Player Matchup

Xing Tian
Xing Tian
Ezellanos25
Xing Tian
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 54L
1,612 Elo+
Party 3
Rama
Rama
Judask1
Rama
Level 28
God Stats
3W - 0L
1,642 SR
Queue Stats
62W - 24L
1,718 Elo+
Party 1
Kali
Kali
NKLseee
Kali
Level 29
God Stats
5W - 0L
1,962 SR
Queue Stats
70W - 16L
1,797 Elo+
Solo
Sylvanus
Sylvanus
TheGrumo
Sylvanus
Level 25
God Stats
8W - 5L
1,692 SR
Queue Stats
112W - 77L
1,585 Elo+
Party 3
Ra
Ra
Traficante666
Ra
Level 27
God Stats
3W - 0L
1,726 SR
Queue Stats
62W - 23L
1,732 Elo+
Party 1
Team Averages
Level 26
1,704 SR
1,689 Elo+

VS

Team Averages
Level 37
1,443 SR
1,578 Elo+
Cthulhu
Cthulhu
EuAmoEgirls
Cthulhu
Level 15
God Stats
0W - 2L
1,584 SR
Queue Stats
7W - 6L
1,537 Elo+
Solo
Thoth
Thoth
JAS__gamer
Thoth
Level 16
God Stats
1W - 2L
1,176 SR
Queue Stats
13W - 11L
1,694 Elo+
Party 2
Ravana
Ravana
LokiSkelmir
Ravana
Level 17
God Stats
8W - 10L
1,560 SR
Queue Stats
23W - 23L
1,523 Elo+
Party 2
Charybdis
Charybdis
Orochimaru92
Charybdis
Level 15
God Stats
1W - 5L
1,134 SR
Queue Stats
83W - 72L
1,604 Elo+
Solo
Zhong Kui
Zhong Kui
guganerd7
Zhong Kui
Level 120
God Stats
2W - 2L
1,762 SR
Queue Stats
101W - 87L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ezellanos25
Xing Tian
7
2 / 1 / 2
4,914
491
2,267
5,013
2,145
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
Judask1
Rama
11
1 / 2 / 2
6,030
603
7,286
7,193
2,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
NKLseee
Kali
12
4 / 0 / 0
7,079
708
3,741
7,011
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
TheGrumo
Sylvanus
10
1 / 1 / 2
5,751
575
2,258
5,830
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 0 / 2
6,946
695
4,276
5,594
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EuAmoEgirls
Cthulhu
9
1 / 2 / 0
5,250
525
5,265
7,373
4,306
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thoth
9
1 / 3 / 0
5,055
506
1,979
4,008
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
9
2 / 4 / 1
5,431
543
3,950
8,192
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Orochimaru92
Charybdis
2
0 / 1 / 0
3,558
356
907
1,181
213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
guganerd7
Zhong Kui
10
0 / 2 / 2
5,663
566
6,127
9,821
6,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
4
4
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EuAmoEgirls
Cthulhu
1
2
0
0.5
W
Xing Tian
Ezellanos25
Xing Tian
2
1
2
3
L
Thoth
1
3
0
0.33
W
Rama
Judask1
Rama
1
2
2
1
L
Ravana
2
4
1
0.63
W
Kali
NKLseee
Kali
4
0
0
4
L
Charybdis
Orochimaru92
Charybdis
0
1
0
0
W
Sylvanus
TheGrumo
Sylvanus
1
1
2
2
W
4
0
2
5
L
Zhong Kui
guganerd7
Zhong Kui
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,828
Damage
18,228
30,641
Taken
30,575
11,819
Mitigated
14,985
13,427
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EuAmoEgirls
Cthulhu
5,265
1,029
0
987
7,373
4,306
0
3,071
4,302
24,405
0
W
Xing Tian
Ezellanos25
Xing Tian
2,267
625
0
841
5,013
2,145
0
1,900
3,113
11,263
0
L
Thoth
1,979
184
0
250
4,008
1,090
94
1,039
2,797
25,923
0
W
Rama
Judask1
Rama
7,286
5,879
0
2,062
7,193
2,422
601
4,465
2,728
0
37,198
L
Ravana
3,950
1,188
0
2,182
8,192
2,446
0
2,273
5,823
0
23,571
W
Kali
NKLseee
Kali
3,741
2,161
0
4,097
7,011
3,099
0
862
6,149
0
43,764
L
Charybdis
Orochimaru92
Charybdis
907
783
0
431
1,181
213
0
659
522
0
2,863
W
Sylvanus
TheGrumo
Sylvanus
2,258
698
497
2,315
5,830
2,160
0
3,878
1,952
22,711
7,266
W
4,276
1,069
874
2,741
5,594
1,993
292
2,266
3,328
45,376
0
L
Zhong Kui
guganerd7
Zhong Kui
6,127
1,345
0
6,018
9,821
6,930
240
1,211
8,534
33,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
24,957
351
Minions Killed
210
0
Camps Cleared
0
913,464
Distance Traveled
802,708
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,250
525
44
4
0
209,458
2
W
Xing Tian
4,914
491
14
1
0
152,384
0
L
Thoth
5,055
506
43
4
0
185,605
2
W
Rama
6,030
603
75
8
0
158,881
0
L
Ravana
5,431
543
47
5
0
206,621
2
W
Kali
7,079
708
98
10
0
220,602
3
L
Charybdis
3,558
356
7
1
0
31,713
0
W
Sylvanus
5,751
575
64
6
0
181,091
1
W
Ra
6,946
695
100
10
0
200,506
1
L
Zhong Kui
5,663
566
69
7
0
169,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role