Player Matchup

Arachne
Arachne
Ir0N117
Arachne
Level 6
God Stats
19W - 19L
1,348 SR
Queue Stats
45W - 47L
1,265 Elo+
Party 2
Merlin
Merlin
NicoDesi23
Merlin
Level 48
God Stats
6W - 5L
1,847 SR
Queue Stats
67W - 98L
1,209 Elo+
Party 2
Chernobog
Chernobog
StoltzAria
Chernobog
Level 15
God Stats
9W - 5L
1,509 SR
Queue Stats
55W - 78L
1,478 Elo+
Party 2
Ymir
Ymir
papitasdia
Ymir
Level 3
God Stats
24W - 28L
1,500 SR
Queue Stats
25W - 30L
1,500 Elo+
Party 2
Chaac
Chaac
yonathan2002c
Chaac
Level 28
God Stats
8W - 4L
1,072 SR
Queue Stats
48W - 49L
1,373 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,365 Elo+

VS

Team Averages
Level 16
1,440 SR
1,391 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FelRipeRodriks
Kukulkan
Level 26
God Stats
13W - 16L
1,520 SR
Queue Stats
61W - 105L
1,279 Elo+
Party 1
Artio
Artio
Thelight024
Artio
Level 23
God Stats
26W - 19L
1,538 SR
Queue Stats
38W - 37L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThunderozRKL
Morgan Le Fay
Level 26
God Stats
7W - 13L
1,143 SR
Queue Stats
303W - 373L
1,279 Elo+
Party 1
Thor
Thor
andruxx93
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ir0N117
Arachne
11
12 / 2 / 2
7,232
723
7,737
6,061
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
NicoDesi23
Merlin
9
2 / 3 / 5
5,535
554
3,113
3,294
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
StoltzAria
Chernobog
10
8 / 1 / 4
6,353
635
7,382
5,562
1,692
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 1 / 1
4,456
446
477
3,168
1,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 7
5,689
569
4,369
6,468
4,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
4
0 / 7 / 1
3,786
379
212
5,670
1,491
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
8
5 / 5 / 1
5,722
572
3,327
6,683
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 5 / 1
5,451
545
3,974
9,931
3,591
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
ThunderozRKL
Morgan Le Fay
8
2 / 6 / 3
5,099
510
4,605
7,450
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
6
0 / 4 / 1
4,345
435
463
5,163
1,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
23
Kills
9
9
Deaths
27
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
7
1
0.07
L
Kukulkan
5
5
1
1.1
W
Arachne
Ir0N117
Arachne
12
2
2
6.5
W
Merlin
NicoDesi23
Merlin
2
3
5
1.5
W
Chernobog
StoltzAria
Chernobog
8
1
4
10
L
2
5
1
0.5
L
Morgan Le Fay
ThunderozRKL
Morgan Le Fay
2
6
3
0.58
L
Thor
0
4
1
0.13
W
0
1
1
0.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,078
Damage
12,581
24,553
Taken
34,897
10,399
Mitigated
9,846
5,494
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
212
129
0
0
5,670
1,491
0
786
4,841
3,467
0
L
Kukulkan
3,327
985
0
514
6,683
1,778
47
1,208
5,475
16,530
0
W
Arachne
Ir0N117
Arachne
7,737
5,566
0
1,790
6,061
2,453
0
2,814
3,247
0
34,418
W
Merlin
NicoDesi23
Merlin
3,113
156
0
0
3,294
1,133
315
2,707
587
21,761
0
W
Chernobog
StoltzAria
Chernobog
7,382
5,054
0
1,616
5,562
1,692
1,649
1,674
3,888
0
31,717
L
3,974
39
130
3,491
9,931
3,591
116
237
9,426
15,365
0
L
Morgan Le Fay
ThunderozRKL
Morgan Le Fay
4,605
1,281
0
1,001
7,450
1,861
96
1,359
5,923
16,284
0
L
Thor
463
164
0
0
5,163
1,125
0
0
5,163
0
17,833
W
477
35
0
0
3,168
1,073
298
1,526
1,642
5,164
0
W
4,369
1,002
0
2,088
6,468
4,048
0
3,397
3,071
0
25,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
24,403
202
Minions Killed
123
0
Camps Cleared
0
935,502
Distance Traveled
792,010
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,786
379
7
1
0
127,253
0
L
Kukulkan
5,722
572
29
3
0
165,294
1
W
Arachne
7,232
723
57
6
0
225,231
0
W
Merlin
5,535
554
36
4
0
172,698
0
W
Chernobog
6,353
635
55
6
0
200,464
1
L
Artio
5,451
545
24
2
0
182,544
0
L
Morgan Le Fay
5,099
510
31
3
0
147,194
2
L
Thor
4,345
435
32
3
0
169,725
0
W
Ymir
4,456
446
10
1
0
162,973
0
W
Chaac
5,689
569
44
4
0
174,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role