Player Matchup

Skadi
Skadi
 
Skadi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Flusor
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,406 Elo+
Solo
Ne Zha
Ne Zha
Reyni23
Ne Zha
Level 69
God Stats
3W - 3L
1,371 SR
Queue Stats
172W - 202L
1,478 Elo+
Solo
Scylla
Scylla
SgtFreshmeat
Scylla
Level 116
God Stats
31W - 19L
1,497 SR
Queue Stats
95W - 94L
1,462 Elo+
Solo
Team Averages
Level 75
1,473 SR
1,469 Elo+

VS

Team Averages
Level 84
1,422 SR
1,461 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
mepsho-korki
Danzaburou
Level 40
God Stats
11W - 18L
1,410 SR
Queue Stats
144W - 211L
1,358 Elo+
Party 1
Janus
Janus
theseker
Janus
Level 152
God Stats
12W - 15L
1,387 SR
Queue Stats
405W - 406L
1,495 Elo+
Solo
Sol
Sol
vazopressin
Sol
Level 87
God Stats
0W - 3L
1,315 SR
Queue Stats
114W - 129L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 0 / 7
10,256
1,026
11,190
6,846
2,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
17
2 / 1 / 9
10,179
1,018
13,912
4,716
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Flusor
Ymir
17
1 / 1 / 12
9,819
982
9,265
10,670
9,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Reyni23
Ne Zha
17
4 / 3 / 7
10,369
1,037
13,771
8,848
3,811
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
17
5 / 0 / 6
10,766
1,077
16,668
6,437
2,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

242

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 5 / 4
10,579
1,058
7,134
22,343
26,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
 
Neith
16
3 / 0 / 1
10,129
1,013
5,817
8,874
2,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
mepsho-korki
Danzaburou
15
0 / 6 / 1
8,755
876
6,158
14,592
5,197
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
theseker
Janus
16
1 / 3 / 3
9,650
965
6,737
10,044
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 2 / 5
9,189
919
8,818
11,235
3,316
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
16
Kills
5
5
Deaths
16
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
7
7.5
W
Kukulkan
 
Kukulkan
2
1
9
6.5
L
Cthulhu
 
Cthulhu
1
5
4
0.6
L
Neith
 
Neith
3
0
1
3.5
W
Ymir
Flusor
Ymir
1
1
12
7
W
Ne Zha
Reyni23
Ne Zha
4
3
7
2.5
W
Scylla
5
0
6
8
L
Danzaburou
mepsho-korki
Danzaburou
0
6
1
0.08
L
Janus
theseker
Janus
1
3
3
0.83
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,806
Damage
34,664
37,517
Taken
67,088
20,437
Mitigated
41,405
5,053
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,190
4,964
0
556
6,846
2,583
0
4,585
2,133
0
23,993
W
Kukulkan
 
Kukulkan
13,912
141
0
0
4,716
1,983
0
2,098
2,596
48,097
0
L
Cthulhu
 
Cthulhu
7,134
674
596
1,522
22,343
26,512
0
13,245
9,098
19,449
0
L
Neith
 
Neith
5,817
2,296
0
2,602
8,874
2,978
0
5,087
3,787
0
33,633
W
Ymir
Flusor
Ymir
9,265
609
0
950
10,670
9,227
0
6,720
3,770
17,231
0
W
Ne Zha
Reyni23
Ne Zha
13,771
3,421
238
598
8,848
3,811
0
5,614
3,196
0
25,188
W
Scylla
16,668
1,091
273
2,438
6,437
2,833
0
3,216
3,133
42,854
0
L
Danzaburou
mepsho-korki
Danzaburou
6,158
1,886
0
729
14,592
5,197
0
9,878
4,714
0
12,875
L
Janus
theseker
Janus
6,737
48
1,044
1,260
10,044
3,402
0
7,093
2,951
37,138
0
L
8,818
2,810
242
2,107
11,235
3,316
0
4,542
6,693
17,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,389
Gold Earned
48,302
220
Minions Killed
225
10
Camps Cleared
5
1,016,553
Distance Traveled
958,720
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,256
1,026
18
2
5
212,941
3
W
Kukulkan
10,179
1,018
83
8
1
209,911
0
L
Cthulhu
10,579
1,058
53
5
0
202,963
0
L
Neith
10,129
1,013
67
7
0
193,528
3
W
Ymir
9,819
982
22
2
0
202,342
0
W
Ne Zha
10,369
1,037
25
3
4
192,702
3
W
Scylla
10,766
1,077
72
7
0
198,657
0
L
Danzaburou
8,755
876
12
1
2
164,663
0
L
Janus
9,650
965
62
6
2
207,213
2
L
Sol
9,189
919
31
3
1
190,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role