister9165
Thanatos
10,121
4,024
0
11,812
12,806
4,363
0
3,652
9,112
0
67,901
L
Izanami
eLSwifts
Izanami
2,632
1,493
0
3,901
8,588
2,417
248
794
7,764
0
65,252
W
Apollo
6,021
3,207
0
3,396
7,124
2,172
1,392
912
6,212
0
79,364
W
7,191
2,035
0
2,170
9,457
7,369
0
1,174
7,426
227
49,422
L
Jormungandr
trippychick
Jormungandr
4,995
1,179
0
2,654
9,653
6,019
0
4,473
4,991
22,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,750
Gold Earned
37,252
500
Minions Killed
427
0
Camps Cleared
0
1,610,728
Distance Traveled
1,367,639
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,152
477
65
4
0
242,683
1
L
Merlin
7,586
506
97
6
0
263,727
0
L
Nemesis
6,920
461
87
6
0
286,981
2
W
Cthulhu
7,606
507
38
3
0
304,840
4
W
Vulcan
8,433
562
92
6
0
327,243
6
W
Thanatos
9,247
616
109
7
0
344,368
7
L
Izanami
8,652
577
135
9
0
280,765
4
W
Apollo
9,832
655
163
11
0
322,564
0
W
Odin
8,632
575
98
7
0
311,713
7
L
Jormungandr
6,942
463
43
3
0
293,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role