Player Matchup

Artemis
Artemis
Igotforce
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
Lamskirinovich
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
TandenStoker
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 5
1,500 SR
1,500 Elo+

VS

Team Averages
Level 36
1,720 SR
1,379 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Matikon
Cthulhu
Level 11
God Stats
4W - 2L
1,829 SR
Queue Stats
8W - 10L
1,304 Elo+
Party 1
Achilles
Achilles
Trenji
Achilles
Level 8
God Stats
4W - 2L
1,829 SR
Queue Stats
5W - 6L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Igotforce
Artemis
10
2 / 6 / 0
6,737
674
5,894
8,296
3,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 5 / 1
5,475
548
1,949
6,572
3,311
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 6 / 2
6,064
606
1,967
13,888
11,327
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
8 / 0 / 8
8,624
862
9,608
6,253
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Matikon
Cthulhu
11
3 / 2 / 11
7,382
738
5,444
8,249
6,755
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Trenji
Achilles
11
6 / 0 / 7
7,845
785
3,562
6,794
6,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
17
17
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
8
12
L
Artemis
Igotforce
Artemis
2
6
0
0.33
L
0
5
1
0.1
W
Cthulhu
Matikon
Cthulhu
3
2
11
4.25
L
0
6
2
0.17
W
Achilles
Trenji
Achilles
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,810
Damage
18,614
28,756
Taken
21,296
18,146
Mitigated
16,479
1,110
Healing
3,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,608
390
0
1,838
6,253
3,052
588
418
5,835
34,018
0
L
Artemis
Igotforce
Artemis
5,894
2,469
0
597
8,296
3,508
0
4,554
3,742
0
15,689
L
1,949
428
0
300
6,572
3,311
0
4,551
2,021
0
4,741
W
Cthulhu
Matikon
Cthulhu
5,444
528
256
901
8,249
6,755
748
1,151
7,098
17,489
0
L
1,967
262
0
213
13,888
11,327
0
5,947
7,941
7,471
0
W
Achilles
Trenji
Achilles
3,562
1,102
0
869
6,794
6,672
482
953
5,841
0
14,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,276
Gold Earned
23,851
25
Minions Killed
112
0
Camps Cleared
7
365,520
Distance Traveled
582,758
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,624
862
63
6
4
180,381
1
L
Artemis
6,737
674
10
1
0
127,226
0
L
Thor
5,475
548
4
0
0
99,980
1
W
Cthulhu
7,382
738
27
3
1
189,514
1
L
Ares
6,064
606
11
1
0
138,314
1
W
Achilles
7,845
785
22
2
2
212,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role