Player Matchup

Ymir
Ymir
AnDROC89
Ymir
Level 87
God Stats
39W - 52L
1,462 SR
Queue Stats
91W - 158L
1,363 Elo+
Party 1
Izanami
Izanami
HelljumperODST
Izanami
Level 57
God Stats
17W - 9L
1,557 SR
Queue Stats
43W - 36L
1,480 Elo+
Party 1
Chaac
Chaac
NB ZombieHunter
Chaac
Level 105
God Stats
15W - 8L
1,521 SR
Queue Stats
88W - 108L
1,394 Elo+
Party 1
Mulan
Mulan
SillyPuddyBuddy
Mulan
Level 86
God Stats
21W - 8L
1,514 SR
Queue Stats
282W - 283L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
tiny_biggs
Kukulkan
Level 121
God Stats
16W - 22L
1,474 SR
Queue Stats
121W - 123L
1,467 Elo+
Solo
Team Averages
Level 91
1,506 SR
1,442 Elo+

VS

Team Averages
Level 113
1,515 SR
1,452 Elo+
Arachne
Arachne
Dark--Berto
Arachne
Level 144
God Stats
21W - 13L
1,645 SR
Queue Stats
475W - 460L
1,442 Elo+
Solo
Danzaburou
Danzaburou
NDMourning
Danzaburou
Level 125
God Stats
0W - 2L
1,334 SR
Queue Stats
331W - 350L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
NdZater
Cthulhu
Level 85
God Stats
0W - 2L
1,262 SR
Queue Stats
68W - 78L
1,385 Elo+
Party 2
Bacchus
Bacchus
X0x baki x0X
Bacchus
Level 105
God Stats
49W - 29L
1,613 SR
Queue Stats
118W - 120L
1,455 Elo+
Solo
Hera
Hera
anjani300
Hera
Level 107
God Stats
2W - 2L
1,719 SR
Queue Stats
192W - 167L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 1 / 2
5,509
501
1,523
6,513
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 0 / 0
5,971
543
3,206
5,506
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 2
6,679
607
4,216
7,122
4,069
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 0 / 4
6,538
594
3,044
5,832
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
tiny_biggs
Kukulkan
11
0 / 2 / 0
6,091
554
3,149
4,985
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dark--Berto
Arachne
9
0 / 3 / 3
5,446
495
2,743
7,779
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
NDMourning
Danzaburou
9
0 / 1 / 0
5,045
459
3,890
3,673
1,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NdZater
Cthulhu
10
2 / 2 / 0
5,593
508
3,596
7,806
5,963
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
X0x baki x0X
Bacchus
9
1 / 1 / 0
4,920
447
2,868
4,901
1,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
11
1 / 0 / 1
6,108
555
4,240
4,603
1,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
4
4
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
2
1
L
Arachne
Dark--Berto
Arachne
0
3
3
0.5
W
2
0
0
2
W
3
1
2
4
L
Danzaburou
NDMourning
Danzaburou
0
1
0
0
L
Cthulhu
NdZater
Cthulhu
2
2
0
1
W
2
0
4
4
L
Bacchus
X0x baki x0X
Bacchus
1
1
0
1
L
Hera
1
0
1
1.5
W
Kukulkan
tiny_biggs
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,138
Damage
17,337
29,958
Taken
28,762
13,573
Mitigated
13,636
8,515
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,523
0
0
1,747
6,513
3,892
0
2,165
4,348
12,750
0
L
Arachne
Dark--Berto
Arachne
2,743
1,224
0
2,473
7,779
3,210
0
829
6,918
0
29,492
W
3,206
2,508
0
2,680
5,506
1,674
0
1,883
3,623
0
40,659
W
4,216
528
0
1,790
7,122
4,069
0
1,784
5,338
0
37,362
L
Danzaburou
NDMourning
Danzaburou
3,890
689
0
1,030
3,673
1,106
0
524
3,149
0
33,509
L
Cthulhu
NdZater
Cthulhu
3,596
615
0
1,765
7,806
5,963
0
494
7,301
22,718
0
W
3,044
1,181
0
1,996
5,832
2,213
18
2,153
3,679
0
32,447
L
Bacchus
X0x baki x0X
Bacchus
2,868
31
56
1,002
4,901
1,980
0
698
4,203
11,565
0
L
Hera
4,240
1,146
0
1,560
4,603
1,377
0
1,876
2,519
40,065
0
W
Kukulkan
tiny_biggs
Kukulkan
3,149
499
0
302
4,985
1,725
840
2,719
2,266
35,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
27,112
358
Minions Killed
280
0
Camps Cleared
0
984,198
Distance Traveled
1,035,056
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,509
501
32
3
0
186,580
2
L
Arachne
5,446
495
57
5
0
210,253
2
W
Izanami
5,971
543
97
9
0
175,071
2
W
Chaac
6,679
607
70
6
0
210,128
1
L
Danzaburou
5,045
459
78
7
0
195,222
2
L
Cthulhu
5,593
508
46
4
0
207,415
0
W
Mulan
6,538
594
70
6
0
210,664
5
L
Bacchus
4,920
447
14
1
0
208,141
5
L
Hera
6,108
555
85
8
0
214,025
3
W
Kukulkan
6,091
554
89
8
0
201,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role