Player Matchup

Gilgamesh
Gilgamesh
CrunKk7
Gilgamesh
Level 29
God Stats
87W - 73L
1,694 SR
Queue Stats
455W - 488L
1,398 Elo+
Party 2
The Morrigan
The Morrigan
DxDvine
The Morrigan
Level 159
God Stats
4W - 5L
1,463 SR
Queue Stats
224W - 171L
1,517 Elo+
Party 2
Hachiman
Hachiman
PfaffiIzzDa
Hachiman
Level 16
God Stats
4W - 3L
1,548 SR
Queue Stats
172W - 193L
1,388 Elo+
Party 2
Team Averages
Level 68
1,568 SR
1,434 Elo+

VS

Team Averages
Level 73
1,492 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
CallOFJames
Morgan Le Fay
Level 131
God Stats
6W - 5L
1,505 SR
Queue Stats
405W - 367L
1,589 Elo+
Party 1
Xing Tian
Xing Tian
Gibbzjimmy
Xing Tian
Level 69
God Stats
2W - 3L
1,203 SR
Queue Stats
53W - 78L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
LazyTurtle122
Danzaburou
Level 18
God Stats
2W - 0L
1,767 SR
Queue Stats
28W - 37L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrunKk7
Gilgamesh
7
0 / 6 / 1
6,046
605
2,497
8,975
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
DxDvine
The Morrigan
10
1 / 4 / 0
6,189
619
2,523
7,114
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
PfaffiIzzDa
Hachiman
9
0 / 3 / 0
6,182
618
3,467
7,497
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CallOFJames
Morgan Le Fay
12
5 / 1 / 8
7,973
797
12,649
6,935
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Gibbzjimmy
Xing Tian
11
3 / 0 / 10
7,689
769
4,215
5,180
5,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
LazyTurtle122
Danzaburou
11
5 / 0 / 6
8,041
804
4,047
5,026
1,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
13
13
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CallOFJames
Morgan Le Fay
5
1
8
9
L
Gilgamesh
CrunKk7
Gilgamesh
0
6
1
0.08
L
The Morrigan
DxDvine
The Morrigan
1
4
0
0.25
W
Xing Tian
Gibbzjimmy
Xing Tian
3
0
10
8
W
Danzaburou
LazyTurtle122
Danzaburou
5
0
6
8
L
Hachiman
PfaffiIzzDa
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,487
Damage
20,911
23,586
Taken
17,141
11,569
Mitigated
10,300
2,746
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CallOFJames
Morgan Le Fay
12,649
1,188
60
2,346
6,935
2,814
1,062
1,967
4,968
43,391
0
L
Gilgamesh
CrunKk7
Gilgamesh
2,497
210
0
563
8,975
5,718
0
5,964
3,011
1,185
7,037
L
The Morrigan
DxDvine
The Morrigan
2,523
134
0
1,572
7,114
2,452
0
4,954
2,115
22,224
0
W
Xing Tian
Gibbzjimmy
Xing Tian
4,215
461
0
378
5,180
5,526
261
1,128
4,052
10,625
0
W
Danzaburou
LazyTurtle122
Danzaburou
4,047
1,851
0
1,216
5,026
1,960
563
679
4,347
0
22,955
L
Hachiman
PfaffiIzzDa
Hachiman
3,467
2,413
0
611
7,497
3,399
0
6,046
1,451
0
8,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,417
Gold Earned
23,703
84
Minions Killed
116
3
Camps Cleared
6
480,853
Distance Traveled
550,370
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,973
797
62
6
2
179,392
3
L
Gilgamesh
6,046
605
11
1
3
136,986
0
L
The Morrigan
6,189
619
52
5
0
174,452
2
W
Xing Tian
7,689
769
11
1
1
207,787
2
W
Danzaburou
8,041
804
43
4
3
163,191
1
L
Hachiman
6,182
618
21
2
0
169,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role