Player Matchup

King Arthur
King Arthur
DoubleDealer15
King Arthur
Level 16
God Stats
10W - 11L
1,621 SR
Queue Stats
10W - 17L
1,316 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Doubledealer18
Morgan Le Fay
Level 16
God Stats
29W - 37L
1,377 SR
Queue Stats
94W - 117L
1,311 Elo+
Party 3
Vulcan
Vulcan
HoneyBadgerXray
Vulcan
Level 24
God Stats
7W - 8L
1,577 SR
Queue Stats
12W - 11L
1,457 Elo+
Solo
Fenrir
Fenrir
MewingBog984391
Fenrir
Level 21
God Stats
22W - 52L
1,269 SR
Queue Stats
135W - 351L
1,198 Elo+
Party 1
Cerberus
Cerberus
dilane114
Cerberus
Level 26
God Stats
1W - 1L
1,664 SR
Queue Stats
124W - 346L
1,219 Elo+
Party 1
Team Averages
Level 21
1,502 SR
1,300 Elo+

VS

Team Averages
Level 17
1,463 SR
1,375 Elo+
Fenrir
Fenrir
Crotia7271
Fenrir
Level 19
God Stats
3W - 2L
1,466 SR
Queue Stats
5W - 7L
1,248 Elo+
Party 2
Fafnir
Fafnir
FeyKingLu
Fafnir
Level 15
God Stats
1W - 0L
1,258 SR
Queue Stats
2W - 1L
1,384 Elo+
Party 4
Gilgamesh
Gilgamesh
Itscoolguy932
Gilgamesh
Level 25
God Stats
3W - 1L
1,587 SR
Queue Stats
9W - 11L
1,315 Elo+
Party 2
Medusa
Medusa
Ryder3314
Medusa
Level 23
God Stats
1W - 1L
1,503 SR
Queue Stats
15W - 8L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Un1Krahn
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoubleDealer15
King Arthur
20
6 / 13 / 19
15,072
1,077
19,330
36,618
52,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Doubledealer18
Morgan Le Fay
20
9 / 12 / 16
15,518
1,108
30,346
24,259
12,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 0 / 15
16,271
1,162
51,071
4,893
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 10 / 10
14,514
1,037
18,547
20,646
15,799
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
dilane114
Cerberus
20
3 / 11 / 21
14,020
1,001
16,243
28,314
43,593
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crotia7271
Fenrir
20
12 / 4 / 27
16,635
1,188
20,349
27,465
16,661
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
FeyKingLu
Fafnir
20
6 / 7 / 25
15,283
1,092
15,850
28,863
29,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Itscoolguy932
Gilgamesh
20
9 / 4 / 21
15,900
1,136
22,696
29,604
20,876
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Ryder3314
Medusa
20
12 / 8 / 24
16,317
1,166
27,729
24,988
7,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Un1Krahn
Cthulhu
20
7 / 13 / 29
15,652
1,118
17,101
33,120
26,156
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
172
35
Kills
46
46
Deaths
36
81
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Crotia7271
Fenrir
12
4
27
6.38
L
King Arthur
DoubleDealer15
King Arthur
6
13
19
1.19
L
Morgan Le Fay
Doubledealer18
Morgan Le Fay
9
12
16
1.42
W
Fafnir
FeyKingLu
Fafnir
6
7
25
2.64
L
9
0
15
16.5
W
Gilgamesh
Itscoolguy932
Gilgamesh
9
4
21
4.88
L
8
10
10
1.3
W
Medusa
Ryder3314
Medusa
12
8
24
3
W
Cthulhu
Un1Krahn
Cthulhu
7
13
29
1.65
L
Cerberus
dilane114
Cerberus
3
11
21
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,537
Damage
103,725
114,730
Taken
144,040
126,959
Mitigated
100,728
10,775
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Crotia7271
Fenrir
20,349
4,499
0
224
27,465
16,661
0
16,176
11,289
0
27,973
L
King Arthur
DoubleDealer15
King Arthur
19,330
2,052
0
3,855
36,618
52,227
0
10,146
26,472
0
41,826
L
Morgan Le Fay
Doubledealer18
Morgan Le Fay
30,346
4,899
283
3,419
24,259
12,865
0
6,850
17,409
58,490
0
W
Fafnir
FeyKingLu
Fafnir
15,850
5,542
0
1,723
28,863
29,778
0
22,284
6,579
37,512
0
L
51,071
21,701
0
647
4,893
2,475
0
1,436
3,457
103,419
0
W
Gilgamesh
Itscoolguy932
Gilgamesh
22,696
7,176
0
278
29,604
20,876
0
19,655
9,803
84
49,817
L
18,547
5,555
0
676
20,646
15,799
0
6,479
14,167
0
26,865
W
Medusa
Ryder3314
Medusa
27,729
15,177
0
2,195
24,988
7,257
0
17,596
7,392
0
54,414
W
Cthulhu
Un1Krahn
Cthulhu
17,101
2,058
471
224
33,120
26,156
0
21,949
10,962
44,391
0
L
Cerberus
dilane114
Cerberus
16,243
1,688
0
1,895
28,314
43,593
0
8,124
20,190
29,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,395
Gold Earned
79,787
254
Minions Killed
261
1
Camps Cleared
1
1,357,600
Distance Traveled
1,368,483
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,635
1,188
21
2
0
330,895
0
L
King Arthur
15,072
1,077
45
3
1
277,097
1
L
Morgan Le Fay
15,518
1,108
60
4
0
230,319
1
W
Fafnir
15,283
1,092
59
4
0
213,269
0
L
Vulcan
16,271
1,162
109
8
0
290,883
0
W
Gilgamesh
15,900
1,136
52
4
0
305,555
0
L
Fenrir
14,514
1,037
18
1
0
289,964
0
W
Medusa
16,317
1,166
59
4
1
269,345
0
W
Cthulhu
15,652
1,118
70
5
0
249,419
3
L
Cerberus
14,020
1,001
22
2
0
269,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role