Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Capt_BombVoyage
Cernunnos
Level 123
God Stats
13W - 8L
1,589 SR
Queue Stats
731W - 755L
1,449 Elo+
Solo
Sylvanus
Sylvanus
Nerprum
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,321 Elo+
Solo
Ah Puch
Ah Puch
WolfyNours
Ah Puch
Level 118
God Stats
1W - 2L
1,529 SR
Queue Stats
141W - 158L
1,459 Elo+
Party 2
Thoth
Thoth
wickedshadow861
Thoth
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 189L
1,483 Elo+
Solo
Team Averages
Level 107
1,524 SR
1,442 Elo+

VS

Team Averages
Level 63
1,543 SR
1,425 Elo+
Thoth
Thoth
 
Thoth
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CptBrackmard
Hel
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
429W - 420L
1,442 Elo+
Solo
He Bo
He Bo
DressyGuitar
He Bo
Level 17
God Stats
1W - 2L
1,716 SR
Queue Stats
73W - 79L
1,338 Elo+
Party 1
Zhong Kui
Zhong Kui
TheNaevys
Zhong Kui
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 52L
1,361 Elo+
Party 1
Khepri
Khepri
big ched daddy
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 1 / 22
10,383
944
9,117
34,209
29,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Capt_BombVoyage
Cernunnos
17
10 / 1 / 18
10,423
948
20,724
9,677
5,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Nerprum
Sylvanus
14
2 / 2 / 14
8,354
759
4,238
15,079
14,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
WolfyNours
Ah Puch
15
7 / 2 / 14
9,512
865
19,132
12,992
7,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 0 / 19
9,380
853
12,872
7,471
4,046
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 5 / 3
7,392
672
13,484
10,854
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 5 / 3
6,903
628
7,203
13,734
14,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 6 / 2
7,658
696
11,894
9,525
4,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
TheNaevys
Zhong Kui
14
3 / 6 / 1
8,187
744
15,969
15,217
10,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 9 / 4
7,051
641
4,800
19,234
19,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
19
31
Kills
6
6
Deaths
31
87
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
22
16
L
Thoth
 
Thoth
1
5
3
0.5
W
Cernunnos
Capt_BombVoyage
Cernunnos
10
1
18
19
L
0
5
3
0.3
L
2
6
2
0.5
W
Sylvanus
Nerprum
Sylvanus
2
2
14
4.5
L
Zhong Kui
TheNaevys
Zhong Kui
3
6
1
0.58
W
Ah Puch
WolfyNours
Ah Puch
7
2
14
7
L
0
9
4
0.22
W
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,083
Damage
53,350
79,428
Taken
68,564
60,111
Mitigated
54,091
55,918
Healing
22,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,117
2,250
2,630
20,385
34,209
29,370
65
20,278
13,931
0
16,460
L
Thoth
 
Thoth
13,484
450
881
1,442
10,854
5,036
0
5,572
5,282
28,928
0
W
Cernunnos
Capt_BombVoyage
Cernunnos
20,724
8,888
1,422
2,759
9,677
5,349
1,252
8,135
1,542
0
49,870
L
7,203
209
8,858
6,311
13,734
14,831
0
6,832
6,902
11,694
0
L
11,894
180
0
0
9,525
4,151
0
4,363
5,162
17,811
0
W
Sylvanus
Nerprum
Sylvanus
4,238
1,777
11,435
6,136
15,079
14,262
1,284
9,483
5,596
10,582
0
L
Zhong Kui
TheNaevys
Zhong Kui
15,969
2,044
966
2,996
15,217
10,773
0
8,122
7,095
25,804
0
W
Ah Puch
WolfyNours
Ah Puch
19,132
657
1,532
5,370
12,992
7,084
750
9,478
3,514
31,691
0
L
4,800
150
608
807
19,234
19,300
0
11,353
7,881
5,897
0
W
12,872
570
2,750
1,499
7,471
4,046
2,318
5,976
1,495
19,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
37,191
122
Minions Killed
106
0
Camps Cleared
0
1,044,660
Distance Traveled
948,469
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,383
944
20
2
0
234,453
3
L
Thoth
7,392
672
29
3
0
188,004
1
W
Cernunnos
10,423
948
44
4
0
186,241
0
L
Hel
6,903
628
14
1
0
203,733
0
L
He Bo
7,658
696
11
1
0
189,621
2
W
Sylvanus
8,354
759
14
1
0
183,651
0
L
Zhong Kui
8,187
744
41
4
0
181,761
0
W
Ah Puch
9,512
865
29
3
0
218,255
0
L
Khepri
7,051
641
11
1
0
185,350
1
W
Thoth
9,380
853
15
1
0
222,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role