Player Matchup

Izanami
Izanami
EASEDRABBIT
Izanami
Level 25
God Stats
37W - 32L
1,557 SR
Queue Stats
73W - 60L
1,490 Elo+
Solo
Ares
Ares
Pandaska
Ares
Level 43
God Stats
4W - 2L
1,770 SR
Queue Stats
84W - 88L
1,547 Elo+
Party 1
Neith
Neith
Royal_Frostv2
Neith
Level 28
God Stats
66W - 69L
1,519 SR
Queue Stats
367W - 393L
1,530 Elo+
Solo
Thor
Thor
SOLOXLSPOTFY
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,605 Elo+
Solo
Yemoja
Yemoja
elonhusky
Yemoja
Level 8
God Stats
2W - 2L
1,244 SR
Queue Stats
48W - 48L
1,670 Elo+
Party 1
Team Averages
Level 26
1,518 SR
1,568 Elo+

VS

Team Averages
Level 26
1,453 SR
1,510 Elo+
Heimdallr
Heimdallr
CaptainCanuck981
Heimdallr
Level 12
God Stats
11W - 24L
1,441 SR
Queue Stats
21W - 44L
1,405 Elo+
Solo
Ravana
Ravana
Great-hmod
Ravana
Level 29
God Stats
1W - 1L
1,271 SR
Queue Stats
124W - 163L
1,460 Elo+
Solo
Jing Wei
Jing Wei
jurkkz2
Jing Wei
Level 30
God Stats
72W - 84L
1,482 SR
Queue Stats
335W - 313L
1,440 Elo+
Solo
Ra
Ra
ripPOG2021
Ra
Level 28
God Stats
2W - 0L
1,735 SR
Queue Stats
170W - 53L
1,786 Elo+
Solo
Janus
Janus
soulful_crackle9
Janus
Level 30
God Stats
5W - 8L
1,334 SR
Queue Stats
283W - 309L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EASEDRABBIT
Izanami
15
0 / 2 / 2
9,569
797
2,694
5,866
2,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
18
8 / 7 / 4
12,828
1,069
20,009
26,961
33,891
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 5 / 8
11,523
960
20,822
19,558
8,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 0 / 0
8,848
737
0
0
0
Yemoja
elonhusky
Yemoja
18
4 / 2 / 7
11,952
996
10,560
15,851
19,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

108

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
18
0 / 2 / 9
10,929
911
6,880
11,646
5,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Great-hmod
Ravana
17
0 / 3 / 6
9,835
820
3,992
12,832
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
jurkkz2
Jing Wei
18
2 / 4 / 9
11,566
964
14,585
13,545
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
12 / 3 / 3
13,937
1,161
27,215
14,456
6,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 2 / 9
10,812
901
11,857
9,002
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
14
Kills
16
16
Deaths
14
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
0
2
9
2.25
L
Izanami
EASEDRABBIT
Izanami
0
2
2
0.5
W
Ravana
Great-hmod
Ravana
0
3
6
1
L
Ares
8
7
4
1.43
L
2
5
8
1.2
L
0
0
0
0
L
Yemoja
elonhusky
Yemoja
4
2
7
3.75
W
Jing Wei
jurkkz2
Jing Wei
2
4
9
1.63
W
12
3
3
4.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,085
Damage
64,529
68,236
Taken
61,481
64,304
Mitigated
26,307
6,853
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
6,880
2,847
0
1,790
11,646
5,198
0
4,720
6,926
0
35,185
L
Izanami
EASEDRABBIT
Izanami
2,694
1,050
90
438
5,866
2,283
0
3,381
2,349
0
16,040
W
Ravana
Great-hmod
Ravana
3,992
1,357
0
642
12,832
5,572
0
6,260
6,572
0
11,424
L
Ares
20,009
1,507
0
0
26,961
33,891
0
15,069
11,397
27,645
0
L
20,822
9,472
0
3,325
19,558
8,967
0
10,960
8,365
0
55,083
L
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
elonhusky
Yemoja
10,560
1,717
2,472
528
15,851
19,163
0
8,566
7,053
29,099
0
W
Jing Wei
jurkkz2
Jing Wei
14,585
11,968
220
2,520
13,545
5,047
0
6,500
5,551
0
33,561
W
27,215
3,391
1,561
6,110
14,456
6,938
0
6,754
7,702
58,101
0
W
11,857
1,381
0
1,333
9,002
3,552
0
6,335
2,667
24,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,720
Gold Earned
57,079
185
Minions Killed
238
4
Camps Cleared
9
1,012,426
Distance Traveled
1,086,580
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,929
911
70
6
1
205,834
0
L
Izanami
9,569
797
38
3
1
95,020
0
W
Ravana
9,835
820
15
1
3
200,679
0
L
Ares
12,828
1,069
15
1
0
222,047
0
L
Neith
11,523
960
99
8
3
191,115
2
L
Thor
8,848
737
0
0
0
320,283
0
L
Yemoja
11,952
996
33
3
0
183,961
0
W
Jing Wei
11,566
964
46
4
3
227,988
1
W
Ra
13,937
1,161
82
7
2
256,074
0
W
Janus
10,812
901
25
2
0
196,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role