Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Damo27
Artio
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 40L
1,352 Elo+
Party 3
Thor
Thor
GGBenjy
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Ugglaa
Kukulkan
Level 21
God Stats
0W - 1L
1,555 SR
Queue Stats
1W - 7L
1,327 Elo+
Solo
Izanami
Izanami
nel1990
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 3
Team Averages
Level 51
1,511 SR
1,436 Elo+

VS

Team Averages
Level 87
1,517 SR
1,469 Elo+
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
DarkOne05
Chang'e
Level 24
God Stats
1W - 2L
1,601 SR
Queue Stats
182W - 172L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
Killerlegs
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,500 Elo+
Party 2
Chaac
Chaac
Shikeh
Chaac
Level 160
God Stats
4W - 1L
1,809 SR
Queue Stats
36W - 30L
1,556 Elo+
Party 2
Cu Chulainn
Cu Chulainn
The_Counsalor
Cu Chulainn
Level 120
God Stats
1W - 1L
1,175 SR
Queue Stats
139W - 137L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 4 / 5
8,863
739
11,724
11,429
8,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Damo27
Artio
15
0 / 3 / 5
8,630
719
8,580
20,170
24,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
GGBenjy
Thor
13
1 / 7 / 1
7,572
631
5,284
14,131
6,675
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Ugglaa
Kukulkan
17
4 / 3 / 3
8,925
744
14,184
8,351
4,148
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
nel1990
Izanami
12
1 / 5 / 2
7,033
586
6,003
12,466
4,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 2 / 9
8,957
746
10,293
6,404
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
DarkOne05
Chang'e
17
7 / 2 / 8
10,182
849
10,188
10,180
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Killerlegs
Hou Yi
17
3 / 2 / 9
9,688
807
11,440
12,952
3,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Shikeh
Chaac
18
10 / 1 / 8
11,066
922
20,580
19,330
8,981
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
The_Counsalor
Cu Chulainn
14
1 / 3 / 9
8,555
713
4,815
16,320
16,520
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
10
Kills
22
22
Deaths
10
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
4
5
1.63
W
Janus
 
Janus
1
2
9
2.75
L
Artio
Damo27
Artio
0
3
5
0.83
W
Chang'e
DarkOne05
Chang'e
7
2
8
5.5
L
Thor
GGBenjy
Thor
1
7
1
0.21
W
Hou Yi
Killerlegs
Hou Yi
3
2
9
3.75
W
Chaac
Shikeh
Chaac
10
1
8
14
W
Cu Chulainn
The_Counsalor
Cu Chulainn
1
3
9
1.83
L
Kukulkan
Ugglaa
Kukulkan
4
3
3
1.83
L
Izanami
nel1990
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,775
Damage
57,316
66,547
Taken
65,186
48,709
Mitigated
34,055
18,402
Healing
38,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,724
522
944
1,429
11,429
8,142
0
3,293
7,799
19,519
0
W
Janus
 
Janus
10,293
991
102
833
6,404
1,680
1,017
4,786
1,618
20,949
0
L
Artio
Damo27
Artio
8,580
485
2,954
5,979
20,170
24,917
168
6,902
12,596
20,607
0
W
Chang'e
DarkOne05
Chang'e
10,188
301
10,043
6,056
10,180
3,091
647
4,861
5,319
18,310
0
L
Thor
GGBenjy
Thor
5,284
1,380
541
1,541
14,131
6,675
0
4,522
9,249
0
7,677
W
Hou Yi
Killerlegs
Hou Yi
11,440
4,799
682
3,181
12,952
3,783
3,208
7,413
5,539
0
27,722
W
Chaac
Shikeh
Chaac
20,580
3,760
1,250
10,438
19,330
8,981
56
9,010
10,320
0
41,782
W
Cu Chulainn
The_Counsalor
Cu Chulainn
4,815
913
1,027
5,081
16,320
16,520
7
8,418
7,902
250
8,895
L
Kukulkan
Ugglaa
Kukulkan
14,184
2,101
0
806
8,351
4,148
168
1,214
7,105
32,046
0
L
Izanami
nel1990
Izanami
6,003
3,757
1,218
2,990
12,466
4,827
970
3,068
9,150
0
12,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,023
Gold Earned
48,448
93
Minions Killed
130
0
Camps Cleared
0
1,069,732
Distance Traveled
1,210,330
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,863
739
23
2
0
239,412
4
W
Janus
8,957
746
24
2
0
235,224
1
L
Artio
8,630
719
23
2
0
232,194
0
W
Chang'e
10,182
849
28
2
0
249,967
0
L
Thor
7,572
631
0
0
0
192,878
0
W
Hou Yi
9,688
807
35
3
0
235,658
2
W
Chaac
11,066
922
39
3
0
260,525
0
W
Cu Chulainn
8,555
713
4
0
0
228,956
0
L
Kukulkan
8,925
744
36
3
0
203,713
6
L
Izanami
7,033
586
11
1
0
201,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role