Player Matchup

Cu Chulainn
Cu Chulainn
Chronosfear_
Cu Chulainn
Level 118
God Stats
5W - 1L
1,674 SR
Queue Stats
229W - 191L
1,501 Elo+
Party 2
Artio
Artio
Elena_2703
Artio
Level 64
God Stats
3W - 4L
1,351 SR
Queue Stats
92W - 85L
1,469 Elo+
Party 2
Freya
Freya
HellishStar_
Freya
Level 101
God Stats
2W - 0L
1,691 SR
Queue Stats
168W - 147L
1,497 Elo+
Party 2
Ymir
Ymir
Jillvalentine-mc
Ymir
Level 109
God Stats
4W - 2L
1,560 SR
Queue Stats
222W - 218L
1,470 Elo+
Party 2
He Bo
He Bo
cambridge456
He Bo
Level 101
God Stats
2W - 5L
1,140 SR
Queue Stats
155W - 181L
1,414 Elo+
Solo
Team Averages
Level 99
1,483 SR
1,470 Elo+

VS

Team Averages
Level 79
1,416 SR
1,428 Elo+
Nike
Nike
DemigodOfShadow
Nike
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 31L
1,479 Elo+
Party 3
Ne Zha
Ne Zha
Jigsawkiller28
Ne Zha
Level 67
God Stats
3W - 6L
1,294 SR
Queue Stats
69W - 78L
1,479 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SeismicWave
Ah Muzen Cab
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,387 Elo+
Party 1
Athena
Athena
TRavellér
Athena
Level 108
God Stats
0W - 1L
1,299 SR
Queue Stats
50W - 57L
1,343 Elo+
Party 1
Bastet
Bastet
Юстасс
Bastet
Level 103
God Stats
2W - 3L
1,487 SR
Queue Stats
329W - 359L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chronosfear_
Cu Chulainn
20
15 / 5 / 14
13,715
914
32,946
22,677
33,524
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
20
3 / 2 / 26
13,008
867
11,441
30,944
31,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
8 / 6 / 16
12,007
800
11,947
17,421
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 3 / 22
11,467
764
11,409
32,558
26,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 8 / 13
11,119
741
13,027
14,627
6,105
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 15
12,150
810
17,624
20,103
21,049
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 10 / 13
10,847
723
14,537
15,557
7,800
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
SeismicWave
Ah Muzen Cab
18
4 / 7 / 15
11,309
754
33,891
15,243
7,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Athena
TRavellér
Athena
19
3 / 5 / 19
11,148
743
17,237
33,309
32,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
17
5 / 7 / 13
11,796
786
15,044
13,425
6,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
99
35
Kills
24
24
Deaths
35
91
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Chronosfear_
Cu Chulainn
15
5
14
4.4
L
7
6
15
2.42
W
Artio
3
2
26
8
W
8
6
16
2.67
L
5
10
13
1.15
W
2
3
22
4.33
L
Ah Muzen Cab
SeismicWave
Ah Muzen Cab
4
7
15
1.64
L
Athena
TRavellér
Athena
3
5
19
2.5
W
7
8
13
1.69
L
Bastet
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,770
Damage
98,333
118,227
Taken
97,637
105,034
Mitigated
75,020
51,567
Healing
33,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Chronosfear_
Cu Chulainn
32,946
5,406
2,727
3,301
22,677
33,524
360
2,311
20,366
12,743
48,843
L
17,624
5,121
2,243
2,828
20,103
21,049
1,385
9,393
10,710
0
30,237
W
Artio
11,441
1,717
5,696
14,934
30,944
31,309
1,603
5,435
25,509
22,434
0
W
11,947
3,411
1,568
4,291
17,421
7,970
2,079
2,948
14,473
25,198
0
L
14,537
3,431
1,829
1,836
15,557
7,800
980
9,302
6,255
0
26,493
W
11,409
2,148
3,339
13,063
32,558
26,126
696
4,938
27,620
25,677
0
L
Ah Muzen Cab
SeismicWave
Ah Muzen Cab
33,891
11,707
1,162
3,598
15,243
7,362
1,583
8,517
6,726
0
61,305
L
Athena
TRavellér
Athena
17,237
4,270
2,342
11,067
33,309
32,099
521
19,792
13,517
27,403
0
W
13,027
1,293
941
1,707
14,627
6,105
1,449
1,605
13,022
27,468
0
L
Bastet
15,044
4,619
3,989
2,124
13,425
6,710
1,069
6,667
6,758
0
25,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,316
Gold Earned
57,250
194
Minions Killed
138
0
Camps Cleared
0
1,258,673
Distance Traveled
1,128,576
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,715
914
62
4
0
226,425
0
L
Nike
12,150
810
28
2
0
237,707
4
W
Artio
13,008
867
15
1
0
307,054
0
W
Freya
12,007
800
32
2
0
232,019
2
L
Ne Zha
10,847
723
25
2
0
214,884
0
W
Ymir
11,467
764
51
3
0
271,882
0
L
Ah Muzen Cab
11,309
754
57
4
0
204,219
0
L
Athena
11,148
743
10
1
0
239,136
0
W
He Bo
11,119
741
34
2
0
221,293
1
L
Bastet
11,796
786
18
1
0
232,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role