Player Matchup

Ymir
Ymir
Finatixz
Ymir
Level 18
God Stats
60W - 68L
1,539 SR
Queue Stats
65W - 83L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
Mkth101
Danzaburou
Level 26
God Stats
16W - 27L
1,566 SR
Queue Stats
213W - 264L
1,422 Elo+
Party 1
Loki
Loki
Rst_Abernuco_06
Loki
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,306 Elo+
Solo
Merlin
Merlin
XxJOKERxX5150
Merlin
Level 28
God Stats
13W - 17L
1,495 SR
Queue Stats
118W - 118L
1,521 Elo+
Solo
Guan Yu
Guan Yu
flyingfaloopa
Guan Yu
Level 9
God Stats
2W - 0L
1,708 SR
Queue Stats
8W - 6L
1,458 Elo+
Solo
Team Averages
Level 18
1,562 SR
1,447 Elo+

VS

Team Averages
Level 13
1,591 SR
1,524 Elo+
Khepri
Khepri
Dinogabe117
Khepri
Level 29
God Stats
7W - 9L
1,729 SR
Queue Stats
25W - 25L
1,604 Elo+
Solo
Kuzenbo
Kuzenbo
NLPmanguito
Kuzenbo
Level 10
God Stats
6W - 5L
1,724 SR
Queue Stats
10W - 11L
1,542 Elo+
Solo
Ullr
Ullr
W1drful
Ullr
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 73L
1,420 Elo+
Solo
Set
Set
ZzSamir_________
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,612 Elo+
Solo
Ravana
Ravana
ferrolho-adiavel
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 4 / 5
10,037
478
2,636
16,888
10,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Mkth101
Danzaburou
16
4 / 3 / 1
10,492
500
9,385
14,649
5,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 6 / 2
8,054
384
2,126
8,968
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 0 / 1
13,413
639
18,484
7,727
4,324
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
16
6 / 3 / 3
11,170
532
8,815
15,615
6,881
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
7 / 1 / 5
9,574
456
9,131
15,207
15,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
NLPmanguito
Kuzenbo
14
3 / 3 / 0
8,846
421
9,577
13,010
16,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
W1drful
Ullr
14
5 / 6 / 5
8,934
425
6,830
14,588
5,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 14 / 0
6,753
322
918
11,964
3,677
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 6 / 1
5,901
281
136
4,838
1,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
27
Kills
15
16
Deaths
30
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
7
1
5
9.5
W
Ymir
0
4
5
0.63
W
Danzaburou
Mkth101
Danzaburou
4
3
1
1.5
L
Kuzenbo
NLPmanguito
Kuzenbo
3
3
0
1
W
0
6
2
0.17
L
Ullr
W1drful
Ullr
5
6
5
1.25
W
17
0
1
17.5
L
0
14
0
0
L
0
6
1
0.08
W
Guan Yu
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,446
Damage
26,592
63,847
Taken
59,607
30,313
Mitigated
43,010
17,621
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
9,131
1,277
0
1,582
15,207
15,972
0
5,036
10,171
35,237
0
W
Ymir
2,636
526
0
0
16,888
10,855
760
2,835
14,053
41,507
0
W
Danzaburou
Mkth101
Danzaburou
9,385
3,809
0
6,455
14,649
5,702
4,841
4,204
10,445
0
78,145
L
Kuzenbo
NLPmanguito
Kuzenbo
9,577
2,784
0
2,674
13,010
16,964
277
2,823
10,187
39,512
0
W
2,126
444
0
1,332
8,968
2,551
0
1,645
7,323
0
18,750
L
Ullr
W1drful
Ullr
6,830
4,004
0
314
14,588
5,301
150
6,168
8,420
0
38,147
W
18,484
1,433
0
2,823
7,727
4,324
2,756
2,686
5,041
83,955
0
L
918
531
0
0
11,964
3,677
0
5,945
6,019
0
18,512
L
136
136
0
56
4,838
1,096
251
1,148
3,690
0
5,484
W
Guan Yu
8,815
2,516
719
6,292
15,615
6,881
1,919
7,589
8,026
0
60,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,166
Gold Earned
40,008
466
Minions Killed
196
0
Camps Cleared
0
1,820,524
Distance Traveled
1,604,002
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,574
456
45
2
0
411,411
2
W
Ymir
10,037
478
67
3
0
368,514
2
W
Danzaburou
10,492
500
94
4
0
367,210
1
L
Kuzenbo
8,846
421
52
2
0
411,667
3
W
Loki
8,054
384
27
1
0
342,635
0
L
Ullr
8,934
425
56
3
0
338,721
0
W
Merlin
13,413
639
167
8
0
365,211
0
L
Set
6,753
322
30
1
0
269,339
4
L
Ravana
5,901
281
13
1
0
172,864
0
W
Guan Yu
11,170
532
111
5
0
376,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role