Player Matchup

Cthulhu
Cthulhu
DeathByLight
Cthulhu
Level 103
God Stats
3W - 0L
1,612 SR
Queue Stats
91W - 61L
1,577 Elo+
Party 2
Ares
Ares
Im_Reactive
Ares
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 181L
1,392 Elo+
Party 3
Chaac
Chaac
OLewasO
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,488 Elo+
Party 2
Tiamat
Tiamat
OaftPabz
Tiamat
Level 105
God Stats
1W - 1L
1,472 SR
Queue Stats
147W - 109L
1,581 Elo+
Party 2
Discordia
Discordia
smurffxD
Discordia
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,763 Elo+
Party 3
Team Averages
Level 61
1,517 SR
1,560 Elo+

VS

Team Averages
Level 46
1,505 SR
1,453 Elo+
Bellona
Bellona
Gieniapl
Bellona
Level 87
God Stats
0W - 1L
1,527 SR
Queue Stats
10W - 11L
1,681 Elo+
Party 1
Vulcan
Vulcan
Mindkiller4983
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 84L
1,203 Elo+
Solo
Hachiman
Hachiman
StrawbellyCake
Hachiman
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 83L
1,436 Elo+
Party 1
Sobek
Sobek
TheJerryP
Sobek
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,443 Elo+
Party 1
Anubis
Anubis
smitedeals900dmg
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathByLight
Cthulhu
16
3 / 2 / 25
9,409
941
11,204
13,219
15,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 3 / 15
9,996
1,000
10,068
14,269
17,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
OLewasO
Chaac
16
4 / 3 / 21
9,403
940
7,715
16,390
10,889
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
OaftPabz
Tiamat
18
13 / 3 / 11
10,593
1,059
16,607
12,663
12,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
smurffxD
Discordia
15
5 / 4 / 11
9,131
913
8,893
6,506
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gieniapl
Bellona
16
8 / 5 / 1
9,876
988
12,537
12,827
13,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 5 / 6
8,102
810
10,480
7,974
3,322
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
14
1 / 7 / 7
7,755
776
4,993
10,919
4,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
TheJerryP
Sobek
11
0 / 7 / 6
7,057
706
7,045
15,572
16,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 7 / 7
9,498
950
10,610
12,536
6,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
31
Kills
13
15
Deaths
31
83
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DeathByLight
Cthulhu
3
2
25
7.75
L
Bellona
Gieniapl
Bellona
8
5
1
1.7
W
6
3
15
4.5
L
1
5
6
0.8
W
Chaac
OLewasO
Chaac
4
3
21
4.83
W
Tiamat
OaftPabz
Tiamat
13
3
11
6.17
L
Hachiman
1
7
7
0.64
L
Sobek
TheJerryP
Sobek
0
7
6
0.43
L
3
7
7
0.93
W
Discordia
smurffxD
Discordia
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,487
Damage
45,665
63,047
Taken
59,828
59,850
Mitigated
44,187
25,906
Healing
10,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DeathByLight
Cthulhu
11,204
760
3,114
2,930
13,219
15,653
1,118
5,267
7,952
20,168
0
L
Bellona
Gieniapl
Bellona
12,537
2,184
281
1,058
12,827
13,524
0
9,296
3,263
0
19,573
W
10,068
754
1,066
2,936
14,269
17,248
763
7,447
6,822
16,290
0
L
10,480
2,286
0
533
7,974
3,322
0
7,123
727
22,366
0
W
Chaac
OLewasO
Chaac
7,715
2,093
0
5,428
16,390
10,889
884
7,730
8,660
0
17,936
W
Tiamat
OaftPabz
Tiamat
16,607
1,758
2,037
4,980
12,663
12,999
1,011
4,738
7,925
28,556
0
L
Hachiman
4,993
1,895
321
1,196
10,919
4,773
0
8,602
2,199
0
8,973
L
Sobek
TheJerryP
Sobek
7,045
1,986
558
2,228
15,572
16,497
0
9,460
5,793
9,734
0
L
10,610
475
733
3,557
12,536
6,071
0
11,164
1,074
27,028
0
W
Discordia
smurffxD
Discordia
8,893
564
2,166
1,249
6,506
3,061
342
2,953
3,553
20,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,532
Gold Earned
42,288
122
Minions Killed
101
0
Camps Cleared
0
1,006,357
Distance Traveled
908,463
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,409
941
20
2
0
222,259
0
L
Bellona
9,876
988
18
2
0
200,332
1
W
Ares
9,996
1,000
7
1
0
210,970
0
L
Vulcan
8,102
810
28
3
0
202,805
5
W
Chaac
9,403
940
26
3
0
214,631
0
W
Tiamat
10,593
1,059
39
4
0
204,618
1
L
Hachiman
7,755
776
15
2
0
165,934
1
L
Sobek
7,057
706
2
0
0
177,985
1
L
Anubis
9,498
950
38
4
0
161,407
0
W
Discordia
9,131
913
30
3
0
153,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role