Player Matchup

Cthulhu
Cthulhu
Bamaboy267
Cthulhu
Level 42
God Stats
5W - 3L
1,486 SR
Queue Stats
41W - 51L
1,308 Elo+
Party 1
Ares
Ares
Bwendo123
Ares
Level 48
God Stats
17W - 20L
1,494 SR
Queue Stats
157W - 196L
1,437 Elo+
Party 1
Thoth
Thoth
Raying
Thoth
Level 24
God Stats
6W - 3L
1,611 SR
Queue Stats
9W - 11L
1,342 Elo+
Solo
Team Averages
Level 38
1,530 SR
1,362 Elo+

VS

Team Averages
Level 61
1,408 SR
1,244 Elo+
Hades
Hades
Chadow_ninja
Hades
Level 80
God Stats
0W - 1L
1,300 SR
Queue Stats
7W - 8L
1,061 Elo+
Solo
Hachiman
Hachiman
OngakuApollo
Hachiman
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 139L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
Togaro96
Gilgamesh
Level 43
God Stats
5W - 12L
1,424 SR
Queue Stats
54W - 90L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bamaboy267
Cthulhu
12
9 / 1 / 5
8,197
820
10,080
7,985
7,607
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
11
2 / 1 / 11
7,963
796
2,847
7,405
6,045
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Raying
Thoth
11
3 / 1 / 9
7,287
729
7,143
4,407
1,299
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,874
587
2,712
7,588
2,801
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
OngakuApollo
Hachiman
10
2 / 4 / 0
7,047
705
5,699
8,327
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Togaro96
Gilgamesh
9
0 / 5 / 1
5,784
578
2,565
8,007
2,652
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
3
3
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bamaboy267
Cthulhu
9
1
5
11.5
W
Ares
2
1
11
7.5
L
1
5
0
0.2
L
Hachiman
OngakuApollo
Hachiman
2
4
0
0.5
W
Thoth
Raying
Thoth
3
1
9
7.5
L
Gilgamesh
Togaro96
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,070
Damage
10,976
19,797
Taken
23,922
14,951
Mitigated
8,136
7,165
Healing
1,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bamaboy267
Cthulhu
10,080
992
293
2,280
7,985
7,607
127
1,472
6,513
23,787
0
W
Ares
2,847
402
0
2,608
7,405
6,045
277
1,209
6,196
4,036
0
L
2,712
221
42
622
7,588
2,801
0
6,373
1,215
11,077
0
L
Hachiman
OngakuApollo
Hachiman
5,699
3,406
0
0
8,327
2,683
0
7,330
997
0
16,566
W
Thoth
Raying
Thoth
7,143
297
0
1,984
4,407
1,299
341
154
4,253
26,644
0
L
Gilgamesh
Togaro96
Gilgamesh
2,565
567
0
1,197
8,007
2,652
0
6,615
1,392
0
11,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,447
Gold Earned
18,705
81
Minions Killed
62
3
Camps Cleared
3
542,864
Distance Traveled
468,985
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,197
820
37
4
1
186,259
1
W
Ares
7,963
796
8
1
0
188,467
1
L
Hades
5,874
587
17
2
1
138,081
2
L
Hachiman
7,047
705
26
3
1
166,410
0
W
Thoth
7,287
729
36
4
2
168,138
0
L
Gilgamesh
5,784
578
19
2
1
164,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role