Player Matchup

Raijin
Raijin
BrunoAPR
Raijin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 105L
1,442 Elo+
Party 2
Thanatos
Thanatos
Tsübaki
Thanatos
Level 18
God Stats
2W - 2L
1,562 SR
Queue Stats
16W - 10L
1,523 Elo+
Solo
Bacchus
Bacchus
xWarninGxBR
Bacchus
Level 17
God Stats
44W - 34L
1,512 SR
Queue Stats
142W - 139L
1,387 Elo+
Party 2
Team Averages
Level 46
1,525 SR
1,451 Elo+

VS

Team Averages
Level 100
1,420 SR
1,598 Elo+
Mercury
Mercury
Daniexme100
Mercury
Level 143
God Stats
5W - 9L
1,530 SR
Queue Stats
302W - 215L
1,648 Elo+
Party 1
Chiron
Chiron
Trollman2015xD
Chiron
Level 135
God Stats
1W - 2L
1,228 SR
Queue Stats
233W - 152L
1,646 Elo+
Party 1
Sol
Sol
jpbughi
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BrunoAPR
Raijin
15
7 / 3 / 11
11,568
771
9,007
9,656
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Tsübaki
Thanatos
17
17 / 2 / 12
13,433
896
24,419
20,633
8,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
xWarninGxBR
Bacchus
15
4 / 1 / 18
11,193
746
7,794
14,328
21,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daniexme100
Mercury
13
4 / 10 / 2
10,128
675
8,105
15,237
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 9 / 5
9,123
608
13,857
16,660
5,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
11
2 / 10 / 1
8,696
580
8,310
14,480
3,780
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
28
Kills
6
6
Deaths
29
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
BrunoAPR
Raijin
7
3
11
4.17
L
Mercury
Daniexme100
Mercury
4
10
2
0.5
L
0
9
5
0.28
W
Thanatos
Tsübaki
Thanatos
17
2
12
11.5
L
Sol
2
10
1
0.25
W
Bacchus
xWarninGxBR
Bacchus
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,220
Damage
30,272
44,617
Taken
46,377
33,654
Mitigated
14,926
21,102
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BrunoAPR
Raijin
9,007
665
0
1,280
9,656
4,031
1,130
1,420
8,236
43,897
0
L
Mercury
Daniexme100
Mercury
8,105
3,663
0
689
15,237
5,395
0
5,208
10,029
0
25,814
L
13,857
6,512
271
2,723
16,660
5,751
0
7,895
8,718
0
38,908
W
Thanatos
Tsübaki
Thanatos
24,419
10,238
0
16,838
20,633
8,595
396
5,126
15,401
0
68,498
L
Sol
8,310
3,055
0
2,244
14,480
3,780
0
3,776
10,704
21,311
0
W
Bacchus
xWarninGxBR
Bacchus
7,794
631
0
2,984
14,328
21,028
180
2,634
11,277
13,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
27,947
159
Minions Killed
126
12
Camps Cleared
3
887,372
Distance Traveled
726,532
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,568
771
78
5
2
253,762
2
L
Mercury
10,128
675
41
3
3
264,994
14
L
Chiron
9,123
608
50
3
0
243,509
5
W
Thanatos
13,433
896
75
5
10
327,670
0
L
Sol
8,696
580
35
2
0
218,029
0
W
Bacchus
11,193
746
6
0
0
305,940
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role